What's new in PlayClaw 5.0 Build 3610
Jun 27, 2016
- Fixed steam version starting bug
- Fixed compatibility with some Windows7-based systems
New in PlayClaw 5.0 Build 3600 (Jun 24, 2016)
- Fixed Fast codec wrong decoding with 1366x768 frames
- Added Webcam overlay toggle hotkey
- Fixed DayZ Experimental (and new stable release) compatibility
- Fixed slow settings panes switch
- Steam version: Added option to keep "Running App" steam status
- Fixed invalid key binding which caused unwanted recording and streaming starts
- Steam achievements are back!
- Fixed BF3/4 crash on exit on some systems
New in PlayClaw 5.0 Build 3586 (May 30, 2016)
- Added Chroma Key feature for Webcam overlay (free for standalone version users, paid for steam version users)
- Fixed error writing files when no audio sources is selected
- Fixed very low fps during capture on some systems in DX9 and OpenGL games.
- Increased speed of OpenGL capture (about 10%)
New in PlayClaw 5.0 Build 3583 (May 16, 2016)
- Added Chroma Key feature for Webcam overlay (free for standalone version users, paid for steam version users)
- Fixed error writing files when no audio sources is selected
- Fixed very low fps during capture on some systems in DX9 and OpenGL games.
- Increased speed of OpenGL capture (about 10%)
New in PlayClaw 5.0 Build 3573 (Apr 26, 2016)
- Additional fixes for correct capture shutdown on game/playclaw exit
- Fixed wrong h264 frames time stamps when using QuickSync on old hardware (for example, intel 2500)
New in PlayClaw 5.0 Build 3561 (Apr 19, 2016)
- Fixed crash on capture stop on some systems
- Fixed Warhammer 40000: Dawn of War render bug
- Capture overlay: added warning "low hdd space" when free space on target disk is lower than 1gb
- Twitch overlay: connection was moved to separate thread to avoid too long PlayClaw start.
- Added "auto restart pre-recording after stop" option in Encoder options.
- SysInfo overlay: added renderer type & frame size indicators
- Fixed wrong system tray icon notification text
- Fixed correct capture shutdown on game/playclaw exit
New in PlayClaw 5.0 Build 3550 (Mar 3, 2016)
- Added advanced settings for H264
- Added new states in FPS overlay: Paused, PreRecording, Streaming
- Fixed wrong color in Intel QSV
- Fixed Large fonts interface render bug
- Fixed bad audio capture on some audio devices (empty tracks or lost several seconds)
- Fixed wrong audio track duration in MP4 and problems loading MP4s in Vegas/Premiere
New in PlayClaw 5.0 Build 3531 (Feb 15, 2016)
- Fixed PlayClaw crash when you open Encoder settings and previously selected encoder doesn't exist (deleted plugin or removed hardware)
- Fixed hidden failure on encoding start when previos encoding wasn't started because of error
- Fixed not stopping recording in GAME mode after closing game process
- Fixed too low MJPEG quality
- Added ticker feature in Text overlay
- Added text source in Text overlay with auto update if text file was changed (currently no unicode support)
- Fixed crash after switch from desktop to game on some systems (frequently in 1366x768 frame size)
New in PlayClaw 5.0 Build 3518 (Jan 25, 2016)
- Changed software-to-encoder programming interface to get better performance and stability (especially from h264 hardware encoders)
- Added two NVEncoder presets: Lossless & High performance Lossless. Unfortunately, currently encoder doesn't give correct result with these presets.
- Enhanced audio/video tracks synchronization
- More correct audio/video tracks duration after stopping recording. Old versions gave about 500ms of difference
- Added Webcam overlay left-right mirroring
- Added Image overlay transparency option & fade-in/out by hotkey options
- Fixed wrong Image overlay scaling
- Fixed x64 Fast decoder crash
New in PlayClaw 5.0 Build 3500 (Dec 23, 2015)
- Webcam overlay: added ability to record webcam feed in separate video file
- Added new capture modes. Now - game, desktop, everything.
- Fixed too high overlays update rate in game process (FPS was lowered even without recording)
- Fixed possible audio/video desync (especially with mjpeg encoder)
- AVI: Enhanced video/audio synchronization
- White list is now hidden. If you really need it, you can enable it via config variable misc.enable_whitelist
- Added "force microphone mono" feature to fix problem with one silent channel in stereo config
- Webcam overlay: added ability to set webcam source frame size.
- MJPEG encoder: added option to edit threads number used for encoding
- Twitch overlay: fixed plugin crash when cannot resolve twitch server
- Capture mode: fixed bug when PlayClaw in game mode recorded/streamed desktop and game was crashed or alt-tabbed
New in PlayClaw 5.0 Build 3450 (Dec 1, 2015)
- Fixed updating settings when switching profiles
- Fixed twitch channel name bug. Must be only in lower case.
