Mighty Party Changelog

What's new in Mighty Party 22nd July 2019

Jul 23, 2019
  • The Hunt mode changes:
  • Starting now, the hunt for Prince Gleedy costs 800 gems, the hunt for Shadow Ocelot is 500 and Honey Dew is 300.
  • The the procedure for extra reward's receiving was revised: now you can get it right upon the completion of all the Hunt quests. You'll be able to begin the next Hunt for this Pet after 24 hrs since the start of the current one. If you complete all the quests for the current Hunt, you can begin another Hunt for another pet.
  • All the Hunt Quests connected to the Pit mode were deleted.
  • The «Saving Honey Dew» quest chain was revised. It will be available even after the purchasing of the pet offer.
  • Other changes:
  • Event chest hero/resources drop chance descriptions were added.
  • Fixed an error in the Free-folk Leader's second skill: now he gets Block from the allies with Immunity.
  • Fixed an error in the Freddy, Lord of Terror's second skill: now his doppelganger has the same ATK and HP as the original.
  • Fixed an error in the Scarecrow's second skill: now he deals damage to the enemies of Chaos ONLY.
  • Fixed an error in the Cenotaph's third skill: now it gives Divine Shield to a random ally (including allied Cenotaph).
  • Medal delivery error was fixed.

New in Mighty Party 4th July 2019 (Jul 11, 2019)

  • You were always interested in the afterlife. A local grave keeper promised to tell you something interesting about your deceased friend Corbeau if you come to the graveyard today.

New in Mighty Party 10th June 2019 (Jun 11, 2019)

  • Heroes!:
  • The new update is available!
  • New Changes in the Offers system:
  • After each League-Up (starting at League 14) a special «League Offers» menu will become available.
  • The price for the «Extra slots» offer was considerably reduced. Therefore, the number of items within were proportionally decreased as well.
  • Game Mode Changes:
  • Guild Shifts are now limited. If you change your Guild very frequently, you'll receive a penalty and you won't be able to participate in the Turf Wars and/or use Guild Bonuses.
  • At the Divine Arena game mode, the «Men Vs. Women» battle was modified. Moreover, a new battle level was added.
  • Visual Changes:
  • New Egyptian-style background in the PvP mode.
  • New attack animations for TNT, Crazy Demolitionist, Mr. Boom and Fireworker.
  • Other changes:
  • The 1st ability of Mi, Ten-Tailed Fox was changed: starting now, she deals damage equal to 50% percent of a random enemy's HP. This 50 percent will increase with each Level Up and each Reborn.
  • Fixed a bug with the Divine Shield in battles.
  • A new filter was added to the «Squad» menu. It will single out those heroes who are ready to be Reborn.
  • Incorrect display of Might after Hero Promotion was fixed.
  • Game performance is increased.
  • A bug with incorrect sorting of presents from friends was fixed.
  • Hero Attacks and Misses bug was fixed. From now on, these heroes won't get any damage from the spiked heroes and heroes with counter attacks.
  • Dream Whelpling and Emerald Dragon HP and ATK indicators were changed: it was decreased on the low leagues and was increased on the high ones.
  • Fixed an error with AI being incapable of using Og'Ord, Crusher's abilities.
  • Anti-cheat system improvements.
  • Chat errors were fixed.
  • Medal delivery error was fixed.

New in Mighty Party 6th May 2019 (May 10, 2019)

