Nexuiz FULL GAME Changelog

What's new in Nexuiz FULL GAME 2.5.2

Oct 8, 2009
  • New gamemode: CTS (get from A to B). With map "CyberParcour01" by sev, and a nexrun map "Piece o' cake" by FruitieX
  • Aggressor and stormkeep retextured by FruitieX
  • Tutorial map by FruitieX
  • TraK4-mit and TraK5 texturepacks by TraK
  • New HUD by FruitieX and -z-
  • New Scoreboard style by terencehill
  • Weapon accuracy statistics by Dib (ALT key by default)
  • Rocket guidance by holding down the primary fire button (seeker removed)
  • Level Of Detail on all playermodels
  • Video settings only show the allowed resolutions reported by your OS
  • (not availible in AGL)
  • Motion blur and damage blur by Samual

New in Nexuiz FULL GAME 2.5.1 (May 18, 2009)

  • Memory leak fixed (important for dedicated servers)
  • Muzzle flash bug fixed
  • Six new music tracks by blkrbt
  • Better loading screen. That fixed "this app does not respond" error on Vista.
  • Better sounds by tenshihan
  • Fixed choppy mouse movement with a custom 'cl_maxfps' value
  • A few map fixes by terencehill
  • Waypoint cache: Makes bots load much faster (the cache is created from normal waypoints when loading a map with bots for the first time)