Planet Explorers Changelog

What's new in Planet Explorers 0.971 Alpha

Jul 11, 2016
  • Fixed crashing on Linux
  • Fixed trees not displaying in near terrain in adventure
  • Fixed dungeon texture stretching issue
  • Fixed fish swimming above the water
  • Fixed falling to the ground and broadcasting the battle music in multiplayer
  • Fixed intro cg stuttering (by lowering it to 720p)
  • Fixed pressing pause while gliding causing death
  • Fixed not being able to place a colony core under blocks
  • Fixed player turrets shooting at NPCs in adventure survival mode
  • Fixed giant fish being spawn in the lake above the cave during Agnes mission
  • Fixed unable to team up in multiplayer adventure survival
  • Fixed turret hitting mission NPC in multiplayer adventure survival
  • Fixed the monorail place range being too close
  • Fixed animation for reviving in water
  • Fixed locations for some story NPCs
  • Fixed L1 section disappearing after entering and leaving
  • Fixed getting stuck in GRV ship
  • Fixed workshop UI error
  • Fixed drowning in a submarine
  • Fixed monorail not receiving fog
  • Fixed bug with getting a mission while talking with a NPC
  • Fixed crashing for first time users when entering the tutorial after clicking adventure mode
  • Fixed Paja city texture not being there
  • Fixed Layerback foot prints for Ataro mission
  • Optimized ocean animal groups deletion from memory
  • Optimized sound effects loading causing studdering
  • Changed the wind sound in grasslands
  • Tweaked grappling gun
  • Tweaked beach sound
  • Tweaked many animal turn animations
  • Tweaked sword swing sound timing
  • Added mud footstep sound
  • Added 2 new animals
  • Added energy axe, shovel, pickaxe, sword, and shield to story mode (Percy Malik)
  • Added 2 new music tracks for Volcano and Redstone biomes
  • Added Puja and Paja battlegrounds in the northern grasslands
  • Added NPC hit sounds
  • Added ISO gun reload sound
  • Added swimming sounds
  • Added grappling gun sounds
  • Added tree falling sound
  • Added Player getting hit sounds
  • Added vtol sounds

New in Planet Explorers 0.97 Alpha (Jul 4, 2016)