  • We have re-evaluated all in-game resources and it was decided to implement some rebalancing changes:
  • Gold:
  • 1) From now on, gold is available only in the Journey Shop (as well as in the main shop), though the offers now are even more advantageous to you than they were before.
  • 2) Quantity of gold in Daily Bonuses is now decreased.
  • 3) It was decided to decrease the HP level of golden statues at the first leagues in the [937600]Gold Mine mode. In the meantime, the total amount of gold you get is decreased.
  • 4) PvP chest rewards will provide more gold than before. The higher your League, the bigger the difference.
  • 5) There is no more Gold in the Dark Tower and Pit chests.
  • 6) Max amount of stocked gold is increased to 3 million.
  • Golden Dust:
  • 1) Gold Dust will be renamed to Soul Dust.
  • 2) From now on, Soulbind can be activated only by using Soul Dust. For that reason, Pal Points will no longer be used in the game. All the Pal Points will be converted into Soul Dust.
  • 3) Active VIP Soul Dust bonuses are decreased.
  • 4) From now on, Soul Dust is available only in the Dark Tower Shop, though the offers now are even more advantageous to you than they were before.
  • 5) PvP chest rewards provide you more Soul Dust than before.
  • 6) A chance to get a PvP chest with Soul Dust is now increased.
  • 7) Now you have a chance to receive Soul Dust in the Dark Tower chests.
  • Elixir:
  • 1) From now on, Elixir is available only in the Pit Shop (as well as in the main shop), though the offers now are even more advantageous to you than they were before.
  • 2) An elixir is included in the Pit chests.
  • Game Mode changes:
  • 1) From now on, you can read your adversary’s info during your PvP battle with him/her.
  • 2) Guild Masters and Guild Officers can pin their messages in the Guild chats.
  • 3) From now on, the Guild Master is relieved from his duties after 14 days away from the game. If the Guild Master remains inactive for 22 days, he will be automatically excluded from the Guild.
  • 4) A new feature of an instant win for players who reached League 24 was added in the Journey mode (if your boss’ difficulty level is «EASY»).
  • 5) From now on, in order to get into the Dark Tower mode you need to win 7 fights on all platforms.
  • 6) In the Raids mode, the reward for the destruction of castles is increased.
  • 7) The Guild will receive Influence after each event chapter completed by the Guild members.
  • Visual improvements:
  • 1) A new animation of chest drops.
  • 2) The EXP bar now displays the current quantity.
  • 3) Visual changes of the world rating: an indicator showing all the position changes in the world rating was added.
  • Other changes:
  • 1) An X10 Rookie Summon feature was added.
  • 2) In-game nicknames no longer consist of swear words.
  • 3) The amount of gems is now decreased in the «Heroic Line-Up» offers.
  • 4) The first ability of Mina Hellsing is fixed.
  • 5) The Turf Wars rewards display error was fixed. Rewards will be delivered for every cell captured.
  • 6) Daily Quests' refreshing error was fixed.

New in Mighty Party 28th February 2019 (Mar 1, 2019)

  • A correlation between Event Ranking and Chest's Items is corrected
  • The total amount of gold in the chests is increased
  • Friend's coins are not included in the chests anymore
  • Gold Dust is included in every chest in larger quantity
  • Other changes:
  • Adam's new skin (available from March, 1st)
  • Event Shop rewards are increased
  • Event Shop Bonus Chest is available after a bigger amount of purchases
  • VIP points independent of gems are added
  • Rewards for every single purchase of a disciple are now increased
  • Disciples won't receive a reward for their Teacher's purchases
  • A legendary hero is guaranteed for every special X10 summon
  • New special Divine Arena
  • The level-up description is fixed
  • Windsong's first skill is fixed

New in Mighty Party 31st January 2019 (Feb 1, 2019)

  • A new update is available!:
  • The Spring Festival is on the doorstep!:
  • We've prepared some new features to mark this holiday!
  • A theme-styled game window;
  • New BOSSES will appear in the Pit on February, the 4th;
  • A special holiday SUMMON will be available on February, the 5th. Don't miss your chance!
  • Since we've received many requests to revise the Pit, we've done what you had asked for!
  • Now the Pit will refresh once in a week.
  • Day 1. The first Boss is unlocked;
  • Day 2. The second Boss is unlocked;
  • . . .
  • Day 5. All the Bosses are unlocked.
  • Your victory rewards will be increased as well!
  • OTHER CHANGES:
  • Starter EXP is improved;
  • Visual bugs are fixed;
  • Character descriptions are fixed;
  • New changes in the rewards for the PvP season.

