PlayClaw Changelog

What's new in PlayClaw 5.0 Build 3610

Jun 27, 2016
  • Fixed steam version starting bug
  • Fixed compatibility with some Windows7-based systems

New in PlayClaw 5.0 Build 3600 (Jun 24, 2016)

  • Fixed Fast codec wrong decoding with 1366x768 frames
  • Added Webcam overlay toggle hotkey
  • Fixed DayZ Experimental (and new stable release) compatibility
  • Fixed slow settings panes switch
  • Steam version: Added option to keep "Running App" steam status
  • Fixed invalid key binding which caused unwanted recording and streaming starts
  • Steam achievements are back!
  • Fixed BF3/4 crash on exit on some systems

New in PlayClaw 5.0 Build 3586 (May 30, 2016)

  • Added Chroma Key feature for Webcam overlay (free for standalone version users, paid for steam version users)
  • Fixed error writing files when no audio sources is selected
  • Fixed very low fps during capture on some systems in DX9 and OpenGL games.
  • Increased speed of OpenGL capture (about 10%)

New in PlayClaw 5.0 Build 3583 (May 16, 2016)

  • Added Chroma Key feature for Webcam overlay (free for standalone version users, paid for steam version users)
  • Fixed error writing files when no audio sources is selected
  • Fixed very low fps during capture on some systems in DX9 and OpenGL games.
  • Increased speed of OpenGL capture (about 10%)

New in PlayClaw 5.0 Build 3573 (Apr 26, 2016)

  • Additional fixes for correct capture shutdown on game/playclaw exit
  • Fixed wrong h264 frames time stamps when using QuickSync on old hardware (for example, intel 2500)

New in PlayClaw 5.0 Build 3561 (Apr 19, 2016)

  • Fixed crash on capture stop on some systems
  • Fixed Warhammer 40000: Dawn of War render bug
  • Capture overlay: added warning "low hdd space" when free space on target disk is lower than 1gb
  • Twitch overlay: connection was moved to separate thread to avoid too long PlayClaw start.
  • Added "auto restart pre-recording after stop" option in Encoder options.
  • SysInfo overlay: added renderer type & frame size indicators
  • Fixed wrong system tray icon notification text
  • Fixed correct capture shutdown on game/playclaw exit

New in PlayClaw 5.0 Build 3550 (Mar 3, 2016)

  • Added advanced settings for H264
  • Added new states in FPS overlay: Paused, PreRecording, Streaming
  • Fixed wrong color in Intel QSV
  • Fixed Large fonts interface render bug
  • Fixed bad audio capture on some audio devices (empty tracks or lost several seconds)
  • Fixed wrong audio track duration in MP4 and problems loading MP4s in Vegas/Premiere

New in PlayClaw 5.0 Build 3531 (Feb 15, 2016)

  • Fixed PlayClaw crash when you open Encoder settings and previously selected encoder doesn't exist (deleted plugin or removed hardware)
  • Fixed hidden failure on encoding start when previos encoding wasn't started because of error
  • Fixed not stopping recording in GAME mode after closing game process
  • Fixed too low MJPEG quality
  • Added ticker feature in Text overlay
  • Added text source in Text overlay with auto update if text file was changed (currently no unicode support)
  • Fixed crash after switch from desktop to game on some systems (frequently in 1366x768 frame size)

New in PlayClaw 5.0 Build 3518 (Jan 25, 2016)

  • Changed software-to-encoder programming interface to get better performance and stability (especially from h264 hardware encoders)
  • Added two NVEncoder presets: Lossless & High performance Lossless. Unfortunately, currently encoder doesn't give correct result with these presets.
  • Enhanced audio/video tracks synchronization
  • More correct audio/video tracks duration after stopping recording. Old versions gave about 500ms of difference
  • Added Webcam overlay left-right mirroring
  • Added Image overlay transparency option & fade-in/out by hotkey options
  • Fixed wrong Image overlay scaling
  • Fixed x64 Fast decoder crash

New in PlayClaw 5.0 Build 3500 (Dec 23, 2015)

  • Webcam overlay: added ability to record webcam feed in separate video file
  • Added new capture modes. Now - game, desktop, everything.
  • Fixed too high overlays update rate in game process (FPS was lowered even without recording)
  • Fixed possible audio/video desync (especially with mjpeg encoder)
  • AVI: Enhanced video/audio synchronization
  • White list is now hidden. If you really need it, you can enable it via config variable misc.enable_whitelist
  • Added "force microphone mono" feature to fix problem with one silent channel in stereo config
  • Webcam overlay: added ability to set webcam source frame size.
  • MJPEG encoder: added option to edit threads number used for encoding
  • Twitch overlay: fixed plugin crash when cannot resolve twitch server
  • Capture mode: fixed bug when PlayClaw in game mode recorded/streamed desktop and game was crashed or alt-tabbed

New in PlayClaw 5.0 Build 3450 (Dec 1, 2015)