  • Fixed player falling through blocks when reloading
  • Fixed laser gun not being accurate
  • Fixed arrow number display
  • Fixed enemies respawning when fast traveling in adventure mode
  • Fixed having to press cancel twice when reviving
  • Fixed animation problem when picking up bullets without a weapon in hand
  • Fixed shotgun giving too many skill points
  • Fixed crash created by alt-tab and right clicking with gun equipped
  • Fixed not giving skill points for gun kills
  • Fixed battle music playing when hitting the ground
  • Fixed electric numbers issue for guns using electricity
  • Fixed colony sleep UI being able to gather mainline NPCs as followers
  • Fixed followers asking for repairs without a weapon in hand
  • Fixed Tariq repeating a statement throughout the game
  • Fixed being able to enter the dodge animation while on a glider
  • Fixed turrets not showing up on the small map
  • Fixed some animals not being able to land range attacks
  • Fixed adventure mode not having ocean bg music
  • Fixed NPCs getting attacked by animals and ignoring them
  • Fixed NPCs running into chests
  • Fixed NPCs with exclamation marks on the small map not giving a mission
  • Fixed Chen’s eyes
  • Fixed near clip problems with climbing ladders
  • Fixed the player becoming bald for a second when going from first person to third
  • Fixed no sound when in melee combat when in the air
  • Fixed no sound when in multiplayer
  • Fixed some issues with male and female specific clothing in the replicator
  • Fixed broken axe always broadcasting that it’s broken
  • Fixed digging in the GRV ship mission giving the wrong item
  • Fixed factory replicator workers stopping work when the player talks to them
  • Fixed being able to call a follower even when the follower is dead
  • Fixed the upgrade machine not being able to upgrade the axe
  • Fixed the energy shield not working for the follower
  • Fixed still being able to pick up items when the inventory is full
  • Fixed some fish and bird attack issues
  • Fixed animals spawning within the colony shield
  • Fixed the Paja not being able to get up after entering ragdoll state
  • Fixed Peter and Ava falling to the bottom of the desert tower when reloading on a slower harddrive
  • Fixed not being able to click the materials in the build menu with the mouse
  • Fixed issue with the tutorial level elevator when heading down
  • Fixed too many dungeons spawning in multiplayer
  • Fixed player not able to use own colony upon returning to server in multiplayer
  • Fixed the gather icon not showing in tutorial
  • Fixed colony NPC change cloth UI
  • Fixed tree billboards in water showing up above water
  • Fixed AI not gradually appearing when spawning
  • Fixed land AI spawning in water
  • Fixed ragdoll for hexapod
  • Fixed various UI bugs
  • Deleted the R&D skill
  • Deleted the World Editor button for Mac and Linux machines, the World Editor is Windows only
  • Changed the wooden bed to a sleeping bag to better fit the theme
  • Increased the draw distance for trees in adventure mode
  • Optimized ragdolls in oceans
  • Tweaked fog color for several biomes
  • Tweaked water gathering to holding the left mouse key
  • Tweaked NPC camp behavior so that they’re not eating and sleeping at the same time
  • Tweaked mineral scanner colors
  • Tweaked battle music for slow in and out
  • Tweaked tutorial missions to be more precise and clearer
  • Tweaked tutorial tips speed
  • Tweaked repair machine time to much lower
  • Tweaked recycle machine time to much lower
  • Tweaked the size of the plant root area when planting
  • Tweaked the colony building location so that it cannot be placed in caves or underwater
  • Tweaked all font to thick font
  • Tweaked the speed at which weather changes between biomes
  • Tweaked some animal turn animations
  • Tweaked the height and speed of aircraft
  • Tweaked sound output for animal groups
  • Tweaked animal speeds
  • Tweaked some NPC animations
  • Added all mainline story missions (bugs and all)
  • Added tooltips for options
  • Added followers using ISO weapons
  • Added new NPCs
  • Added new rivers
  • Added water in dungeons
  • Added more enemy types in dungeons
  • Added lights to some static models
  • Added lights to dungeons
  • Added water waves for animals
  • Added new ocean plants
  • Added new volcanic plants
  • Added the grappling hook, Hitomi sells it
  • Added many animal sounds
  • Added hit sounds
  • Added gun sounds
  • Added vehicle sounds
  • Added turret sounds
  • Added new cg intro (it might be a bit choppy for some, still working on that)
  • Added easy mode for story mode
  • Added pause when pressing esc
  • Added several new story locations
  • Added new terrain features to the world map
  • Added Puja and Paja kneeling animation for when firing weapons
  • Added using player made ISOs as loot for dungeons
  • Added levels for dungeons
  • Added more cutscene animations
  • Added sleep behavior at night for animals
  • Added 12 types of new animals
  • Added Ava’s little robot
  • Added placeable storage box
  • Added duel wield swords
  • Added colony warning for low coal
  • Added minirobot missile effect
  • Added followers being able to switch weapons when out of ammo
  • Added having Nan sell the laser pistol
  • Added ocean sounds
  • Added footstep sounds
  • Added canceling follow missions when entering a dungeon in single player
  • Added a new custom map

New in Planet Explorers 0.962 Alpha (May 30, 2016)

  • Fixed Chen turret mission
  • Fixed followers freezing while cutting trees
  • Added thicker font (should fix all font problems)

New in Planet Explorers 0.96 Alpha (May 24, 2016)

