What's new in Shoppy Mart: Steam Edition Demo 1.5

Jun 30, 2018
  • Permanent price reduction from $4.99 USD to $1.99 USD as there will be no further updates to the game.
  • Made it so that the seasonal events will activate automatically as opposed to me uploading a new build manually. The Halloween Event will run from October 1st to October 31st, and the Christmas Event will run from December 1st to December 31st. These, as always, can be activated from the options menu using the cheatcode "spooky" and "christmas".
  • I've updated the demo of the game to be more accurate to the state the game is in now. The demo was riddled with bugs that have long been fixed in the full version of the game. Those all have now been fixed and is in a much better state then it was before.
  • Fixed a bug where if a coupon was placed off screen if would not allow you to continue, forcing you to restart the game or exit to the main menu.
  • Fixed the audio levels on a handful of sound effects and music to make it all around a better experience.
  • Fixed a bug where the resolution would change when you would start a new game.

New in Shoppy Mart: Steam Edition Demo 1.4.1 (Dec 5, 2016)

  • The Christmas Event is back! All of the customers of Shoppy Mart are bundled up and it is snowing outside!
  • Along with the return of the Christmas event there have been several bug fixes and optimizations for the game!

New in Shoppy Mart: Steam Edition Demo 1.4 (Nov 1, 2016)

  • New customers, items, ghosts, backgrounds, and music

New in Shoppy Mart: Steam Edition Demo 1.3.2 (May 18, 2016)

  • Crash on Startup:
  • The root of this issue was with GameMaker: Studio, in one of its updates it caused an issue with GameMaker and how it communicates with the Steam API. I hadn't thought that the reason for the crashes would have actually been on GameMaker's end. Hopefully this also fixes the black screens on startup. If it doesn't, let me know and I'll continue to look into it.
  • Achievements:
  • The root of this issue was a mixup between GameMaker: Studio and myself, for the since the Feburary Update, the only way your stats would update would be if you were to open and close the In-Game Steam Menu (Shift + Tab). That was why some people were having issues and other weren't. If at any time you were to Shift+Tab and then return to the game, it would start counting the stats, if you never opened up that menu and scanned 1,000,000 items, none of them would have counted.
  • Both of these bugs, to the best of my knowledge, have now been fixed, sorry about any inconenience that these issues may have caused.
  • There are some really minor bug fixes in here too:
  • Some typo fixes, audio tweaks, and experience system tweaks.

New in Shoppy Mart: Steam Edition Demo 1.3.1 (Apr 12, 2016)

  • A new sprite for when the bag is full.
  • The max amount of items you can put in a single bag is now 5.
  • The main menu song now plays at your saved volume level.
  • Fixed a bug where no audio would play at the main menu.
  • Fixed several bugs that would make you get 'stuck' at the end of an order. I believe they are all gone now.