What's new in Overture Demo 4.0.5
Dec 15, 2016
- Fixed Cheetah bug
- Fixed Sloth bug
New in Overture Demo 4.0.4 (Dec 2, 2016)
- Decreased Barbarian's base move speed
- Decreased Witch base move speed
- Removed Paladin's invulnerability to melee on RMB (make sure to update in set_perks)
- Cleric has increased mana regen when not attacking (make sure to update in set_perks)
- Fixed particle effect bug for health and mana potions
- Reduce Trickster base health
- Increased Trickster LMB attack range
- Added a new passive to the Barbarian
- Added a new passive to the Bandit
- Added a new passive to the Brute
- Added a new passive to the Trickster
- Added a new passive to the Ranger
- Added a new passive to the Wizard's LMB attack
New in Overture Demo 4.0.3 (Nov 25, 2016)
- Fixed a few bugs
- Steam cloud support
New in Overture Demo 3.0.1 (Apr 18, 2016)
- AlienFX and Logitech Keyboard/Mouse Lighting support has been implemented
New in Overture Demo 2.2.0 (Jul 17, 2015)
- ADDED:
- Added new post-boss music tracks
- Added new dungeon tracks
- Added new final boss track
- Added new end-game track
- Added new enemy: Fireball Caster
- Added new enemy: Pyromancer Caster
- Added new enemy: Beefy Red Slime
- Added new enemy: Brute Warrior
- Added new enemy: Armored Warrior
- Added new VFX on taking damage
- Added room transition effects
- MODIFIED:
- Modified orb sprites
- Modified character select screen VFX
- Soldier RMB now costs 2x more mana
- Smoke screen now lasts twice as long
- Ranger LMB now deals 2x more damage
- Reduced chance for rain
- Reduced wall gibs
- Gold mobs now have gold health bars
- Modified victory screen display
- Modified edge of map display
- FIXED:
- Fixed Duelist explosion bug
- Fixed Rogue boss room LMB range bug
- Fixed entrance object bug
- Fixed darkened top bar controller display bug
- Fixed errant cursor bug
- Fixed HP going into negative bug
New in Overture Demo 2.1.5 (Jul 10, 2015)
- FIXED:
- Fixed gold not properly saving between save/load bug
New in Overture Demo 2.1.4 (Jul 10, 2015)
- ADDED:
- Rain environmental effect
- Day and night effect
New in Overture Demo 2.1.3 (Jul 10, 2015)
- ADDED:
- Added boss trail effect to boss during charge
- Added better charging indicator to bosses
- MODIFIED:
- Modified loot statistics display
- Invoker's LMB in human form now grants mana on cast
- Knight's RMB now reduces damage by 66%, up from 50%
- Reduced Knight's RMB mana cost by 50%
- Paladin has 25% more damage reduction
- Paladin's RMB now makes him immune to melee attacks
- Cleric now summons light beams every 4 attacks, down from 5
- Monk now moves faster in both normal form and charged form
- Necromancer skeletons cost 20% less to summon
- Thief's RMB now summons 10 crescents, up from 6
- Reduced stair guardian HP by 25%
- Closer range rotating orbs now spin 50% slower
- Renamed gib density to particle density
- Reduced saturation on backgrounds
- Added small chance for enemies to drop health potions on hit
- FIXED:
- Fixed sticky player movement in boss room bug
- Fixed music attempting to play twice on Continue bug
- Fixed controller attacks bug
New in Overture Demo 2.1.2 (Jun 15, 2015)
- MODIFIED:
- Bosses can no longer charge at the player right away
- Stair guardian orbs are more noticibly dangerous
- Increased follower starting HP by 50%
- RMB Attacks may now be used to interrupt when LMB is held down
- Slightly reduced the difficulty of Floor 1-1
- FIXED:
- Fixed bug where pressing 'i' in-game would reduce player's HP
