RPG Maker MV Changelog

What's new in RPG Maker MV 1.5.1

Sep 18, 2017
  • Fixes:
  • When an event happens during a battle, prevent the turn counter from increasing.
  • Variable Command for Range has been fixed.
  • Fix for SAKAN not appearing sometimes in the Tool Menu

New in RPG Maker MV 1.5.0 (Jun 13, 2017)

  • NEW FEATURES:
  • Retry function when resource loading fails
  • Master Volume API.
  • Plugin / Event / Map search function
  • Community CoreScript added to allow users to control specific parts of RPG Maker MV.
  • UPGRADES AND BUG FIXES:
  • Core Script Upgrade for better memory management.
  • Plugin Manager Updated to have new features. Variable type can be set in plugins
  • upload_2017-6-8_14-40-49.png
  • Fix to color impossible to change on PNG without an alpha channel
  • Fix to BGM not updating properly when riding a boat.
  • Play Movie event is now fixed to work on mobile.
  • Black Grid is now fixed on mobile.
  • Fix to ME blocking BGM sound change.
  • Pixi upgraded to version 4.4

New in RPG Maker MV 1.4.0 (Mar 27, 2017)

  • Linux export option, and Linux editor (for Desktop mode)
  • There's a tutorial feature added to the "Help" menu. It is still experimental, but it should help you to walk you through basic game making.
  • Added New RPG Maker MV Tools to the Tools menu.
  • Minor update to rpg_objects.js
  • Reporting Bugs and/or Suggestions:
  • Visit the boards and read all the topics here first.[forums.rpgmakerweb.com]

New in RPG Maker MV 1.3.5 (Feb 14, 2017)

  • Character Generator: JSON files prior to v1.3.4 can now be loaded normally
  • MacOSX : Dark Mode fixed with better title bar
  • Mac Deployment : Exported game can now be played on a different machine.
  • Character Generator : FG_Clothing2_p08 bug with color not changing fixed
  • Android : fix to sound not playing when using newer versions of Chrome.

New in RPG Maker MV 1.3.4 (Nov 25, 2016)

  • Fix for Escape-type skills.
  • Fix for Variable names resetting when cancelling database changes.
  • Fix to Skills being removed after learning.
  • Removed the Controller Warning when F5 is pressed.
  • Updated with bitmap.snap() for better memory handling.
  • Generator Update:
  • Added Kids Tab. Including template + 1 character worth of parts.

New in RPG Maker MV 1.3.3 (Nov 1, 2016)

  • Editor Fix:
  • Character Generator can now Save and Load JSON files.

New in RPG Maker MV 1.3.1 Beta 2 (Aug 16, 2016)

  • Adding FpsSyncOption.js to dlcRPGmakerWeb_plugins, plugin to allow user add an ingame option to disable forced FPS sync
  • Additional fix for WEBGL: INVALID_VALUE issue
  • Transfer Fade color bug
  • Flash event color bug
  • Fix to the yellow outline that would appear on half transparent tiles
  • Updated pixi.js to the latest version

New in RPG Maker MV 1.3.1 (Aug 12, 2016)

  • Fix for scrolling flicker in WebGL mode
  • Fix for the change tileset issue
  • Fix for WEBGL: INVALID_VALUE issue
  • Fix for the black lines on android
  • Fix for the sound not looping (replace in your project from NewDataaudiobgs)
  • Fix to NoAutoshadow.js
  • Fix enccryption error
  • Updated splash screen plugin
  • Enabled Pixi4 Garbage Collector

New in RPG Maker MV 1.3.0 (Aug 10, 2016)

  • New Features:
  • Graphics library upgraded to pixi4.
  • ShaderTilemap is implemented. It renders WebGL tiles very fast. It means that animation doesn't run on script and depends on the user's video processor problem now, like in fancy 3d games.
  • Video Memory Leaks are fixed.Fix for original RPG Maker tilemap, use _image instead of _canvas in Bitmap.bltImage, which takes away terrible canvas performance by 5x.
  • Steam Workshop Official Release!
  • Simple Encryption added.
  • Splash Screen plugin added. (ON by default in new projects).
  • You can change the "Object Selector" in [Tool]/[Option], with Extended/ Smart for better support of huge lists of objects.
  • Now possible to copy the Event Editor content either as text or HTML
  • New Plugin: "ConfigureRootElement.js" to setup the DOM element of a game (dlc/KadokawaPlugins)
  • (optional) Additional Fantasy sample database (English: NewData_FantasyEN, Japanese: NewData_FantasyJP)

New in RPG Maker MV 1.2.0 (Apr 14, 2016)

  • New Features:
  • Implemented Dark Theme
  • Implemented Map Grid Options
  • Implemented Refresh Button for Plugin Manager.
  • Implemented Map zooming with CTRL + Scroll Wheel
  • Implemented Resource Manager DLC Button (Steam Only)
  • Implemented editor DPI Scaling on Windows
  • Implemented Batch Selection in resource manager including Batch file deletion and batch file importing.
  • Changed:
  • The top left tile in the "B" tileset is changed to always be a "Star" passability. This is to ensure collisions work right.
  • Fixed:
  • Fixed Editor Tooltips appearing on the wrong monitor when using a multiple monitor setup.
  • Fixed a bug with animations that caused it to hide the target wrong.
  • Fixed a bug with memory leaks in the tiling sprite.
  • Fixed an issue with copying and pasting on IME keyboards.
  • Picture Rotation Event Command is now be able to rotate pictures counterclockwise using negative values.
  • Fixed a bug in resource manager that made it so files would not be overwritten if you imported a file with the same name.

