What's new in Original War Patch 2.0.6.143
Jan 22, 2019
- Added: Expand Weapons [Issue #481]
- Added: AddToLog for Editor [Issue #476]
- Added: Add Ability to use GMZ Extra Data for Muzzle Flashes [Issue #462]
- Added: Make OW Read all OWPs in mod directory [Issue #464]
- Added: Add Error Address to Index Out Of Bounds Errors [Issue #465]
- Added: Add Custom Lasers [Issue #466]
- Fixed: Access Violation at 005E003B in OwarOGL (2.0.6.132) [Issue #472]
- Fixed: Division by zero EAddress: 0061BA56 (2.0.6.132) [Issue #473]
- Fixed: Access Violation at 00625D61 in OwarOGL (2.0.6.132) [Issue #479]
- Fixed: Access Violation at 00620E5E in OwarOGL (2.0.6.132) [Issue #480]
- Fixed: Access Violation at 0059B435 in OwarOGL (2.0.6.132) [Issue #467]
- Fixed: Fixed bug with Issue #464
- Fixed: Access Violation at 006479E5 in OwarOGL (2.0.6.141) [Issue #487]
- Improved: Modify CreateHuman so that invalid nation or sex for that class is automatically fixed [Issue #474]
- Improved: Modify OW to send the 4 Settings in multiplayer while in the Game Room [Issue #478]
New in Original War Patch 2.0.5.12 (Jan 3, 2017)
- Added: Editor now has the ability to export the vehicle image to the current mods interface area
- Added: vehicles.txt - weapons can now use CARGO_SIZE and BASE_WEAPON
- Added: Siberia and Rocky Pass multiplayer maps
- Added: Wave Editor in the OW Editor will now generate the wi image
- Added: "Simple" versions of Multiplayer Maps
- Added: [MULTIPLAYER] - Add technology restrictions (Issue #259)
- Added: Alternate Fullscreen mode for Direct Draw Renderer (Issue #298)
- Added: Add GetMonth to SAIL (Issue #300)
- Added: Add a UnitBury Event (Issue #301)
- Added: Add GetHexHeight and GetHexType function's (Issue #315)
- Added: English Fallback for Lang system (Issue #338)
- Added: Make Depot/Warehouse distance moddable (Issue #341)
- Added: Add isEditor constant to Sail (Issue #342)
- Added: Add LoadPNGOverride (Issue #343)
- Added: Add timer SAIL command (Issue #345)
- Added: Weather System (Issue #347)
- Bug Fix: Save games that used too many references will now load (Some mods saves were affected by this)
- Bug Fix: Remove All Units button in Editor no longer causes crash
- Bug Fix: OGL Renderer doesn't create Screenshots with F12
- Bug Fix: RU13a / AM13a - Side hostility (Issue #219)
- Bug Fix: RU13a - Constant attacks (Issue #220)
- Bug Fix: AM15 - Camera centering during cutscene (Issue #224)
- Bug Fix: [MP MAP FLAGS] - Character spawn (Issue #250)
- Bug Fix: [INFO BOX] - Text colour incorrect (Issue #252)
- Bug Fix: [MULTIPLAYER] - Add various climate conditions (Issue #260)
- Bug Fix: [FOOTBALL] - Height map, terrain (Issue #278)
- Bug Fix: Mission Report missing numbers (Issue #279)
- Bug Fix: Ground Animations Path Error (Issue #281)
- Bug Fix: Environments near edge of map cause access violation (Issue #283)
- Bug Fix: Editor doesn't remove Base Path from GroundAnims (Issue #284)
- Bug Fix: OW loads vanilla bin files if mod map doesn't have a bin file (Issue #285)
- Bug Fix: Secondary objective can't be achieved when enemy destroys a depot in Ru12a (Issue #303)
- Bug Fix: Legion soldiers hired in Am12 are available in later missions (Issue #306)
- Bug Fix: Character died medal RU07 (Issue #307)
- Bug Fix: Ru02 captured breastworks are removed (Issue #309)
- Bug Fix: Ru06 - Captured American factory still produces vehicles (Issue #310)
- Bug Fix: Czech/Polish characters can not be written in boxes (Issue #339)
- Bug Fix: Game never used SAIL Bin files (Issue #340)
- Bug Fix: Units pause when alot of units are moving (Issue #353)
- Changed: Waves random number seed is now considered ASync
- Changed: enablefpscounter can now be used as a parameter for ow_editorOGL.exe and ow_editorDD.exe
- Changed: Fluent Animation is now forced on
- Changed: Cargo bay info (Bottom left) now shows as 100/100
- Changed: Remove Exp Limit for Skirmish Maps (Issue #344)
- Changed: Make OW Ignore MultiDesc*.wri files which have no contents (Issue #348)
- Improved: Workshop Synchronisation will now occur when you open the Mod Launcher (Also added more info to it).
