What's new in Portal: Prelude 1.15
Feb 19, 2009
- Added: german translation (subtitles only)
- Added: czech translation (subtitles only)
- Added: chinese translation (subtitles only)
- Added: unofficial slovak translation (see portalprelude.com)
- Fixed: italian subtitles corrupted by additionnal quotes (thanks to Matteo Piazza)
- Fixed: russian subtitles corrupted by additionnal quotes (thanks to Matteo Piazza)
- Fixed: korean subtitles corrupted by missing tag (thanks to Nevets_Look)
- Fixed: portuguese subtitles corrupted by missing tag (thanks to Nevets_Look)
- Fixed: typos in spanish subtitles (thanks to Siegfried Anderson)
- Fixed: test chamber 6 not reloading when failing
- Fixed: difficulties to fire portals through some of the white holes
- Fixed: ability to go back when reaching the end of chamber 12
- Fixed: time challenge for chamber 15 was a step challenge
- Fixed: in a rare case glados was still attacking when shutted down
- Fixed: ability to go under the elevator before it came back in chamber 18
- Fixed: flying ghost chair in aperture laboratories
- Fixed: random crashes should disappear, let's hope some others won't appear
- Fixed: glados laser starting too fast, increased the delay
- Fixed: a few soundscape problems
- Fixed: credited the correct people for the correct stuff
- Fixed: missing projector model textures
- Fixed: music played during the second boss-fight not playing correctly or not at all
- Fixed: several cubemap (reflections) visual glitches
- Fixed: ability to open the door to the three ballcatchers in level 19, by only using a cube
- Fixed: lighting artifacts in the last levels
- Fixed: GlaDOS randomly stops attacking in the second round
- Fixed: subtitles activated by default when the mod is launched for the first time
- Fixed: hundreds of trivial glitches and tiny stuff everywhere in the levels
- Added: new aperture science laboratories logos
- Added: simpler and clearer signage in the first levels
- Added: maybe one, two or three new easter-eggs?
- Added: the correct graph and soundcache files
- Added: new lighting effects near metal grates
- Added: new intro sequence (vault lift)