What's new in Rolisteam 1.8.2
May 9, 2017
- Allow user to display dice result inside string result
- When GM is not the server charactersheet are shared with everyone. (#62)
- RCSE multipage field problem (#61)
- RCSE can manage field after character creation (RCSE #4)
New in Rolisteam 1.8.1 (Apr 10, 2017)
- Rolisteam:
- Rotation of token (#56)
- add image to vectorial map from menu is working (#59)
- circle field of view position is fixed (#54)
- translation error (#49)
- crash on vectorial map (#48)
- improvement of unit convert (#51)
- RCSE:
- New menu item is working
- Better protection on Select Type
- Display all QML error at once in rolisteam.
- Unset formula in character
- Add font support on field
- Add UTF-8 support in sheet
- Reset all id
- Display error message when user add two images with different resolution as background for pages
- formula accept every type of character between "
- fix removing first page issue
- Add font delegate
- Fix border delegate
- better improvement of model update
- Changes in 1.8.0
- Vectorial Map
- Charactersheet
- DiceParser Improvement
- Connection Dialog
New in Rolisteam 1.7.1 (Sep 5, 2015)
- Better display for several strings or several dice command at once.
- Fix #14 - fix build with Qt5.5 for some linux distribution
- Fix #18 - unwanted {1 at the end of dice sentence
- Fix #11 - link are not clickable
- Fix #10 - players can see hidden maps
- Fix #12 - word wrap in chat (activated by default, can be disactived)
New in Rolisteam 1.7.0 (Aug 24, 2015)
- Audio:
- new audio system, management of 3 music tracks
- Load/save of playlist
- Load/save audio stream
- Add playlist from http://tabletopaudio.com/
- Dice:
- new framework for dice rolling (diceparser)
- management of aliases (for dice command)
- GM sharing automatically dice aliases
- Add highlight for dice result
- Chat:
- http link in chat are now clickable.
- The background color changes only the background of the chat (not the scroll bar)
- Theme and skin:
- Possibility to change the appearance of rolisteam by changing default colors or set Css code.
- Skin can be imported or exported as JSON file.
- For each theme/skin you can set the background color and image for the main
- management of the position of background image
- no longer need to restart the application
- General:
- Rolisteam starts in full screen mode (can be disable in the preferences dialog)
- qt5 portage
- Refactoring:
- Use the new network engine. For better maintenability
- Command line parameter:
- several parameters can be passed to rolisteam at starting
- drag and drop
- Documentation:
- Documentation has been updated and reworked for a better understanding
- Bug Fix:
- Fix the Image deletion to the other players
- set default color to black for painting tools
- Translation:
- Portuguese, Hungrian, Turkish, German
New in Rolisteam 1.6.1 (Feb 12, 2015)
- fix problem about loading/saving/hidding map.
- add method called: closeAllImagesAndMaps to cleanUp the MdiArea before reconnection.
- Fix crash after reconnection and removal of map.
- remove some debug outputs
- Fix crash when reconnection after deletion of picture.
- fix custom size for map.
- raise the local player on map (at least it is a try).
- try to fix the tab issue (bit better).
- update title while the user nature from GM to player.
- remove debug outputs
- fix translation
- fix issue about default permission on mapwizzard.
- Add support for Zlib for Windows
- clear code
- Fix crash after deleting map with player on it.
- Change API of DirChooser class. It has been change to become FileDirChooser. It can select path to file or directory.
- replace pressed by click for pushbutton action
- add comment and fix indentation in some classes.
- fix crash after removing chat.
- fix spelling mistakes (french)
- move the preferencesdialogbox.ui file to src.
- adding qt translation file for french, spanish and german.
- define the current color to the colorselector.
- refactoring code source, better comment
- fix color for fog in preferencesmanager.cpp
- fix deadlock removing file.
- fix bug opening with hidden activated.
- Fix issue about directory selection in music.
- zoom range protection
- Fix issue about zoom level too close to zero.
- removal of constantesGlobales.h
- remove some global variables about cursor.
- Adding right copyright
- adding shortcut for help and others.
- prevent crash on Mac OS X
- remove segfault at closing after openning.
- remove menu action while remove picture.
- solved issue about closing image.
- rename some variable and function for better understanding.
- save and restore permission in map.
- fix issu about chat while tab display is enabled.
- adding icons for dmg image
- version change 1.6.0 to 1.6.1
- disconnected user close all his chat windows.
- adding comment
- move colorbutton.cpp/colorbutton.h
- Add new setting dialog
- remove global variable
- correct error about hiding chatwindow.
- add long long int to diff in make room size.
- send map with networkmessage
- add mainwindow.cpp
- adding untranslated translation files for spanish, german, finish, italian
- fix server state
- fix displaying/hiding chat
- fix issue about sending images in png.
- adding debug
- add QMdiArea
- add tabbed view
- remove help menu on note editor.
- correct bug about re-connection.
- remove of QWorkSpace to QMdiArea
- fix displaying again chat.
- add menu item to put the windows as Tab
- Correct segfault when closing plan.
New in Rolisteam 1.6.0 (Feb 28, 2014)
- These followings Issues have been fixed:
- Correct segfault when closing plan.
- correct LecteurAudio and test
- Fixing warning message at runtime to tooltip for SelecteurCouleur.
- Adding patch from Valgar Reinhart III (jdrvirtuel.com).