- Improved: Increase number of areas on map in editor (Issue #280)
- Improved: Make OGL Renderer only update the OGL Texture when something has changed (Issue #351)
- Improved: Make Scrolling of the main view independed of FPS and Game Speed (Issue #352)
New in Original War Patch 2.0.3.5 (Dec 2, 2015)
- Added: Make it so mods can change Gallery parts and add new ones (Issue #116)
- Added: Add ability to customize SAIL Syntax Highlighting (Issue #120)
- Added: When creating new Unit re-use old slots (Issue #130)
- Added: Error Log Tick (Issue #149)
- Added: Steam Workshop Support (Issue #189)
- Bug Fix: Am08 (Issue #6)
- Bug Fix: problemy z intrem Ru (Issue #94)
- Bug Fix: Am10_cont (Issue #100)
- Bug Fix: Ru02 (Issue #103)
- Bug Fix: Multiplayer maps (Issue #105)
- Bug Fix: Alt tabbing ogl (Issue #106)
- Bug Fix: OWOGL re-loads some textures before drawing each frame (Issue #113)
- Bug Fix: GrndSec throws error about multiple OW's (Issue #115)
- Bug Fix: Clicking on Minimap using OpenGL Renderer doesn't work (Issue #117)
- Bug Fix: OW Editor Leaks memory when using Raise/Lower Hex (Issue #118)
- Bug Fix: Contaminating scientist (Issue #122)
- Bug Fix: Putting driver into sleep with soporific ammunition (Issue #126)
- Bug Fix: Invalid Hint Types set in Custom Maps do not show correct image (OGL) (Issue #137)
- Bug Fix: OW Editor allows users to create files with non-standard ASCII characters (Issue #145)
- Bug Fix: Shift+Exit vehicle bug (Issue #159)
- Bug Fix: Am13 (Issue #167)
- Bug Fix: Am02 (Issue #168)
- Bug Fix: Ru08 (Issue #177)
- Bug Fix: Too many Anim Layers (Issue #190)
- Bug Fix: Too many Lasers (Issue #191)
- Bug Fix: Editor does not display GBI when first imported (Issue #193)
- Bug Fix: Arabian Layout bug (Issue #194)
- Bug Fix: Am06 - Fixed minor misspelling.
- Bug Fix: Am15 - Laggy behaviour was reported
- Bug Fix: Ru09 - Fixed minor dialogue error (dialogue string was misspelled)
- Changed: Am05 (Issue #45)
- Changed: Ru15a + Am15a (Issue #156)
- Changed: Ru15a + Am15a (Issue #157)
- Changed: Ru15a + Am15a (Issue #158)
- Improved: Implement AVI Videos in OpenGL Renderer (Issue #92)
- Improved: Points of Siberit detection and shipments on minimap (Issue #128)
- Improved: Modify Server to Pause Game when a client requests more than 1 second worth of Ticks (Issue #151)
- Improved: Make Randomize SAIL functions unusable in Multiplayer Maps (Issue #160)
- Improved: Hide "Include"-section in SAIL editor (Issue #169)
- Improved: Increase max environment objects from 1500 to 5000 (Issue #181)
- Improved: Make reg_obj2 a dynamic array (Issue #182)
New in Original War Patch 2.0.1.1 (Mar 5, 2015)
- Bug Fix: Editor does not extract files from patch.owp when creating a new mod (Issue 85)
- Bug Fix: Invalid Colour Codes can crash OW (OGL) (Issue 88)
- Bug Fix: HTTPHandler only sends information once and then never again (Issue 89)
- Bug Fix: Invalid Hint Types set in Custom Maps do not show the fallback image (OGL) (Issue 90)
- Bug Fix: Chance for some Interface Elements not to be initialized before they were drawn (OGL) (Issue 91)
New in Original War Patch 2.0.0.0 (Mar 5, 2015)
- Added: OpenGL Renderer (98% Complete)
- Added: Basic Zoom to Editor (Overlays do not zoom)
- Added: When creating a new mod via the editor you can now make it extract files from the game
- Added: Ability to scroll the SAIL Editor window with the mouse wheel
- Added: Ability to view variables values at runtime by hovering over them (Except Local variables)
- Added: CenterWindow parameter (Can also be set via eset.ini)
- Bug Fix: Bloody valley - far away siberite detection (Issue 10)
- Bug Fix: Controlling enemy's factories (Issue 13)
- Bug Fix: Restoration of 15a Ru/Am (Issue 48)
- Bug Fix: multiplayer almost always synchronisation lost (Issue 51)
- Bug Fix: Non-Existant Steam Achievements causing Lag (Issue 52)
- Bug Fix: Game longer than 999999 ticks crashes when commands are issued to units (Issue 53)
- Bug Fix: Increased FPS in-game (Issue 54)
- Bug Fix: RU09 - Epsilon mission - messed up dialogs after ammo research (Issue 55)
- Bug Fix: RU11 - Beta base attack mission - Russian soldiers die sometimes during scouting (Issue 56)
- Bug Fix: Bloody Valley - Tree (Issue 59)
- Bug Fix: Windowex parametr: Window resizing & FPS drops (Issue 60)
- Bug Fix: Non-Americans can use partial invisibility (Issue 63)
- Bug Fix: 11RU mission - bug? (Issue 67)
