What's new in Sacred 2: Fallen Angel Ice and Blood Community Patch 0150

Jan 20, 2015
  • General:
  • LUA code reviewed Position formats standardized
  • Redundant code removed
  • Language conventions used
  • Textbase of all 10 languages standardized:
  • Not used Text removed
  • Overall translation by google
  • Some typos
  • Enemies and Bosses:
  • Haenir now appears as a human
  • Items and Drops:
  • ItemMod V1.2 by flix+pesmontis integrated
  • Quests:
  • Hunting Fever reviewed
  • Release stages simplified
  • New Quests:
  • Ancaria Airlines
  • Shattered Souls
  • The Wrong Path

New in Sacred 2: Fallen Angel Ice and Blood Community Patch 0140hf (Nov 5, 2013)

  • General:
  • Added a Merchant to Schlun'Zum.
  • Fixed a bug where a werewolf merchant in Lizurath was an inadverted killquest target.
  • Removed an invisible door on a cave entrance en-route to Twitty Tister.
  • Removed the sometimes nagging "Welcome to Ice & Blood" screen.
  • Animation:
  • Fixed Inquisitor's Callous Execution on his special mount (now two hits when dual wielding).
  • Graphics:
  • Fixed the inappropriate green haired seraphim icons sometimes seen.
  • Prepared some savegame thumbnails that were missing.
  • You should never see the blue Sacred 2 Icons in the savegame list again. Tell us if you do.
  • The Dragon Mage's Commander Set was optically corrected. (Pieces did not fit together.)
  • Sounds:
  • Corrected an issue where orc female merchants had male voices.
  • Enemies and Bosses:
  • Buffed Gartor and Failitia, Dreamweaver of the Gods up a notch.
  • Added a new Boss: Shelob. (Ephrahim's Nightmare)
  • Sets and Items:
  • Added a new weapon set for the Dryad: Memories of the Trees
  • Fixed an error in drop.txt that was preventing the Cloak of Death from dropping.
  • Revised the fistweapon families to make them unlock their fitting type bonuses.
  • Added a new general weapon set with bonuses based on dual wielding: Remnants of Drizzt
  • New Feature - Introducing the sigil system.
  • Made custom Atherton bracers for the Dragon Mage.
  • Added a new Legendary reward for the Ephrahim's Nightmare quest: Spider's Bane
  • Balancing:
  • Reduced the mitigation bonus of Gruma's Talisman.
  • Skills:
  • Increased the duration and chance to infect of Viperish Disease and Eternal Fire a bit.
  • Increased movement speed for summoned creatures of the inquisitor and the dryads pets.
  • Quests:
  • Keep an eye open for the most famous travelling merchant of all time...
  • Added a new Quest: Bugs!
  • Extended Ephrahim's Nightmare with a bossfight and epic reward: The Root of all Evil
  • Correction of many spelling mistakes.
  • Fixed many irregularities with missing NPCs or their illogical behaviour.
  • A quest called A Radical Solution is now properly sorted in the questbook.
  • Lt. Rinah is back where she belongs.

New in Sacred 2: Fallen Angel Ice and Blood Community Patch 0120 (Sep 2, 2011)

  • General:
  • New Dealer in Schlun'Zum added.
  • Fixed bug where the dealer was a werewolf appear as a quest objective.
  • Invisible door at the cave entrance in the direction "Twitty Tiste" removed.
  • The annoying "Welcome to Fallen Angel" video was removed.
  • Animation:
  • Inquisitor's execution on special mount with two-weapon fighting now fixed (now 2 hits).
  • Graphic:
  • The green-haired icon has been relegated to the Seraphim Lady GaGa country.
  • Missing Savegame thumbs were added.
  • (- Now you should not have blue logos S2 in the savegame list to see more say.
  • Know when yet.)
  • The Drach Emma greed set "Draagen legacy" has been corrected optically.
  • Sound:
  • Orkhändlerinnen now have female voices.
  • Enemies and bosses:
  • Gartor Failitia and seraphim were slightly strengthened.
  • New Boss: Shelob. (Epharims nightmare)
  • Sets and Items:
  • New Blowpipe for the Dryad.
  • The Lordaeron set shoulders can now drop.
  • Fist Weapons families have been adjusted to their correct unlock bonuses.
  • Two new general set-fighting weapons added with appropriate bonuses.
  • New feature - sigils.
  • Atherton's Bracers of scholars now drop for DM
  • New epic reward for Epharims nightmare.
  • Balancing:
  • The loss was reduced to Darwagons Amulet.
  • Skills:
  • In sickness and eternal fire duration and chance of infection was again
  • slightly increased.
  • Increased movement rate for summoned creatures and tortured souls of the inquisitor.
  • Quests:
  • Watch out for the famous traveling traders of all time ...
  • New Quest: "Bugs!"
  • "Epharims Nightmare" has been extended by a boss fight.
  • Numerous typographical errors corrected.
  • Discrepancy with the lack of NPC and their behavior corrected.
  • The quest "The radical solution" is now sorted correctly.
  • Lt. Rinah is back where it belongs.