  • Fixed player animation on the water surface
  • Fixed fish and animals spawning underground
  • Fixed shockgun not pushing back the Puja
  • Fixed the repeat spawning of bosses
  • Fixed NPCs not fighting back against player
  • Fixed Adisa following vehicle even after the player cancels the mission
  • Fixed logic problem with the bring Gerdy to Martian colony mission
  • Fixed Lucious not getting up sometimes
  • Fixed NPCs fighting in the water
  • Fixed taking all from followers duplication bug
  • Fixed save machine save issue
  • Fixed colony NPCs not able to be assigned jobs after becoming a follower once
  • Fixed placing items to charge causing crashes when no the colony have no power
  • Fixed sentry 3 not recharging
  • Fixed the position of some equipment in the UI
  • Fixed the gun pointing to the lower right when coming out of a run
  • Fixed iso falling through blocks
  • Fixed near clip problem in the colony shield
  • Fixed getting two followers, releasing one, and cannot revive the remaining one
  • Fixed NPC trying to attack enemies beyond a wall or terrain
  • Fixed factory bug when using colony only replication scripts
  • Fixed followers still attacking the natives when at peace
  • Fixed 2 NPCs planting at the same location
  • Fixed the spacing for which NPCs are planting
  • Fixed vehicle recharging causing a crash in multiplayer
  • Fixed riding in the monorail causing a crash in multiplayer
  • Fixed getting killed while in bed and pressing cancel causing the player to revive on the spot
  • Fixed the collecting facility cauing an error when the colony core is destroyed
  • Fixed the giant robots standing upright instead of kneeling when first encountered
  • Fixed fix machine saving issue
  • Fixed random NPC gathering bug in Adventure mode
  • Fixed fix machine wrong prompt issue
  • Fixed fix machine not fixing when the UI is closed
  • Fixed not being able to see the gun going from third person to first person view
  • Fixed NPC no longer teaching in the training facility after resting
  • Fixed gathering facility not working in Adventure mode
  • Fixed Adventure mode NPCs not helping with planting
  • Fixed not being able to draw a range weapon when an UI window is open
  • Tweaked NPCs broadcasting every thought
  • Tweaked gun reticle accuracy
  • Tweaked the size of fish
  • Tweaked the amount of fish
  • Tweaked Andhera Queen balance
  • Tweaked shockgun balance
  • Tweaked Puja and Paja attacks so that they move forward
  • Tweaked mineral scanner UI color
  • Tweaked the scale of the textures for building blocks
  • Tweaked the sound receiving position to the player position
  • Reworked the Workshop UI and functions, faster and shows more
  • Optimized NPCs
  • Optimized the smoke effects at the Mars colony
  • Added second gun reticle for when the aim object is close
  • Added talking to a NPC stopping autorun
  • Added select by material in the Creations Editor
  • Added tip for picking up the ashbox for the Layerback mission
  • Added warning prompt when the follower’s weapon breaks
  • Added underwater robot boss attacks
  • Added new cutscene animations
  • Added colony shield keeping animals out
  • Added colony shield doing damage to animals
  • Added colony shield effects
  • Added Andhera Queen egg laying
  • Added battery usage for drill and chainsaws
  • Added 12 new animals
  • Added first and third person tutorial
  • Added axe only cutting trees (now it’s only a tool, not weapon)
  • Added shader for Todd’s transparent suit
  • Added first slot of quickbar showing the equiped equipment
  • Added vehicle pushing down trees
  • Added vehicle hitting animals and causing damage
  • Added effects for animal droppings
  • Added sickness
  • Added colony too close to Martian colony warning prompt
  • Added new story parts
  • Added diamond based scripts
  • Added equiping flashlight and sword at the same time
  • Added last death spot on the main map
  • Added random dungeon to the Adventure map
  • Added custom mode to multiplayer
  • Added custom mode UI
  • Added safety axe
  • Added random attacks on the colony
  • Added the assigning of functions (other than camera turn) in the key changing option
  • Added gun sounds
  • Added trading between locals and colonists
  • Added 2 new music tracks

New in Planet Explorers 0.95 Alpha (Apr 19, 2016)

  • Fixed the fertilizer sprayer being able to spray on blocks
  • Fixed player cutting a tree and getting resources when an animal pushes it down
  • Fixed the Processing Facility clearing jobs at night
  • Fixed follower colony NPCs not returning to base after self revival
  • Fixed “Call Home” mission saving problem
  • Fixed storyline NPCs being hungry
  • Fixed diplomatic mission pulling Ataro away from the colony
  • Fixed farm NPCs wondering too far from the colony
  • Fixed followers circling a tree before helping cutting
  • Fixed bed disappearing