- Fixed Tutorial Tooltip bug
- Fixed swarm facing bug
- Fixed screenshake toggle not working bug
- Fixed Witch LMB tooltip bug
- Fixed dagger attack crashing bug
- Fixed bosses getting stuck on walls bug
New in Overture Demo 2.1.1 (Jun 7, 2015)
- MODIFIED:
- Modified compilation method, which should increase frame rate stability
New in Overture Demo 2.1.0 (Jun 5, 2015)
- FIXED:
- Fixed chests not being able to be purchased bug
- Fixed music not playing properly bug
- Fixed enemies spawning too close to player bug
- Fixed numerous save/load issues
- Fixed victory screen text not displaying bug
- Fixed arsonist frame rate issue
- Fixed continue screen visual glitch
New in Overture Demo 2.0.9 (Jun 4, 2015)
- ADDED:
- Added "Gib Density" Option in settings menu
- Added new breakable items to each tileset
- Added major performance optimizations
- Added large trees
- MODIFIED:
- If player presses A or Start in splash screen, enable controller support
- If player presses any keyboard key or clicks mouse, disable controller support
- Sped up Right Analog stick movement
- Modified victory screen aesthetic
- Modified save/load backend
- Modified XP bar display
- Improved controller responsiveness
- Stair guardians now drop plenty of gold on slay
- FIXED:
- Fixed blood pattern bug
- Fixed several display issues
- Fixed ranged enemies not attacking bug
New in Overture Demo 2.0.8 (May 26, 2015)
- ADDED:
- Player now gets thoroughly punished by monsters on death
- Added major performance optimizations
- Added support for Arrow Keys
- MODIFIED:
- Hitflash text is now more pronounced
- Hitting certain enemies will slow them down
- Hitting bosses will slow them down
- Right Analog Stick can now be used to navigate menus
- Right Trigger can now be used to select menu items
- Barrels can now spawn smoke and poison
- Barrels are now much more common
- Fast and large enemies will blow through walls
- FIXED:
- Fixed persistent rumble bug
- Fixed movement animation bug
New in Overture Demo 2.0.7 (May 25, 2015)
- MODIFIED:
- Pressing "Start" on a controller in menu will enable controller mode
- Controller mode cannot be toggled on without a controller plugged in
- FIXED:
- Fixed bug where controller mode was being switched on without a controller plugged in
New in Overture Demo 2.0.6 (May 25, 2015)
- ADDED:
- Added controller toggle button
- Added controller rumble support
New in Overture Demo 2.0.5 (May 13, 2015)
- Fixed NPCs not attacking bug
New in Overture Demo 2.0.4 (May 12, 2015)
New in Overture Demo 2.0.3 (May 11, 2015)
- FIXED:
- Fixed a few more stability issues
New in Overture Demo 2.0.2 (May 11, 2015)
- ADDED:
- Implemented Achievements
- FIXED:
- Fixed several instability issues
New in Overture Demo 2.0.1 (May 2, 2015)
- MODIFIED:
- Bosses now drop items when slain
- Druid's LMB now speeds up
- Brute's LMB now deals double damage
- Brute's LMB now has double width
- Brute's RMB no longer slows him down
- Witch's LMB now shoots two bubble streams
- Witch's RMB now shoots two extra bubbles
- Soldier's RMB now has blur trail
- FIXED:
- Fixed skeleton attack crashing bug
- Fixed druid wolf pet crashing bug
New in Overture Demo 2.0.0 (May 1, 2015)
- ADDED:
- Added CONTROLLER SUPPORT
- Added DOUBLED ATTACK SPEEDS
- Added DOUBLED ENEMY HEALTH
- Added FULLY PERSISTENT GORE AND GIBS
- Added ONE MAJESTIC MUSIC TRACK
- Added TONS OF PERFORMANCE OPTIMIZATIONS
- Added EXTRA POLISH AND JUICE
- MODIFIED:
- Modified explosion animation
- Modified blood and bone duration