- Fixed webcam overlay crash when user switches too fast its render state
- HitboxTV added in stream services
- Added KeyFrame interval and GOP size in h264 NVEncoder settings.
- Added auto-screenshots feature
- Added preview area resize option (preview screen)
- plugins api: added PC_GetState method to get PlayClaw state, statistics, etc.
- plugins api: added optional PluginEventCallback plugin export to get ability to receive PlayClaw events by plugins (check it here PluginEventCallback)
- plugins api: added Image overlay source code (check plugins/sdk folder)
- Fixed Sniper GhostWarrior 2 compatibility
- Added crash log generator
- Fixed black/white list bug allowed playclaw dll to inject to black listed processes
- Fixed interface bug when more than 3 audio sources are added
New in PlayClaw 5.0 Build 3105 (Sep 11, 2014)
- Added RTMP streaming feature. There are currently preconfigured Twitch and YouTube services
- Fixed some webcam detection (like Bison)
- Fixed pre-recording buffer size indication bug
New in PlayClaw 5.0 Build 3097 (Jun 9, 2014)
- Fixed timing calculation to improve audio/video synchronization
- Fixed steam achievement (zero free space on hdd)
- Fixed crash with zero free space on hdd
- Fixed MP4 compatibility with some video editors
New in PlayClaw 5.0 Build 3090 (May 26, 2014)
- Added MP4 container format
- Fixed audio volume changing bug when audio mixer is on
- Fixed AMD APP pre-recording bug
- Added Low Latency option for NV encoder
- Added 3rd party codecs support (Video for Windows)
New in PlayClaw 5.0 Build 3082 (Apr 22, 2014)
- Added H264 AMD APP hardware acceleration support
- Changed RGB -> YUV transformation code for better color rendition in H264
- Added screenshots format: BMP
- Fixed image overlay render bug in OpenGL
- Fixed DX8 steam games compatibility bug
- Fixed NFS: Shift compatibility bug
- Added ventrilo support in voice overlay
New in PlayClaw 5.0 Build 3075 (Mar 17, 2014)
- Added H264 NVidia Encoder hardware acceleration support (for Geforces 6xx / 7xx)
- Changed H264 Intel QuickSync encoder settings, please check if you use it
- Fixed OpenGL 4 games compatibility with GeForce video hardware
- Fixed bug with little desync in MKV
- Teamspeak 3 overlay plugins are updated to API 20
- Fixed GPU overlay render bug after replacing Radeon with Geforce
- Now current profile name is in main PlayClaw window caption
- Fixed Elder Scrolls online crash
- Now "draw cursor" option affects screenshots too
New in PlayClaw 5.0 Build 3034 (Oct 22, 2013)
- Fixed problems starting PlayClaw after incorrect shutdown
- Fixed PlayClaw startup crash on some PCs with AMD GPUs
- Fixed crash on start of League of Legends
New in PlayClaw 5.0 Build 3033 (Oct 19, 2013)
- Fixed compatibility with DirectX 10/11 games in new released Windows 8.1
New in PlayClaw 5.0 Build 3032 (Oct 17, 2013)
- Added "memory usage" indicator in GPU overlay
- Fixed fast compression codec bug. Now it writes in TMB2 format which is incompatible with previous TMB1
- Fixed AVI crash on 126gb file size
- Video pause feature is back!
- System tray menu is back!
