Nexuiz FULL GAME Changelog
What's new in Nexuiz FULL GAME 2.5.2
Oct 8, 2009- New gamemode: CTS (get from A to B). With map "CyberParcour01" by sev, and a nexrun map "Piece o' cake" by FruitieX
- Aggressor and stormkeep retextured by FruitieX
- Tutorial map by FruitieX
- TraK4-mit and TraK5 texturepacks by TraK
- New HUD by FruitieX and -z-
- New Scoreboard style by terencehill
- Weapon accuracy statistics by Dib (ALT key by default)
- Rocket guidance by holding down the primary fire button (seeker removed)
- Level Of Detail on all playermodels
- Video settings only show the allowed resolutions reported by your OS
- (not availible in AGL)
- Motion blur and damage blur by Samual
New in Nexuiz FULL GAME 2.5.1 (May 18, 2009)
- Memory leak fixed (important for dedicated servers)
- Muzzle flash bug fixed
- Six new music tracks by blkrbt
- Better loading screen. That fixed "this app does not respond" error on Vista.
- Better sounds by tenshihan
- Fixed choppy mouse movement with a custom 'cl_maxfps' value
- A few map fixes by terencehill
- Waypoint cache: Makes bots load much faster (the cache is created from normal waypoints when loading a map with bots for the first time)