New in RPG Maker MV 1.1 (Mar 3, 2016)

  • Fixed Issues:
  • Fixed Paste Last Bug in the Animation Editor.
  • Fixed Canvas Mode: Change Parallax Bug.
  • Fixed Faceset Distortion when changing resolution.
  • Fixed Battle Crash when the Damage Formula Box is empty.
  • Fixed Monitor FPS Issue.
  • Fixed Movement Route changes are saved even when cancelled.
  • Fixed an issue that caused: If you have any changes in Plugin Manager and directly close the windows in the title bar (not by Cancel/Esc), the changes will be committed.
  • Fixed Pixi Add/Multiply/Screen commands in WebGL mode!
  • Fixed States removed when failing to escape battle
  • Fixed Scroll Bar in Show Text when Batch Entry is checked
  • Fixed the position of index in ImageSelector.
  • Fixed Save deleting bug when a game fails to save (now uses a backup and restore system)
  • Fixed Actors set to auto battle will only heal the first actor in the party
  • Fixed Remember Command selects the wrong skill
  • Fixed Autotiles don't function the same as RMVXAce.
  • Fixed Sideview Battler Bug: Guard Pose
  • Fixed an issue that caused database JSON files (specifically Actor.json) to not automatically update when some changes are made (specifically Equipment Types)
  • Implemented Features:
  • Implemented Onion Skin in Animation Editor.
  • Implemented Plugin Help Everywhere.
  • Re-implemented RPG Maker 2003's Class change option: Keep Level feature.
  • Implemented Message Box and Plugin Parameters IconSet Viewer.
  • Implemented Confirmation Dialogue on Event, Database and Plugin Manager Cancel
  • Reimplemented the Resource Manager
  • Implemented Return Home/End Buttons in RMMV for navigating event pages
  • Implemented a tool to remove unused resource from a project
  • Additional Generator Parts
  • Additional Plugins: Slotmachine, TouchUI, Gachabook, Gacha and NovelMessage
  • Resources compressed

New in RPG Maker MV 1.01 (Oct 28, 2015)

  • Languages:
  • With the new version you can now select the language you wish to use RPG Maker MV in as follows:
  • Steam: In your library, right click on RPG Maker MV, select properties and open the Language tab. Once you choose language RPG Maker MV will update and start in the selected language on next boot.
  • You can also open the RPG Maker MV folder and add/edit the Locale file to put only the language code you want (two letters) from the list below :
  • en // English
  • fr // French
  • de // German
  • es // Spanish
  • it // Italian
  • pt // Portuguese
  • ru // Russian
  • The Mac Version hasn't been implemented with the language change yet. Download this file: https://s3-ap-northeast-1.amazonaws.com/degica-prod.product-files/43387/RPGMV1.01.zip
  • And extract ONLY the locale folder in your RPG Maker MV Steam Folder. It will enable Steam's Language Check.
  • Translation issues:
  • It’s been brought to our attention that some of the translations provided for RPG Maker MV are inaccurate/incomplete. We are reviewing all of the translations thoroughly and will be fixing/updating them over the coming weeks. Our apologies for this.
  • Bug when the decimal is set to “,”:
  • This has been fixed.
  • Bug where checkbox would sometimes not display the Check Mark:
  • This has been fixed.
  • Bug that could cause the map size to be empty on edition, resulting in a 0x0 map:
  • This has been fixed.
  • The bugs listed below require you to REPLACE the base js files in EACH project folder, with the corrected base files. This is only for existing projects, new projects should work properly from the start.
  • Source : {{RPG Maker MV}}/NewData/js
  • Destination: {{Project folder}}/js
  • Files to update : rpg_core.js, rpg_objects.js
  • Water Autotile Bug:
  • Render method was changed and slowdown should be much less pronounced
  • Frequency 5 Bug:
  • Now the event correctly stops when frequency is set to 5
  • Bug when you changed class using the keep XP:
  • This has been fixed
  • Base Resource: the images:
  • BaseResource\img\sv_enemies\SF_GothicLolita.png
  • BaseResource\img\enemies\SF_GothicLolita.png
  • These have been replaced with a cleaned up version of the image.
  • Plugin :
  • Help for MenuSubMember is now in English.