- White trail has been modified to blur trail
- Player's HP bar is now drawn above particles
- Warlock's LMB will now go through enemies
- Warlock's RMB now deals double damage
- Barbarian now heals a bit if damaged while RMB is active
- Necromancer's LMB now has bonus range, but slower to start
- Invoker's ALT FORM LMB now has bonus range, but slower to start
- Increased Ranger movespeed to 6, from 5.5
- Increased Bandit movespeed to 5, from 4
- Explosions now destroy walls
- FIXED:
- Fixed explosion visual glitch
- Fixed wall alignment bug
- Fixed several wall-related bugs
- Fixed cursor bug
- Fixed sound effect stacking bug
- Fixed text file not closing bug
- Fixed various crashing bugs
- Fixed camera transition bug
- Fixed floor display bug
- Fixed double cursor bug
New in Overture Demo 1.2.8 (Feb 21, 2015)
- MODIFIED:
- Added fade transitions to menus
- Added additional enemy variation
- Druid wolf form now grants a speed boost on switch
- Druid wolf form now has same base speed as human form
- Druid human form now grants a stuning missle barrier on switch
- Increased summoned skeleton move speed
- Modified save functionality
- Darkened bone piles
- Reduced Floor 1 difficulty
- FIXED:
- Fixed Ranger arrow color bug
New in Overture Demo 1.2.7 (Feb 17, 2015)
- MODIFIED:
- Increased necro skeleton speed
- Doubled effectiveness of Necro's RMB
- Necro skeletons are now darker
- Added death animation to summoned skeletons
- FIXED:
- Fixed skeleton stuck on wall bug
New in Overture Demo 1.2.6 (Feb 16, 2015)
- MODIFIED:
- Decreased Druid's LMB damage
- Increased Soldier's LMB damage
- Modified victory screen
- Added indicator for enemy reanimation
- FIXED:
- Fixed crashing bug
- Fixed pause bug
New in Overture Demo 1.2.5 (Feb 14, 2015)
- Added:
- Added new blood particle effects
- Added additional particle effects
- Added even more particle effects
- Added more enemy variations
- MODIFIED:
- Ranger LMB now restores twice as much mana on hit
- Necromancer LMB now fires rapid homing fireballs
- Modified larger enemy variations
- FIXED:
- Fixed skeleton blood bug
- Fixed wall depth bug
- Fixed several decor bugs
- Fixed glow item bug
- Fixed potion clarity bug
New in Overture Demo 1.2.4 (Feb 13, 2015)
- MODIFIED:
- Reduced LMB damage on Cleric
- Reduced RMB damage on Cleric
- Modified potion drop rates
- FIXED:
- Fixed RMB on top of loot bug
- Fixed water tile bug
- Fixed wall bug
New in Overture Demo 1.2.3 (Feb 12, 2015)
- ADDED:
- Game will automatically pause when out of focus
- MODIFIED:
- Knight's LMB is now a straight dagger attack
- Knight's RMB now grants 50% damage reduction
- Cleric's RMB now activates a charged bolt nova
- Cleric's RMB now activates a barrier which destroys projectiles
- Warrior now has 20% chance to cast mini-vortex on hit
- Druid's Wolf form LMB is now larger
- Increased mana cost of Warrior's RMB
- Increased effectiveness of large potions by 50%
- Thief RMB now destroys enemy projectiles
- Increased Thief RMB mana cost
- Explosions now destroy enemy projectiles
- Increased Druid human speed
- Decreased Druid wolf speed
- Druid's Bird cannot fire when Druid is in Wolf form
- Reduced Monk base walk speed
- Reduced Bandit base walk speed
- Increased Bandit RMB mana cost
- Reduced distance of most enemy projectiles
- Reduced Paladin RMB damage
- Reduced Monk's base health by 50
- Gold mobs can no longer be stunned
- FIXED:
- Fixed enemy spawning inside walls bug
- Fixed large enemy movement bug
- Fixed stairs spawning next to player bug