New in Planet Explorers 0.941 Alpha (Mar 25, 2016)

  • Fixed not being able to talk with NPCs after loading a save
  • Fixed vehicle recharge speed in colony
  • Fixed animals being pushed up into the air a lot
  • Fixed birds bouncing up and down in the air sometimes
  • Fixed giraffe animation bug
  • Fixed falling to the ground after swimming to about 50 meters in height
  • Fixed NPC getting twisted by IK when holding a gun or bow
  • Tweaked the time for loot to disappear
  • Tweaked NPC gun attack distance
  • Tweaked adventure mode terrain so that more mountains and hills appear
  • Added some colony prompts

New in Planet Explorers 0.94 Alpha (Mar 23, 2016)

  • Fixed SSAO affecting the digging box height position
  • Fixed not being able to open recharger UI in multiplayer
  • Fixed not being able to get on motorcycle
  • Fixed issue with having the main player being near for a tower defense mission to spawn monsters
  • Fixed alien attack mission auto completing when the player gets to far
  • Fixed missiles causing the camera to truck closer
  • Fixed player and NPC having different relationship with Pajans
  • Fixed object placement
  • Fixed crystal cave camera bug
  • Fixed calling home mission not saving materials
  • Fixed vehicle weapons not hurting animals
  • Fixed adventure towns npc spawning bug (causing more empty towns than usual)
  • Fixed NPC standing too close together
  • Fixed skill tree not equipping mining equipment
  • Fixed NPC without range weapons still attacking air targets
  • Fixed personal AI gun not being able to hit moving birds
  • Fixed refill bullets closing the turrets window
  • Fixed colony mission pointing to 0,0 point
  • Fixed main menu music stopping suddenly
  • Fixed mining script and skill tree conflict
  • Fixed NPC turning circles while pathfinding
  • Fixed GRV not going away after a certain story mission
  • Fixed player holding the npc while in Mars colony bug
  • Fixed Agnes disappearing from Earth camp
  • Fixed NPC with no money showing their name twice
  • Fixed Allen not moving in multiplayer when main player logs off
  • Fixed multiplayer continue loading when server going offline during load
  • Fixed 4X4 particle turret not centered
  • Fixed the male gold armor causing the arm to be transparent
  • Fixed the greenback rhino bouncing after death
  • Fixed getting blood sample from NPCs causing them to get kicked out of colony
  • Fixed followers falling off the monorail
  • Fixed not being able to dig when in water
  • Fixed water not under overhang
  • Fixed swimming with pick axe not having animation
  • Fixed player able to grab items from colony NPCs
  • Fixed effects causing stuttering when used for the first time
  • Fixed random NPC dialogue when giving the turret mission
  • Fixed water bump not being able to continuously pump water
  • Fixed fertilizer sprayer animation
  • Fixed not recording numbers for fire mission
  • Fixed layerback effect still going after its death
  • Fixed Gerdy being on the ground after loading her being carried by Allen Carter
  • Fixed NPCs trying to punch when equipped with a gun
  • Fixed NPCs still saying hungry and tired when not after a fast travel
  • Fixed UI not showing the different between the two different fertilizer sprayers
  • Fixed AI attacking another AI blocking its attack line
  • Fixed space bar plus hotkey causing problems
  • Fixed last ammo causing the player to enter the punch animation
  • Fixed aliens running underwater and shooting
  • Fixed not being able to continue mission when fast traveling during rescue Gerdy mission
  • Fixed NPC talk prompt causing player not being able to raise weapon
  • Fixed rocket launcher Pajan stuck in backing up animation when something’s blocking its path
  • Fixed Gerdy to Martian colony story logic problem
  • Tweaked how far plants are able to be planted so plants are easier to harvest
  • Tweaked AI attack behavior
  • Tweaked the amount of copper in adventure mode
  • Optimized terrain rendering
  • Added prompt for when colony does not have enough materials to upgrade
  • Added custom turret
  • Added Pujan NPC images
  • Added debuff effects to NPC UI
  • Added a couple of custom maps
  • Added Story Editor execution (custom stories can now run ingame)
  • Added new and faster adventure mode terrain
  • Added selection for turning off shadows for lights
  • Added new type 02 jetpack
  • Added followers gaining stamina when the player sleeps
  • Added NPC returning to base after a vehicle pushes them far
  • Added tree falling after being cut
  • Added tree falling effect
  • Added NPCs getting out of the way when the player walks through them
  • Added followers helping to pickup things and cutting trees
  • Added picking up ash box
  • Added the shockwave gun
  • Added UI position saving
  • Added personal AI lower power and HP warning
  • Added animal foot prints and graves for Ataro mission
  • Added putting the monorail cart directly onto the track

