Original War Patch Changelog

What's new in Original War Patch 2.0.6.143

Jan 22, 2019
  • Added: Expand Weapons [Issue #481]
  • Added: AddToLog for Editor [Issue #476]
  • Added: Add Ability to use GMZ Extra Data for Muzzle Flashes [Issue #462]
  • Added: Make OW Read all OWPs in mod directory [Issue #464]
  • Added: Add Error Address to Index Out Of Bounds Errors [Issue #465]
  • Added: Add Custom Lasers [Issue #466]
  • Fixed: Access Violation at 005E003B in OwarOGL (2.0.6.132) [Issue #472]
  • Fixed: Division by zero EAddress: 0061BA56 (2.0.6.132) [Issue #473]
  • Fixed: Access Violation at 00625D61 in OwarOGL (2.0.6.132) [Issue #479]
  • Fixed: Access Violation at 00620E5E in OwarOGL (2.0.6.132) [Issue #480]
  • Fixed: Access Violation at 0059B435 in OwarOGL (2.0.6.132) [Issue #467]
  • Fixed: Fixed bug with Issue #464
  • Fixed: Access Violation at 006479E5 in OwarOGL (2.0.6.141) [Issue #487]
  • Improved: Modify CreateHuman so that invalid nation or sex for that class is automatically fixed [Issue #474]
  • Improved: Modify OW to send the 4 Settings in multiplayer while in the Game Room [Issue #478]

New in Original War Patch 2.0.5.12 (Jan 3, 2017)

  • Added: Editor now has the ability to export the vehicle image to the current mods interface area
  • Added: vehicles.txt - weapons can now use CARGO_SIZE and BASE_WEAPON
  • Added: Siberia and Rocky Pass multiplayer maps
  • Added: Wave Editor in the OW Editor will now generate the wi image
  • Added: "Simple" versions of Multiplayer Maps
  • Added: [MULTIPLAYER] - Add technology restrictions (Issue #259)
  • Added: Alternate Fullscreen mode for Direct Draw Renderer (Issue #298)
  • Added: Add GetMonth to SAIL (Issue #300)
  • Added: Add a UnitBury Event (Issue #301)
  • Added: Add GetHexHeight and GetHexType function's (Issue #315)
  • Added: English Fallback for Lang system (Issue #338)
  • Added: Make Depot/Warehouse distance moddable (Issue #341)
  • Added: Add isEditor constant to Sail (Issue #342)
  • Added: Add LoadPNGOverride (Issue #343)
  • Added: Add timer SAIL command (Issue #345)
  • Added: Weather System (Issue #347)
  • Bug Fix: Save games that used too many references will now load (Some mods saves were affected by this)
  • Bug Fix: Remove All Units button in Editor no longer causes crash
  • Bug Fix: OGL Renderer doesn't create Screenshots with F12
  • Bug Fix: RU13a / AM13a - Side hostility (Issue #219)
  • Bug Fix: RU13a - Constant attacks (Issue #220)
  • Bug Fix: AM15 - Camera centering during cutscene (Issue #224)
  • Bug Fix: [MP MAP FLAGS] - Character spawn (Issue #250)
  • Bug Fix: [INFO BOX] - Text colour incorrect (Issue #252)
  • Bug Fix: [MULTIPLAYER] - Add various climate conditions (Issue #260)
  • Bug Fix: [FOOTBALL] - Height map, terrain (Issue #278)
  • Bug Fix: Mission Report missing numbers (Issue #279)
  • Bug Fix: Ground Animations Path Error (Issue #281)
  • Bug Fix: Environments near edge of map cause access violation (Issue #283)
  • Bug Fix: Editor doesn't remove Base Path from GroundAnims (Issue #284)
  • Bug Fix: OW loads vanilla bin files if mod map doesn't have a bin file (Issue #285)
  • Bug Fix: Secondary objective can't be achieved when enemy destroys a depot in Ru12a (Issue #303)
  • Bug Fix: Legion soldiers hired in Am12 are available in later missions (Issue #306)
  • Bug Fix: Character died medal RU07 (Issue #307)
  • Bug Fix: Ru02 captured breastworks are removed (Issue #309)
  • Bug Fix: Ru06 - Captured American factory still produces vehicles (Issue #310)
  • Bug Fix: Czech/Polish characters can not be written in boxes (Issue #339)
  • Bug Fix: Game never used SAIL Bin files (Issue #340)
  • Bug Fix: Units pause when alot of units are moving (Issue #353)
  • Changed: Waves random number seed is now considered ASync
  • Changed: enablefpscounter can now be used as a parameter for ow_editorOGL.exe and ow_editorDD.exe
  • Changed: Fluent Animation is now forced on
  • Changed: Cargo bay info (Bottom left) now shows as 100/100
  • Changed: Remove Exp Limit for Skirmish Maps (Issue #344)
  • Changed: Make OW Ignore MultiDesc*.wri files which have no contents (Issue #348)
  • Improved: Workshop Synchronisation will now occur when you open the Mod Launcher (Also added more info to it).
  • Improved: Increase number of areas on map in editor (Issue #280)
  • Improved: Make OGL Renderer only update the OGL Texture when something has changed (Issue #351)
  • Improved: Make Scrolling of the main view independed of FPS and Game Speed (Issue #352)