New in Overture Demo 1.2.2 (Feb 11, 2015)
- ADDED:
- Added ability to redeem scrolls
- Added ability to reset game data
- MODIFIED:
- Druid Wolf form now deals 2x damage
- Druid Wolf form now takes 2x less damage
- Doubled priestess RMB damage
- Quadrupled peltast LMB damage
- Modified charged bolt to pierce
- Increased Ranger move speed
- Decreased Bandit move speed
- Spider now has charge attack
- Modified spawning for goblins
- Extra large enemies now see through Rogue’s smoke
- Increased range of all enemy ranged attacks
- Increased duration of Deadshot’s molten arrows
- Warrior RMB now costs less mana
- Thief RMB now bounces once
- Boss room Q now grants +15% max hp
- Boss room Q now grants +30% max mana
- FIXED:
- Fixed mana draining bug
- Fixed health UI icon bug
- Fixed legacy display bug
- Fixed HP regen after boss fight bug
- Fixed gold scaling bug
- Fixed exp bug
- Fixed peltast naming bug
- Fixed Load_Characters crashing bug
- Fixed HP/Mana cap bug
New in Overture Demo 1.2.1 (Feb 10, 2015)
- MODIFIED:
- Doubled mana regen rate across the board
- Q in boss room now increases HP by 33%
- E in boss room now increases Mana by 33%
- Increased Witch's purple orb size
- Increased Arsonist mana cost for RMB
- Increased Arsonist fire rate for RMB
- Warlock's RMB attack now decreases in size
- FIXED:
- Fixed OCON_CONTROL crashing bug
- Fixed several music bugs
- Fixed mud depth bug
New in Overture Demo 1.2.0 (Feb 9, 2015)
- MODIFIED:
- Druid right click costs 25% of max mana if in human form
- NPC health bars are now green
- TOUGH heroes now gain 12 HP and 2 mana per level up
- SWIFT heroes now gain 9 HP and 3 mana per level up
- MYSTICAL heroes now gain 6 HP and 4 mana per level up
- Paladin's base speed has been increased
- FIXED:
- Fixed explosion not damaging bosses and shrines bug
New in Overture Demo 1.1.6 (Feb 5, 2015)
- FIXED:
- Fixed music not playing bug
- Fixed explosion sound on spawn bug
New in Overture Demo 1.1.5 (Feb 5, 2015)
- ADDED:
- Added screen shake toggle
- FIXED:
- Fixed music not working bug
New in Overture Demo 1.1.4 (Feb 5, 2015)
- ADDED:
- Added Two additional bosses
- Added Kickstarter backers to credits
- Added Kickstarter backer names to game
- MODIFIED:
- Modified Warlock left mouse attack
- Modified Warlock right mouse attack range
- Modified Knight left mouse attack
- Modified Knight right mouse attack
- Reduced Knight starting HP
- Reduced Ranger starting HP
- Reduced Thief starting HP
- Modified Duelist right mouse attack
- Changed MPS to MRGN
- Modified full potion procs to normal potions
- Reduced Druid human form move speed
- Reduced mana regen from potions by 20%
- Refined Necromancer skeletons
- Chests in boss room now roll better stats
- Getting hit while in rage mode with Brute will turn it off
- Getting hit while in rage mode with Brute will deplete mana
- Damage taken is now reduced by 1% per player level
- Modified post-game screen display
- FIXED:
- Fixed highest stage bug
- Fixed boss collision mask bug
- Fixed items spawning outside of perimeter bug
- Fixed items spawning inside walls
- Fixed save state bug
- Fixed view controller crash bug
- Fixed spacebar splash screen bug
- Fixed dagger attack boss room bug
- Fixed entrance/exit centering
- Fixed Trap enemies dropping potions bug
New in Overture Demo 1.1.3 (Feb 2, 2015)
- MODIFIED:
- Modified Bandit's left mouse attack
- Made opaque enemies less transparent
- FIXED:
- Fixed enemy sizing bug
- Fixed data structure crashing bug