New in Planet Explorers 0.931 Alpha (Mar 2, 2016)

  • Fixed NPCs not fighting during Pujan attack
  • Fixed objects not stacking on each other
  • Fixed Nan dialogue bug with Tariq
  • Fixed Rol taking a follower spot in multiplayer story coop
  • Fixed not being able to get the Nan cave mission after cancelling it
  • Fixed NPC not traveling in story coop
  • Fixed animation bug of rolling while aiming
  • Fixed multiplayer tower defense bug in which monster disappear when the main player leaves the game
  • Fixed NPC BTCheckPosition crash

New in Planet Explorers 0.93 Alpha (Mar 1, 2016)

  • Fixed not being able to assign a job to Nan
  • Fixed NPCs standing too close
  • Fixed giant robots not shooting missiles
  • Fixed some NPCs not fighting enemies
  • Fixed planting time being reset upon fast travel
  • Fixed missions in adventure mode spawning enemies too close
  • Fixed NPCs not getting on the monorail
  • Fixed L1 section camera issues
  • Fixed ragdoll getting stuck when dying on signal tower
  • Fixed not being able to repair turrets
  • Fixed not being able to dig in water
  • Fixed farm not saving
  • Fixed arrow numbers not showing up
  • Fixed NPC not in towns unless reloading in adventure mode
  • Fixed multiplayer colonies not being able to upgrade
  • Fixed not being able to plant in multiplayer
  • Fixed monorail not being able to connect two ends
  • Fixed NPCs falling into the ground in multiplayer
  • Fixed multiple AI robot follower bugs
  • Fixed enemy inconsistency in multiplayer
  • Fixed not being able to place the repair machine on level 1 colony
  • Fixed NPC getting stuck in the Factory Replicator
  • Fixed farm UI
  • Optimized object spawning
  • Optimized group spawning
  • Tweaked nuke effect so that frame rate doesn’t drop
  • Tweaked the amount of rain
  • Tweaked the blurring underwater
  • Tweaked multiple story scenes
  • Added not being able to fast travel when on vehicle
  • Added mission failed UI prompt
  • Added followers helping player cut tree (when equipped with tree cutting equipment)
  • Added enemy missiles attacking multiple targets
  • Added torpedo effects
  • Added the Stay command for NPCs
  • Added colony self-sufficiency in multiplayer
  • Added some cave animals
  • Added middle mouse button for scrolling text
  • Added outline to UI numbering
  • Added launch facility location in the desert in story
  • Updated to Unity 5.24 fixing a bunch of physics bugs

New in Planet Explorers 0.921 Alpha (Feb 8, 2016)

  • Fixed Adventure mode NPC store UI
  • Fixed follower death being permanent when logging off right after in multiplayer
  • Fixed Training Facility not working correctly
  • Fixed NPCs not being in towns in Adventure
  • Fixed custom weapons hitting the player when in vehicle
  • Fixed not being able to aim weapons on vehicle
  • Fixed trees respawning in multiplayer after already being cut

New in Planet Explorers 0.92 Alpha (Feb 5, 2016)

