What's new in Sacred 2: Fallen Angel Ice and Blood Community Patch 0150
Jan 20, 2015- General:
- LUA code reviewed Position formats standardized
- Redundant code removed
- Language conventions used
- Textbase of all 10 languages standardized:
- Not used Text removed
- Overall translation by google
- Some typos
- Enemies and Bosses:
- Haenir now appears as a human
- Items and Drops:
- ItemMod V1.2 by flix+pesmontis integrated
- Quests:
- Hunting Fever reviewed
- Release stages simplified
- New Quests:
- Ancaria Airlines
- Shattered Souls
- The Wrong Path
New in Sacred 2: Fallen Angel Ice and Blood Community Patch 0140hf (Nov 5, 2013)
- General:
- Added a Merchant to Schlun'Zum.
- Fixed a bug where a werewolf merchant in Lizurath was an inadverted killquest target.
- Removed an invisible door on a cave entrance en-route to Twitty Tister.
- Removed the sometimes nagging "Welcome to Ice & Blood" screen.
- Animation:
- Fixed Inquisitor's Callous Execution on his special mount (now two hits when dual wielding).
- Graphics:
- Fixed the inappropriate green haired seraphim icons sometimes seen.
- Prepared some savegame thumbnails that were missing.
- You should never see the blue Sacred 2 Icons in the savegame list again. Tell us if you do.
- The Dragon Mage's Commander Set was optically corrected. (Pieces did not fit together.)
- Sounds:
- Corrected an issue where orc female merchants had male voices.
- Enemies and Bosses:
- Buffed Gartor and Failitia, Dreamweaver of the Gods up a notch.
- Added a new Boss: Shelob. (Ephrahim's Nightmare)
- Sets and Items:
- Added a new weapon set for the Dryad: Memories of the Trees
- Fixed an error in drop.txt that was preventing the Cloak of Death from dropping.
- Revised the fistweapon families to make them unlock their fitting type bonuses.
- Added a new general weapon set with bonuses based on dual wielding: Remnants of Drizzt
- New Feature - Introducing the sigil system.
- Made custom Atherton bracers for the Dragon Mage.
- Added a new Legendary reward for the Ephrahim's Nightmare quest: Spider's Bane
- Balancing:
- Reduced the mitigation bonus of Gruma's Talisman.
- Skills:
- Increased the duration and chance to infect of Viperish Disease and Eternal Fire a bit.
- Increased movement speed for summoned creatures of the inquisitor and the dryads pets.
- Quests:
- Keep an eye open for the most famous travelling merchant of all time...
- Added a new Quest: Bugs!
- Extended Ephrahim's Nightmare with a bossfight and epic reward: The Root of all Evil
- Correction of many spelling mistakes.
- Fixed many irregularities with missing NPCs or their illogical behaviour.
- A quest called A Radical Solution is now properly sorted in the questbook.
- Lt. Rinah is back where she belongs.
New in Sacred 2: Fallen Angel Ice and Blood Community Patch 0120 (Sep 2, 2011)
- General:
- New Dealer in Schlun'Zum added.
- Fixed bug where the dealer was a werewolf appear as a quest objective.
- Invisible door at the cave entrance in the direction "Twitty Tiste" removed.
- The annoying "Welcome to Fallen Angel" video was removed.
- Animation:
- Inquisitor's execution on special mount with two-weapon fighting now fixed (now 2 hits).
- Graphic:
- The green-haired icon has been relegated to the Seraphim Lady GaGa country.
- Missing Savegame thumbs were added.
- (- Now you should not have blue logos S2 in the savegame list to see more say.
- Know when yet.)
- The Drach Emma greed set "Draagen legacy" has been corrected optically.
- Sound:
- Orkhändlerinnen now have female voices.
- Enemies and bosses:
- Gartor Failitia and seraphim were slightly strengthened.
- New Boss: Shelob. (Epharims nightmare)
- Sets and Items:
- New Blowpipe for the Dryad.
- The Lordaeron set shoulders can now drop.
- Fist Weapons families have been adjusted to their correct unlock bonuses.
- Two new general set-fighting weapons added with appropriate bonuses.
- New feature - sigils.
- Atherton's Bracers of scholars now drop for DM
- New epic reward for Epharims nightmare.
- Balancing:
- The loss was reduced to Darwagons Amulet.
- Skills:
- In sickness and eternal fire duration and chance of infection was again
- slightly increased.
- Increased movement rate for summoned creatures and tortured souls of the inquisitor.
- Quests:
- Watch out for the famous traveling traders of all time ...
- New Quest: "Bugs!"
- "Epharims Nightmare" has been extended by a boss fight.
- Numerous typographical errors corrected.
- Discrepancy with the lack of NPC and their behavior corrected.
- The quest "The radical solution" is now sorted correctly.
- Lt. Rinah is back where it belongs.