New in Original War Patch 2.0.3.5 (Dec 2, 2015)

  • Added: Make it so mods can change Gallery parts and add new ones (Issue #116)
  • Added: Add ability to customize SAIL Syntax Highlighting (Issue #120)
  • Added: When creating new Unit re-use old slots (Issue #130)
  • Added: Error Log Tick (Issue #149)
  • Added: Steam Workshop Support (Issue #189)
  • Bug Fix: Am08 (Issue #6)
  • Bug Fix: problemy z intrem Ru (Issue #94)
  • Bug Fix: Am10_cont (Issue #100)
  • Bug Fix: Ru02 (Issue #103)
  • Bug Fix: Multiplayer maps (Issue #105)
  • Bug Fix: Alt tabbing ogl (Issue #106)
  • Bug Fix: OWOGL re-loads some textures before drawing each frame (Issue #113)
  • Bug Fix: GrndSec throws error about multiple OW's (Issue #115)
  • Bug Fix: Clicking on Minimap using OpenGL Renderer doesn't work (Issue #117)
  • Bug Fix: OW Editor Leaks memory when using Raise/Lower Hex (Issue #118)
  • Bug Fix: Contaminating scientist (Issue #122)
  • Bug Fix: Putting driver into sleep with soporific ammunition (Issue #126)
  • Bug Fix: Invalid Hint Types set in Custom Maps do not show correct image (OGL) (Issue #137)
  • Bug Fix: OW Editor allows users to create files with non-standard ASCII characters (Issue #145)
  • Bug Fix: Shift+Exit vehicle bug (Issue #159)
  • Bug Fix: Am13 (Issue #167)
  • Bug Fix: Am02 (Issue #168)
  • Bug Fix: Ru08 (Issue #177)
  • Bug Fix: Too many Anim Layers (Issue #190)
  • Bug Fix: Too many Lasers (Issue #191)
  • Bug Fix: Editor does not display GBI when first imported (Issue #193)
  • Bug Fix: Arabian Layout bug (Issue #194)
  • Bug Fix: Am06 - Fixed minor misspelling.
  • Bug Fix: Am15 - Laggy behaviour was reported
  • Bug Fix: Ru09 - Fixed minor dialogue error (dialogue string was misspelled)
  • Changed: Am05 (Issue #45)
  • Changed: Ru15a + Am15a (Issue #156)
  • Changed: Ru15a + Am15a (Issue #157)
  • Changed: Ru15a + Am15a (Issue #158)
  • Improved: Implement AVI Videos in OpenGL Renderer (Issue #92)
  • Improved: Points of Siberit detection and shipments on minimap (Issue #128)
  • Improved: Modify Server to Pause Game when a client requests more than 1 second worth of Ticks (Issue #151)
  • Improved: Make Randomize SAIL functions unusable in Multiplayer Maps (Issue #160)
  • Improved: Hide "Include"-section in SAIL editor (Issue #169)
  • Improved: Increase max environment objects from 1500 to 5000 (Issue #181)
  • Improved: Make reg_obj2 a dynamic array (Issue #182)