  • Fixed scuba mask using oxygen on the ground
  • Fixed group AI disappearing when the server creator logs off in multiplayer
  • Fixed cylinder blocks
  • Fixed flying robot bosses not landing
  • Fixed NPC able to do work in bed
  • Fixed infinite tree cutting bug
  • Fixed Nan teleporting to the top of the Andhera cave
  • Fixed bugs with Firebear mission
  • Fixed HP bar being too big when close
  • Fixed NPC falling into the ground in multiplayer
  • Fixed L1 section crash bug
  • Fixed Collection Facility not saving
  • Fixed adventure mode missions and rewards not matching
  • Fixed Rol not fighting
  • Fixed save crashes
  • Fixed planting crops and not getting harvests
  • Fixed eyes problems for mainline male NPCs
  • Fixed fishbones not disappearing in the Big Fish mission
  • Fixed Adisa showing up in the Martian camp
  • Fixed Gerdy disappearing
  • Fixed digging causing the player to get stuck
  • Fixed hiding parts in the Creation Editor not working
  • Fixed Mariturtles getting pushed off the ground when walking
  • Fixed problem with NPC Ben being killed off
  • Fixed block out of range bug
  • Fixed NPC turn animation
  • Fixed NPC conversation animation sliding
  • Fixed Gerdy sitting on ground when getting up
  • Tweaked skill tree
  • Added font check box in options for fixing blurry font (check only if you have blurry font!)
  • Added custom robot ingame
  • Added NPC moving aside
  • Added sitting in chair (press e)
  • Added robot fish AI boss (without attack behavior)
  • Added NPC in-camp actions
  • Added new skills to flying robot bosses
  • Added debuff effects
  • Added colony self sufficiency in single player

New in Planet Explorers 0.913 Alpha (Jan 20, 2016)

  • Fixed Bury the Dead mission
  • Fixed follower death icon on big map
  • Fixed action_throw crash bug
  • Fixed colony UI crash bug
  • Fixed birds flying too high
  • Fixed NPCs with exclamation marks on their heads in multplayer
  • Added sounds to 4 turrets
  • Added a greenback to the Carter Camp defense mission
  • Tweaked some random NPC dialogue

New in Planet Explorers 0.912 Alpha (Jan 19, 2016)

  • Fixed animals chasing to max chase range and stop responding to attacks
  • Fixed Chinese font problems
  • Fixed animal top speed limitation bug
  • Fixed animals not responding to vehicle fire
  • Fixed Linux not displaying animals
  • Fixed some Puja attacks not doing damage
  • Fixed overhead icons and letters getting too big when close to the camera
  • Fixed Chen’s sleeping position
  • Tweaked energy shield level and recovery speed
  • Added cutscene to the Andhera cave mission to get everyone out of the cave
  • Added colony NPCs can recover slowly from diseases by resting in a bed
  • Added colony NPCs can regain comfort level when resting in a bed
  • Added colony NPC disease UI

New in Planet Explorers 0.9 Alpha (Jan 5, 2016)

  • Fixed turrets not firing at enemies sometimes
  • Fixed turrets not firing when not hit by an enemy
  • Fixed jetpack animation
  • Fixed NPCs not returning after chasing an enemy
  • Fixed grenade projectile motion
  • Fixed giant robot enemy weapons projectile motion
  • Fixed ISOs disappearing after entering model scene
  • Fixed Paja creation error in the desert
  • Fixed world map not displaying anything in Adventure Mode
  • Fixed turrets filling up durability after being picked up
  • Fixed multiple colony UI bugs
  • Fixed herbs adding full HP
  • Fixed NPC spawning twice in camp
  • Fixed repair machines not using resources
  • Fixed kicking out NPC from colony and having the NPC disappear
  • Fixed issue where some scripts can’t be learned
  • Fixed issue of being able to pick up the ladder while on it
  • Fixed problems with bird projectiles
  • Fixed issue with NPCs not stopping for conversation in Adventure Mode
  • Fixed fertilizer gun projectile
  • Fixed issue with andhera not being scared of light
  • Fixed issues with respawning a follower
  • Fixed issue with NPCs waiting for food at the colony warehouse
  • Fixed issue with follower’s HP not being full at the start
  • Fixed issue with not being able to assign NPCs to some colony functions
  • Fixed multiple coop Story mode bugs
  • Changed the arrow hit effect
  • Changed comfort level lowering speed
  • Changed custom axe orientation
  • Changed the range of looting for follow player camera mode
  • Changed grenade throwing animations
  • Tweaked weapons collision
  • Tweaked vehicle driving controls
  • Tweaked animal attack timing
  • Tweaked shield sizes for colony
  • Tweaked some story missions for better presentation
  • Tweaked number of herds spawning
  • Added animal area attacks hurting over animals nearby
  • Added Puja camps to Adventure Mode
  • Added new medicines
  • Added a new prompt when trying to learn scripts that’s already been learned
  • Added NPCs putting weapons away when out of ammo
  • Added random color to NPC hair
  • Added random color for NPC skin
  • Added UI element for picking droppings
  • Added new story missions
  • Added a new story scene
  • Added randomized animal sizes
  • Added the Trade Post for colony in Story Mode
  • Added diplomacy to Story Mode
  • Added playable single player custom maps
  • Added scenario editor to the World Editor
  • Added ability to plant any object and AI in the World Editor
  • Added new missions in Adventure Mode