- Fixed crash on some systems when user opened audio settings
- Fixed prerecording bug in x64 games on some systems
- "No compression" mode is now hidden (available via special debug mode)
- Small info window on game start with frame size and render type is back
New in PlayClaw 5.0 Build 3026 (Sep 23, 2013)
- Added Smooth frame flow option (greatly reduces stutters with vsync enabled)
- Fixed desktop capture in Windows 7 without service pack
- Fixed Dota2 detection in Windows 8.1
New in PlayClaw 5.0 Build 3023 (Sep 21, 2013)
- Improved desktop capture in Windows 7
- Added horizontal flip in webcam overlay
- Fixed invisible black pixels in webcam overlay
- Fixed Windows Vista compatibility
- Windows 8.1 preview build 9431 support is back
- Fixed AVI writing bug
- Fixed possible game crash on recording stop
- Fixed repeating items in black list
- Added color range option in MJPEG settings
- Fixed teamspeak3 overlay bug when user is moved by admin
New in PlayClaw 5.0 Build 3015 (Sep 9, 2013)
- Fixed color swap in Image overlay
- Fixed rare crash in RenderSample
- Fixed text alignment in Teamspeak 3 overlay
- Added Help button to get support page opened in browser
- PlayClaw EXEs and DLLs are now signed to get more trust from Microsoft and antiviruses
New in PlayClaw 5.0 Build 3010 (Sep 9, 2013)
- First public release, all changes from last beta version
- Fixed Image overlay render bug
- Fixed refresh rate bug
- Added Windows 8.1 (release) compatibility
- Fixed text aligment inside of overlay
- Fixed color selection in teamspeak overlay
- Overlay render changed to reduce FPS down
- Fixed white overlays after Alt-Tab
New in PlayClaw 5.0 Build 3000 (Aug 28, 2013)
- Fixed compatibility with some games
New in PlayClaw 4.0 (Dec 3, 2012)
- Fixed compatibility with some games
New in PlayClaw 3.0 Build 2070 (Oct 24, 2012)
- New plugins for Teamspeak 3 (API 18);
- Increased compatibility with native x64 games (WoW x64 as example) and tools;
- Fixed disabled "conversion to stereo" option and possible DirectX 9 render bug;
- PlayClaw is compatible with Windows 8 build 8400;
New in PlayClaw 3.0 Build 2048 (Jun 23, 2012)
- New plugins for Teamspeak 3 (API 17);
- Fixed video recording bug with inserting random old frames (stuttering video);
- Fixed serious internal bug which can produce game crash on record start, lags, overlay hiding, etc.;
- A lots of minor changes & fixes;
New in PlayClaw 3.0 Build 2041 (May 14, 2012)
- Guild Wars 2 does not crash with PlayClaw.
New in PlayClaw 3.0 Build 1954 (Jan 25, 2012)
- Fixed uninstall bug which could delete all information about Video for Windows codecs
New in PlayClaw 3.0 (Jan 19, 2012)
- Fixed compatibility with some games
New in PlayClaw 2.1.0 Build 1446 (Mar 3, 2011)
- Fixed compatibility with some games;
New in PlayClaw 2.0 (Oct 21, 2010)
- Fixed compatibility with some games
New in PlayClaw 1.9.9 build 1000b (Sep 10, 2010)
- Plugins for Teamspeak 3 was updated for compatibility with new beta-28 TS3 client version;
New in PlayClaw 1.9.9 build 1000a (Aug 30, 2010)
- Plugins for Teamspeak 3 was updated for compatibility with new beta-25 TS3 client version;
New in PlayClaw 1.9.9 build 1000 (May 26, 2010)
- Increased overall performance and removed potential lags;
- Greatly increased Low compression codec performance (up to 1.5-2 times);
New in PlayClaw 1.9 build 948 (May 8, 2010)
- Fixed several minor bugs with voice overlays display;
- Added ability to select font styles;
- Fixed OpenGL cursor render bug;
- Important! Teamspeak3 plugins were updated;
New in PlayClaw 1.9 build 921 (Apr 2, 2010)
- Fixed uncolored overlay render in some DirectX9 games (as example, Eve Online);
- Fixed bug with DirectX 10 games in unofficial 920 build;
- Updated plugins for Teamspeak 3 (client version beta 18);
- Fixed uncolored overlay render in some DirectX9 games (as example, Eve Online);
- Fixed bug with DirectX 10 games in unofficial 920 build;
- Updated plugins for Teamspeak 3 (client version beta 18);
New in PlayClaw 1.9 build 919 (Mar 17, 2010)
- Video encoding was optimized to get overall performance boost with CPU-highloaded games and/or large video frame sizes (HD, FullHD);
- Fixed AVI overlay drawing bug;
- Fixed bug with disabled functionality in registered versions
New in PlayClaw 1.8 build 759 (Jan 19, 2010)
- Now Teamspeak 3 overlay plugins are in two versions - for TS3 client beta 9 (or less) and for TS3 client beta 11.
New in PlayClaw 1.8 build 742 (Dec 23, 2009)
- Added support for Teamspeak 3 64bit client;
- Fixed bug with chat messages in Teamspeak 3 client;
New in PlayClaw 1.7 Build 711 (Dec 19, 2009)
- Fixed compatibility with some games;
New in PlayClaw 1.6 Build 600 (Oct 13, 2009)
New in PlayClaw 1.5 Build 559 (Aug 14, 2009)
- Fixed bugs
- Increased video codec speed
New in PlayClaw 1.5 (May 21, 2009)
- Now PlayClaw can record audio directly from output in Windows Vista
New in PlayClaw 1.4 Build 520 (Apr 27, 2009)
- Video codecs performance is greatly increased Voice overlays have new features (show log in / log off) Added ability to write overlays in screenshots and videos
New in PlayClaw 1.3 (Mar 7, 2009)
- Added support for DirectX8 Fixed crash bug with Quake Live Fixed bug with multirender games Fixed overlay render in OpenGL games Added italian, dutch and finnish languages