New in Original War Patch 2.0.1.1 (Mar 5, 2015)

  • Bug Fix: Editor does not extract files from patch.owp when creating a new mod (Issue 85)
  • Bug Fix: Invalid Colour Codes can crash OW (OGL) (Issue 88)
  • Bug Fix: HTTPHandler only sends information once and then never again (Issue 89)
  • Bug Fix: Invalid Hint Types set in Custom Maps do not show the fallback image (OGL) (Issue 90)
  • Bug Fix: Chance for some Interface Elements not to be initialized before they were drawn (OGL) (Issue 91)

New in Original War Patch 2.0.0.0 (Mar 5, 2015)

  • Added: OpenGL Renderer (98% Complete)
  • Added: Basic Zoom to Editor (Overlays do not zoom)
  • Added: When creating a new mod via the editor you can now make it extract files from the game
  • Added: Ability to scroll the SAIL Editor window with the mouse wheel
  • Added: Ability to view variables values at runtime by hovering over them (Except Local variables)
  • Added: CenterWindow parameter (Can also be set via eset.ini)
  • Bug Fix: Bloody valley - far away siberite detection (Issue 10)
  • Bug Fix: Controlling enemy's factories (Issue 13)
  • Bug Fix: Restoration of 15a Ru/Am (Issue 48)
  • Bug Fix: multiplayer almost always synchronisation lost (Issue 51)
  • Bug Fix: Non-Existant Steam Achievements causing Lag (Issue 52)
  • Bug Fix: Game longer than 999999 ticks crashes when commands are issued to units (Issue 53)
  • Bug Fix: Increased FPS in-game (Issue 54)
  • Bug Fix: RU09 - Epsilon mission - messed up dialogs after ammo research (Issue 55)
  • Bug Fix: RU11 - Beta base attack mission - Russian soldiers die sometimes during scouting (Issue 56)
  • Bug Fix: Bloody Valley - Tree (Issue 59)
  • Bug Fix: Windowex parametr: Window resizing & FPS drops (Issue 60)
  • Bug Fix: Non-Americans can use partial invisibility (Issue 63)
  • Bug Fix: 11RU mission - bug? (Issue 67)
  • Bug Fix: Missing/incorrect voice for Burlak's dialogue in RU14a (English) (Issue 69)
  • Bug Fix: Joan Fergusson is available in RU15a when she should be dead (Issue 70)
  • Bug Fix: Spelling - Czech version (Issue 74)
  • Bug Fix: Ru_04 T. Gaidar (Issue 75)
  • Bug Fix: Hacked vehicle can still be controlled if it was the active unit (Issue 77)
  • Bug Fix: Inability to use non-default commands when player's side equals 0 (any) (Issue 78)
  • Bug Fix: Formation move cursor is constantly blinking in editor + access violations + sticky ALT (Issue 79)
  • Bug Fix: When GetTickCount returns negative number Range Check Error is tripped (Issue 84)
  • Bug Fix: Gaining experience from repairing own damage
  • Bug Fix: A vast majority of control exploits was fixed

New in Original War Patch 1.12.10.13 (May 27, 2014)

  • Bug Fix: 21 Achievements were not achievable

New in Original War Patch 1.12.10.12 (May 27, 2014)