- Bug Fix: Missing/incorrect voice for Burlak's dialogue in RU14a (English) (Issue 69)
- Bug Fix: Joan Fergusson is available in RU15a when she should be dead (Issue 70)
- Bug Fix: Spelling - Czech version (Issue 74)
- Bug Fix: Ru_04 T. Gaidar (Issue 75)
- Bug Fix: Hacked vehicle can still be controlled if it was the active unit (Issue 77)
- Bug Fix: Inability to use non-default commands when player's side equals 0 (any) (Issue 78)
- Bug Fix: Formation move cursor is constantly blinking in editor + access violations + sticky ALT (Issue 79)
- Bug Fix: When GetTickCount returns negative number Range Check Error is tripped (Issue 84)
- Bug Fix: Gaining experience from repairing own damage
- Bug Fix: A vast majority of control exploits was fixed
New in Original War Patch 1.12.10.13 (May 27, 2014)
- Bug Fix: 21 Achievements were not achievable
New in Original War Patch 1.12.10.12 (May 27, 2014)
- Added: Language Pack Support
- Bug Fix: Am02 - Mikhail is rather aggressive (Issue 4)
- Bug Fix: Am07 - JMM dies but mission successful (Issue 5)
- Bug Fix: Bloody valley tree gives exp multiple times (Issue 11)
- Bug Fix: Polish "From the Future with Love" - %d and %t (Issue 19)
- Bug Fix: Cornell appearance Am10_cont (Issue 25)
- Bug Fix: AM15, Connie Traverse (Issue 29)
- Bug Fix: RU14 generic characters (Issue 31)
- Bug Fix: Am15 W. Gorky event (Issue 34)
- Bug Fix: Bug/Exploit. Chatting as others in the multiplayer lobby (Issue 35)
- Bug Fix: All soliders dont attack legion in 2nd attack 15am (Issue 37)
- Bug Fix: Crash at Start of AM15 under certain resolutions (Issue 39)
- Bug Fix: Ru02 - barracks (Issue 40)
- Bug Fix: AM11 Scout (Yamoko) (Issue 43)
- Bug Fix: Am15 "No loses" medal (Issue 44)
- Changed: Multiplayer Protocol Increased (Incompatible with previous versions)
New in Original War Patch 1.12.9 (Feb 15, 2014)
- Added: SAMERES parameter
- Changed: With resolutions above 1024 wide the face panel now scales
New in Original War Patch 1.12.8 (Feb 6, 2014)
- Added: WINDOWFULL parameter
- Added: Window option to launcher settings
- Bug Fix: Original War shuts down when a mission is lost
- Bug Fix: Range Check Errors removed
- Bug Fix: Spanish Translation would crash multiplayer
- Bug Fix: Launcher displays error when sent parameters
- Changed: When ran directly OW correctly sets the resolution
- Changed: Launcher no longer runs OW instantly when parameters are sent (Steam Only)
New in Original War Patch 1.12.4 (Dec 5, 2011)
- Bug Fix: Fixed negative control bonuses
- Bug Fix: Spectators fog of war no longer apears after a while
- Bug Fix: minor fix in hidden cameras code
- Fixed negative control bonuses. (e.g. remote radars having shorter range than other radars)
- See_Areas placed by PlaceSeeing are no longer affected by Update_HiddenCameras. (fixes spectator)
- A minor fix in hidden cameras code. (really minor fix)
New in Original War Patch 1.11.0 (Jul 26, 2011)
- Added: 24 People, Siberite Bomb, Siberite Detection and Cost of Information options to Party (Gothuk)
- Added: Russian video subtitle support added
- Added: New SAIL Command: GetUnitsNearUnit
- Added: New SAIL Varible: PauseMusic
- Added: English Subtitibles
- Added: Dedicated server can now be controled from inside the chatroom (Requires admin login)
- Added: Create Server dialog now allows you to set the games name
- Added: Arabians now have there own Interface scheme (Morphid)
- Added: SetPerfectExperience function to SAIL
- Added: MISSION_EXP_LIMITS can now be set through game.txt
- Added: McBenn's Ident Descriptions added
- Added: Latest Clanbase Support
- Added: More resolution options in the launcher
- Bug Fix: Improved broadcasting support (Radzio)
- Bug Fix: Polish Alien Base MultiDescs now have proper font (Radzio)
- Bug Fix: Multiplayer map fixes (SAIL - Radzio, maps - Radzio & Gothuk, MultiDescs - Gothuk & Radzio)
- Bug Fix: Owarfull.dll renamed to Owarfull.exe, this fixes systems which can't run DLL's as EXE's
- Bug Fix: Spectator related crash fixed. Spectators now take up a team slot
- Bug Fix: Multiplayer ingame chat is now logged in the ingame log window
- Bug Fix: Fatal value of MVR on certain maps with customres parameter fixed
- Bug Fix: AM05, AM08, AM10, RU06, RU09 fix (Radzio)
- Bug Fix: Multiple Exploits fixed
- Changed: Dedicated server interface improved.
- Changed: PakView Interface improved
- Changed: Grndsec Interface improved
- Changed: New Buildup Time (Radzio)