  • Fixed updating settings when switching profiles
  • Fixed twitch channel name bug. Must be only in lower case.
  • Fixed webcam overlay crash when user switches too fast its render state
  • HitboxTV added in stream services
  • Added KeyFrame interval and GOP size in h264 NVEncoder settings.
  • Added auto-screenshots feature
  • Added preview area resize option (preview screen)
  • plugins api: added PC_GetState method to get PlayClaw state, statistics, etc.
  • plugins api: added optional PluginEventCallback plugin export to get ability to receive PlayClaw events by plugins (check it here PluginEventCallback)
  • plugins api: added Image overlay source code (check plugins/sdk folder)
  • Fixed Sniper GhostWarrior 2 compatibility
  • Added crash log generator
  • Fixed black/white list bug allowed playclaw dll to inject to black listed processes
  • Fixed interface bug when more than 3 audio sources are added

New in PlayClaw 5.0 Build 3105 (Sep 11, 2014)

  • Added RTMP streaming feature. There are currently preconfigured Twitch and YouTube services
  • Fixed some webcam detection (like Bison)
  • Fixed pre-recording buffer size indication bug

New in PlayClaw 5.0 Build 3097 (Jun 9, 2014)

  • Fixed timing calculation to improve audio/video synchronization
  • Fixed steam achievement (zero free space on hdd)
  • Fixed crash with zero free space on hdd
  • Fixed MP4 compatibility with some video editors

New in PlayClaw 5.0 Build 3090 (May 26, 2014)

  • Added MP4 container format
  • Fixed audio volume changing bug when audio mixer is on
  • Fixed AMD APP pre-recording bug
  • Added Low Latency option for NV encoder
  • Added 3rd party codecs support (Video for Windows)

New in PlayClaw 5.0 Build 3082 (Apr 22, 2014)

  • Added H264 AMD APP hardware acceleration support
  • Changed RGB -> YUV transformation code for better color rendition in H264
  • Added screenshots format: BMP
  • Fixed image overlay render bug in OpenGL
  • Fixed DX8 steam games compatibility bug
  • Fixed NFS: Shift compatibility bug
  • Added ventrilo support in voice overlay

New in PlayClaw 5.0 Build 3075 (Mar 17, 2014)

  • Added H264 NVidia Encoder hardware acceleration support (for Geforces 6xx / 7xx)
  • Changed H264 Intel QuickSync encoder settings, please check if you use it
  • Fixed OpenGL 4 games compatibility with GeForce video hardware
  • Fixed bug with little desync in MKV
  • Teamspeak 3 overlay plugins are updated to API 20
  • Fixed GPU overlay render bug after replacing Radeon with Geforce
  • Now current profile name is in main PlayClaw window caption
  • Fixed Elder Scrolls online crash
  • Now "draw cursor" option affects screenshots too

New in PlayClaw 5.0 Build 3034 (Oct 22, 2013)

  • Fixed problems starting PlayClaw after incorrect shutdown
  • Fixed PlayClaw startup crash on some PCs with AMD GPUs
  • Fixed crash on start of League of Legends

New in PlayClaw 5.0 Build 3033 (Oct 19, 2013)

  • Fixed compatibility with DirectX 10/11 games in new released Windows 8.1

New in PlayClaw 5.0 Build 3032 (Oct 17, 2013)

  • Added "memory usage" indicator in GPU overlay
  • Fixed fast compression codec bug. Now it writes in TMB2 format which is incompatible with previous TMB1
  • Fixed AVI crash on 126gb file size
  • Video pause feature is back!
  • System tray menu is back!
  • Fixed crash on some systems when user opened audio settings
  • Fixed prerecording bug in x64 games on some systems
  • "No compression" mode is now hidden (available via special debug mode)
  • Small info window on game start with frame size and render type is back

New in PlayClaw 5.0 Build 3026 (Sep 23, 2013)

  • Added Smooth frame flow option (greatly reduces stutters with vsync enabled)
  • Fixed desktop capture in Windows 7 without service pack
  • Fixed Dota2 detection in Windows 8.1

New in PlayClaw 5.0 Build 3023 (Sep 21, 2013)

  • Improved desktop capture in Windows 7
  • Added horizontal flip in webcam overlay
  • Fixed invisible black pixels in webcam overlay
  • Fixed Windows Vista compatibility
  • Windows 8.1 preview build 9431 support is back
  • Fixed AVI writing bug
  • Fixed possible game crash on recording stop
  • Fixed repeating items in black list
  • Added color range option in MJPEG settings
  • Fixed teamspeak3 overlay bug when user is moved by admin

New in PlayClaw 5.0 Build 3015 (Sep 9, 2013)

  • Fixed color swap in Image overlay
  • Fixed rare crash in RenderSample
  • Fixed text alignment in Teamspeak 3 overlay
  • Added Help button to get support page opened in browser
  • PlayClaw EXEs and DLLs are now signed to get more trust from Microsoft and antiviruses