  • Added: Language Pack Support
  • Bug Fix: Am02 - Mikhail is rather aggressive (Issue 4)
  • Bug Fix: Am07 - JMM dies but mission successful (Issue 5)
  • Bug Fix: Bloody valley tree gives exp multiple times (Issue 11)
  • Bug Fix: Polish "From the Future with Love" - %d and %t (Issue 19)
  • Bug Fix: Cornell appearance Am10_cont (Issue 25)
  • Bug Fix: AM15, Connie Traverse (Issue 29)
  • Bug Fix: RU14 generic characters (Issue 31)
  • Bug Fix: Am15 W. Gorky event (Issue 34)
  • Bug Fix: Bug/Exploit. Chatting as others in the multiplayer lobby (Issue 35)
  • Bug Fix: All soliders dont attack legion in 2nd attack 15am (Issue 37)
  • Bug Fix: Crash at Start of AM15 under certain resolutions (Issue 39)
  • Bug Fix: Ru02 - barracks (Issue 40)
  • Bug Fix: AM11 Scout (Yamoko) (Issue 43)
  • Bug Fix: Am15 "No loses" medal (Issue 44)
  • Changed: Multiplayer Protocol Increased (Incompatible with previous versions)

New in Original War Patch 1.12.9 (Feb 15, 2014)

  • Added: SAMERES parameter
  • Changed: With resolutions above 1024 wide the face panel now scales

New in Original War Patch 1.12.8 (Feb 6, 2014)

  • Added: WINDOWFULL parameter
  • Added: Window option to launcher settings
  • Bug Fix: Original War shuts down when a mission is lost
  • Bug Fix: Range Check Errors removed
  • Bug Fix: Spanish Translation would crash multiplayer
  • Bug Fix: Launcher displays error when sent parameters
  • Changed: When ran directly OW correctly sets the resolution
  • Changed: Launcher no longer runs OW instantly when parameters are sent (Steam Only)

New in Original War Patch 1.12.4 (Dec 5, 2011)

  • Bug Fix: Fixed negative control bonuses
  • Bug Fix: Spectators fog of war no longer apears after a while
  • Bug Fix: minor fix in hidden cameras code
  • Fixed negative control bonuses. (e.g. remote radars having shorter range than other radars)
  • See_Areas placed by PlaceSeeing are no longer affected by Update_HiddenCameras. (fixes spectator)
  • A minor fix in hidden cameras code. (really minor fix)

New in Original War Patch 1.11.0 (Jul 26, 2011)

  • Added: 24 People, Siberite Bomb, Siberite Detection and Cost of Information options to Party (Gothuk)
  • Added: Russian video subtitle support added
  • Added: New SAIL Command: GetUnitsNearUnit
  • Added: New SAIL Varible: PauseMusic
  • Added: English Subtitibles
  • Added: Dedicated server can now be controled from inside the chatroom (Requires admin login)
  • Added: Create Server dialog now allows you to set the games name
  • Added: Arabians now have there own Interface scheme (Morphid)
  • Added: SetPerfectExperience function to SAIL
  • Added: MISSION_EXP_LIMITS can now be set through game.txt
  • Added: McBenn's Ident Descriptions added
  • Added: Latest Clanbase Support
  • Added: More resolution options in the launcher
  • Bug Fix: Improved broadcasting support (Radzio)
  • Bug Fix: Polish Alien Base MultiDescs now have proper font (Radzio)
  • Bug Fix: Multiplayer map fixes (SAIL - Radzio, maps - Radzio & Gothuk, MultiDescs - Gothuk & Radzio)
  • Bug Fix: Owarfull.dll renamed to Owarfull.exe, this fixes systems which can't run DLL's as EXE's
  • Bug Fix: Spectator related crash fixed. Spectators now take up a team slot
  • Bug Fix: Multiplayer ingame chat is now logged in the ingame log window
  • Bug Fix: Fatal value of MVR on certain maps with customres parameter fixed
  • Bug Fix: AM05, AM08, AM10, RU06, RU09 fix (Radzio)
  • Bug Fix: Multiple Exploits fixed
  • Changed: Dedicated server interface improved.
  • Changed: PakView Interface improved
  • Changed: Grndsec Interface improved
  • Changed: New Buildup Time (Radzio)