Minefield Changelog

What's new in Minefield 0.2.1

Jul 29, 2013
  • Changed default mode to classic
  • Fixed issue where you could flag squares that had already been revealed
  • Left-clicking on a square with all its flags set will clear around it

New in Minefield 0.2 (Jul 25, 2013)

  • Added new game mode. Hidden trigger cells can set of timed mines. Oscilloscope and sensor bar
  • In new game mode a sensor shows an indication of the number of mines close by
  • Sounds for in-game events (clear square, lay flag, explode bomb)
  • Added sound mute button
  • Fixed bug in selecting difficulty menu item on high score screen