New in PlayClaw 5.0 Build 3010 (Sep 9, 2013)

  • First public release, all changes from last beta version
  • Fixed Image overlay render bug
  • Fixed refresh rate bug
  • Added Windows 8.1 (release) compatibility
  • Fixed text aligment inside of overlay
  • Fixed color selection in teamspeak overlay
  • Overlay render changed to reduce FPS down
  • Fixed white overlays after Alt-Tab

New in PlayClaw 5.0 Build 3000 (Aug 28, 2013)

  • Fixed compatibility with some games

New in PlayClaw 4.0 (Dec 3, 2012)

  • Fixed compatibility with some games

New in PlayClaw 3.0 Build 2070 (Oct 24, 2012)

  • New plugins for Teamspeak 3 (API 18);
  • Increased compatibility with native x64 games (WoW x64 as example) and tools;
  • Fixed disabled "conversion to stereo" option and possible DirectX 9 render bug;
  • PlayClaw is compatible with Windows 8 build 8400;

New in PlayClaw 3.0 Build 2048 (Jun 23, 2012)

  • New plugins for Teamspeak 3 (API 17);
  • Fixed video recording bug with inserting random old frames (stuttering video);
  • Fixed serious internal bug which can produce game crash on record start, lags, overlay hiding, etc.;
  • A lots of minor changes & fixes;

New in PlayClaw 3.0 Build 2041 (May 14, 2012)

  • Guild Wars 2 does not crash with PlayClaw.

New in PlayClaw 3.0 Build 1954 (Jan 25, 2012)

  • Fixed uninstall bug which could delete all information about Video for Windows codecs

New in PlayClaw 3.0 (Jan 19, 2012)

  • Fixed compatibility with some games

New in PlayClaw 2.1.0 Build 1446 (Mar 3, 2011)

  • Fixed compatibility with some games;

New in PlayClaw 2.0 (Oct 21, 2010)

  • Fixed compatibility with some games

New in PlayClaw 1.9.9 build 1000b (Sep 10, 2010)

  • Plugins for Teamspeak 3 was updated for compatibility with new beta-28 TS3 client version;

New in PlayClaw 1.9.9 build 1000a (Aug 30, 2010)

  • Plugins for Teamspeak 3 was updated for compatibility with new beta-25 TS3 client version;

New in PlayClaw 1.9.9 build 1000 (May 26, 2010)

  • Increased overall performance and removed potential lags;
  • Greatly increased Low compression codec performance (up to 1.5-2 times);

New in PlayClaw 1.9 build 948 (May 8, 2010)

  • Fixed several minor bugs with voice overlays display;
  • Added ability to select font styles;
  • Fixed OpenGL cursor render bug;
  • Important! Teamspeak3 plugins were updated;

New in PlayClaw 1.9 build 921 (Apr 2, 2010)

  • Fixed uncolored overlay render in some DirectX9 games (as example, Eve Online);
  • Fixed bug with DirectX 10 games in unofficial 920 build;
  • Updated plugins for Teamspeak 3 (client version beta 18);
  • Fixed uncolored overlay render in some DirectX9 games (as example, Eve Online);
  • Fixed bug with DirectX 10 games in unofficial 920 build;
  • Updated plugins for Teamspeak 3 (client version beta 18);

New in PlayClaw 1.9 build 919 (Mar 17, 2010)

  • Video encoding was optimized to get overall performance boost with CPU-highloaded games and/or large video frame sizes (HD, FullHD);
  • Fixed AVI overlay drawing bug;
  • Fixed bug with disabled functionality in registered versions

New in PlayClaw 1.8 build 759 (Jan 19, 2010)

  • Now Teamspeak 3 overlay plugins are in two versions - for TS3 client beta 9 (or less) and for TS3 client beta 11.

New in PlayClaw 1.8 build 742 (Dec 23, 2009)

  • Added support for Teamspeak 3 64bit client;
  • Fixed bug with chat messages in Teamspeak 3 client;

New in PlayClaw 1.7 Build 711 (Dec 19, 2009)

  • Fixed compatibility with some games;

New in PlayClaw 1.6 Build 600 (Oct 13, 2009)

  • Added DirectX 10 support

New in PlayClaw 1.5 Build 559 (Aug 14, 2009)

  • Fixed bugs
  • Increased video codec speed

New in PlayClaw 1.5 (May 21, 2009)

  • Now PlayClaw can record audio directly from output in Windows Vista

New in PlayClaw 1.4 Build 520 (Apr 27, 2009)

  • Video codecs performance is greatly increased Voice overlays have new features (show log in / log off) Added ability to write overlays in screenshots and videos

New in PlayClaw 1.3 (Mar 7, 2009)

  • Added support for DirectX8 Fixed crash bug with Quake Live Fixed bug with multirender games Fixed overlay render in OpenGL games Added italian, dutch and finnish languages