What's new in Painkiller: Redemption Patch 1.03a

Jul 22, 2011
  • Fixed some map design flaws and glitches like slowly closing doors and points where you can "leave" the level
  • Fixed random crash on map loading with script error or no error caption
  • Fixed 1st map glitch when player was unable to collect all items and destroy some items
  • Fixed "Multisamling" word in graphic options. Now It's correctly named "Multisampling"
  • Fixed several smaller bugs and crashes in engine
  • Removed pillars in the area of the Endboss
  • Tweaked AI of Endboss
  • Improved shadows on last map

New in Painkiller: Redemption Patch 1.02a (Mar 4, 2011)

  • Fixed 3rd level bug in the first room when player can go outside of the map.
  • Fixed 3rd level name. Now It's "Refinery" instead of wrong "Rafinery".
  • Fixed 4th level glitch that when you are in a demon form
  • you can skip some areas by just bypassing the doors.
  • Fixed 4th level random area bypasses found by one of my friends
  • Fixed and tweaked a little AI on 1st map.
  • Fixed the demon bug, that when player turned into demon, and demon ended, player was able to choose the "demon weapon" by pressing 0 (zero).
  • Added the tutorial message about weapons on 1st map.