ONRAID Changelog

What's new in ONRAID 2.402

Apr 16, 2018
  • Announcement of the new hero: Medic
  • Armed with a ray gun, she incinerates enemies with scorching light противников and heals injured allies like a valkyrie. The presence of the Medic completely changes the situation on the battlefield, where the loser gets a chance to take revenge and wrest victory from the hands of the enemy. Using Medic’s support, you can build powerful attack compositions, capable of breaking even the most formidable defense.
  • Reward for getting into league for the first time
  • We’ve added one more opportunity to get a certificate for a legendary weapon or skin. To get them, you must advance to the top leagues. This award is one-time, and it’s granted immediately upon reaching a league!
  • Rewards for leagues:
  • Bronze - 1 raid box
  • Silver - 2 raid boxes
  • Gold - 3 raid boxes
  • High - legendary weapon certificate
  • Master - legendary skin certificate
  • Champion - 5 raid boxes
  • Balance changes
  • cooldown of Ion arrester (Khan, Dave) increased from 10s to 15s
  • cooldown of Protective barrier (Khazak) increased from 10s to 15s
  • cooldown of Predator visage (Khan) increased from 10s to 15s
  • reworked Barbed knuckles (Khan), damage increased from 32 to 35, base attack speed reduced from 1.5s to 1.2s
  • damage of Rocket volley (Solomon) increased from 60 to 70
  • area damage of Blast laser (Sigma) reduced from 70 to 60
  • cooldown of Pulverizer (Khazak) increased from 10s to 15s
  • Other changes
  • due to numerous complaints about the size of new maps, we’ve reworked most of them, reducing the area and removing some hindering obstacles
  • rating penalty is lowered when you lose against a higher-ranked team. Depending on the difference in rating, you now lose less points or don’t lose them at all
  • team balancing is improved, players’ rating now has greater weight during team arrangement
  • now in the interface, when entering the battle, bots and real players are marked differently