New in Planet Explorers 0.75 Alpha (Mar 10, 2014)

  • Changelist:
  • Water physics
  • Follow camera mode (F2)
  • New water shader
  • New animal species
  • New boss type
  • New attacks for the giant robot boss type
  • Optimized ai memory and cpu usage
  • AI behavior changes
  • New collisions for ai (no more single capsule collision)
  • Able to run over and damage ai with vehicle
  • Crashing on glider causes damage
  • Optimized adventure mode terrain generation
  • New types of terrain environment generation in adventure mode
  • Multiple biomes in a single seed in adventure mode
  • Water level randomized in adventure mode
  • New npc animations
  • New native alien animations and attacks
  • New story segments and missions
  • New npc characters
  • NPC no longer collide with player
  • Edits to some NPC looks
  • New type of armor set
  • Rainforest biome
  • NPCs can plant, care for, and harvest crops in colony
  • New textures for building blocks
  • New texture layout for building blocks
  • New glass block type
  • New shapes in Creation Editor
  • Custom decals in Creation Editor
  • Custom items in Creation Editor
  • Inclines in Creation Editor
  • Server will now autosave
  • Able to dig continuously in multiplayer
  • Able to export all objects from the Creation Editor to multiplayer
  • Steam launcher integration
  • Simplified Chinese localization
  • Bug fixes
  • Tutorial updated
  • Scuba mask

New in Planet Explorers 0.61 Alpha (Aug 6, 2013)

  • able to load iso files in build/adventure mode
  • bullet script and other new scripts
  • torches become charcoal when picked up
  • andheras will run from flares (sometimes!)
  • might want to check out the cave near Carter Camp
  • script for ladders
  • climbing ladders
  • flying enemy when flying to a certain height
  • chop and pick up plants in adventure
  • adventure mode working
  • adventure mode starting with way less things in the pack
  • able to dig tin to replicate bronze with copper
  • pickaxe balance
  • custom shields in the creations editor
  • chairs for npcs to ride in vehicles
  • npc able to shoot in vehicles
  • crystals for Hitomi’s quest
  • repair kits in camps to fix items low in durability
  • gunpowder script
  • grenades
  • can pause a mission in the middle, leave the npc there, do other things, come back and lead the npc on
  • fixed multiple launcher, Mac, Linux bugs
  • chat ui in multiplayer
  • bigger ore deposits, less random (still no detector yet, working on that)
  • more stable settlement
  • sentry gun type 01
  • fixed bugs

New in Planet Explorers 0.605 Alpha (Jul 18, 2013)

  • fixed the bug in adventure mode, so you can play that now
  • fixed a lot of the bugs in multiplayer, so now your name can be shorter than 6 characters
  • started doing the rebalancing we talked about last time, no sentries yet
  • sped up the npc run movements a lot
  • fixed a bunch of story bugs
  • this build should use less ram and is more stable
  • fixed the crash on equipping battery in multiplayer
  • mission items now update in real time in ui windows
  • tree chopping saves for a bit so it doesn’t start over if the player stops
  • tree chopping icon doesn’t move
  • digging bug fixed, much easier to dig now
  • tweaked the durability numbers
  • you can now dig up tin
  • lots of other small bug fixes