- fix #95 -must be tested on Windows.
- Remove of aboutToFinish management, it seems wrong. Use of Finished signal instead.
- fix #94
- fix #92
- fix #89
- Adding resources file and icons.
- file menu items triggers textedit actions.
- translation of code source a bit
- hide the black square on painting
- bug fix: crash when painting on map bigger than the images.
- todo : fix the little offset when painting, while release the mouse, the position is right.
- add icon to mac os bundle
- Allow reconnection after deconnection of server.
- Fix closing, Application no more direct call to destructeur.
- Finish French Translation
- Adding method to save/load minutes to/from binary file (scenario)
- textedit.cpp]
- Add call to save and load method of minute editor while save and load
- scenario. [mainwindow.cpp]
- adding fit window feature to image.
- adding icon
- display shortcut to zoom in image
- translate
- fix issue #87
- clearing the process to synchronize the currentTool with image or plan.
- adding API to BarreOutil.h/.cpp
- adding title to closing popup.
- refactoring of code.
- fix #85 and #86
- it is possible to close map and picture.
- fix issue #82 wrong icon for maps.
- adding ipchecker.cpp/.h, to get ip address of the server.
- display ip address to the user and the server port.
- issue #76
- First test to save scenario with map and able to load it again.
- Must be tested, it leads to crash when closing up the application
- error in delete object, deleting of already deleted object is my guess)
- adding new dialog to open Map.
- delete NouveauPlanVide, and adding newemptymapdialog , using QDesigner
- form.
- translation update.
- delete NouveauPlanVide.h
- adding mapwizzard.ui
- fix issue #84
- Correct mispelling
- translate every string in english
- improve french translation
- Finishing i18n for rolisteam
- New Feature
- Auto-Reconnection after connection lost
- Todo:
- The server seems to send wrong information
- End of reconnection after connection lost
- Must be tested deeper
- Add i18n for warning message
- First wave of modification to support permission management on maps
- Patch for issue 56
- start implementing permission management for map
- Add permission management (#issue 51)
- Improve management of current tool from Toolbar
- Add shortcut for image zooming
- fix #issue 45
- fix issue #62 : Concatenated Music path bug
- Add dialog box to wait until retry connection (10 sec)
- Translation of the warning messages
- Improvement right management on Map
- Removal of port limitation, is now possible to use port lesser than 1024.
- TODO: Show little warning when selecting port under 1024.
- finish permission management (about moving character)
- removal of fmod
- keep working on permission management
- fix bug about phonon and changed states
- Permission management is now working
- TODO:
- more tests about it
- translation
- add usability improvements
- Select all text when user adds character.
- Default button is connection instead of quit as the connection dialog.
- icon on dialog
- translation
- first work on issue 65
- Todo: disable the remove button when no item is in the list and protect
- removal from out array error.
- add comments
- Refactoring code: member has been renamed acconding the coding rules.
- Removing the played song is managed (must be tested).
- correct the behaviour of removing song from the list
- Fix issue 65 and improve management of button
- fix issue 66 : max limit for connection port has been set to the
- maximum TCP port
- removal of global constant application_nom, initialisation is now a
- singleton.
- add mutex to protect delete of song in widget
- add debug trace to understand the issue about song played almost one time of two.
- should fix #65
- correct issue in order of command to play in loop mode a song.
- remove of G_mainWindow global variable.
- add network management into application
- correct errors from previous commit
- change order of object instantiation.
- add icon for chat window.
- prevent seg fault by protecting access to pointer.
- add command to compile the traduction as normal compilation step.
- remove some memory leaks
- replace svg icone to png
- remove some global variables.
- clean up the reconnection section.
- change preferences manager.
- Add missing file of preferences manager from 2.0.0 branch
- refactoring after test under ubuntu 12.04
- First try to manage the connection and disconnection retry. Network
- menu
- modify translation and pro file
- Replace reference to pointer in singleton for playerlist
- Add mechanism to allow disconnection and reconnection.
- add latest modification
- disconnection / reconnection work when using network menu with
- rolisteam started as client
- Add feature to colorize the background of chatroom, should be move from
- toolbar to context menu.
- Add management of mainwindow title.
- Background color of chat can be changed by context menu
- Enable load map from file.
- Correction of the save/open notes.
- Add new editor to edit ODT file
- Correct dice roll command
- Add new management for title
- remove debug message
- amend API of playersList
- fix for connection management
- playersList used as member instead of global variable in
- localpersonmodel
- Remove warning message
- Enable compilation of odt support with mac os (zlib).
- apply patch from #71
- rework function to prevent any segfault.
- test after "trouverPersonnage" call is tested with the NULL
- Add descrition doxygen for all classes, work in progress
- improve the connection management and process
- improve the deconnection / reconnection management and process
- add features
- Add management of feature to protect backward compatibility.
- Add context menu to make map fit window
- removal of qDebug() message
- update translation
- Issues #65 and 67 are fixed.
- Improvement of network management
- some problem with data sent twice.
- compile under ubuntu 13.04
- correct note editor menu action.
- change address to contact me in about menu
- fix issue #75 : no more crash in chat window when the list is empty.
- add copy/paste features on chatbrowser.cpp
- make it compile on Mac OS X
- adding script to install libz
- compile under windows and solve issues.
- Remove of embedded documentation, it is now online only.
- Adding rc file for binary icon.