New in Mighty Party 17th January 2019 (Jan 18, 2019)

  • Heroes!:
  • The new "Event" is coming:
  • “Great Pangean Fire” (starts on January 18th at 10:00 (UTC)):
  • “It’s the darkest day in the history of the Pangea! More than 200 citizens died from the fire! But there’s no time to grieve now if we want to find the ones responsible for this. Rumors are that a fire mage Kagu-tsuchi may know something…”
  • Dev's Note: Be aware that all numbers are shown for the unpromoted versions of cards.
  • New monsters:
  • Legendary:
  • “Madam Agony” 15/8, ranged;
  • ✔️Transforms all wounded units (except buildings) into Madam Agony’s Crystals 0/16 with ability: “Start of turn: increases attack to Madam Agony”;
  • ✔️End of turn: deals 5 DMG to random enemy for each Madam Agony’s Crystals on the field;
  • ✔️Death: deals 5 DMG to enemy warlord for each Madam Agony’s Crystals on the field;
  • Epic:
  • “Flamy Helly” 10/4, ranged;
  • ✔️Summons 2 Flamy Helly Crystals 0/24 with ability: “End of turn: gives Mental Shield to Flamy Helly”;
  • ✔️Splash 4 DMG;
  • Rare:
  • "Igneous Girl" 7/4, ranged;
  • ✔️Gives Splash 2 DMG to all Chaos allies;
  • ✔️Death: deals 10 DMG to enemy warlord (available from level 6);
  • Rebalanced monsters:
  • Legendary:
  • “Tani Windrunner” 15/6, ranged;
  • ✔️Kill: kills random enemy except Nature;
  • ✔️Start of turn: heals herself to full HP;
  • ✔️Pierce 7 DMG;
  • “Hanzo Sama” 15/12, melee;
  • ✔️Gives counter attack to melee allies (including himself);
  • ✔️Canceled Mental Shield from any hero on battlefield: gets +5 ATK;
  • Epic:
  • “Windsong” 10/7, ranged;
  • ✔️Kill: deals 3 DMG to two random enemies;
  • ✔️Evasion;
  • “Ronin” 8/10, melee;
  • ✔️+4 HP for each Order ally (skill original value and improvement after level-up becomes higher);
  • ✔️+3 ATK for each Order ally (skill original value and improvement after level-up becomes higher);
  • Rare:
  • “Wood Elf” 7/4, ranged;
  • ✔️Kill: deals 4 DMG to random enemy;
  • ✔️Start of turn: heals herself to 4 HP (available from level 6);

New in Mighty Party 24th December 2018 (Dec 27, 2018)

  • The new Event is available:
  • "XMas in Dungeon"
  • Ho ho ho! Merry Christmas! Too bad you're gonna spend the next couple of weeks in The Winter Dungeon! But don't you worry, here's your present! Survive the next 3 days fighting for your life in here and you'll get a full pardon from His Highness King Winter. Oh, I so envy you! What a happy holiday awaits you!
  • Dev's Note: Be aware that all numbers are shown for the unpromoted versions of cards.
  • New monsters:
  • Legendary:
  • “Frost, The Snow Queen” 9/24, ranged;
  • Ally with Heal appears: freezes random enemy;
  • Enemy appears: cleanses negative effects of allies around herself;
  • Start of turn: gives +4 HP to ally warlord for each enemy;
  • Epic:
  • “Lady Snow” 11/7, ranged;
  • Start of turn: freezes enemies with full health;
  • End of turn: deals 3 DMG to frozen enemies;
  • Rare:
  • "Snow Maiden" 2/17, ranged;
  • Start of turn: freezes random enemy in line;
  • Pierce 4 DMG (available from level 6);
  • Rebalanced monsters:
  • Legendary:
  • “Evil ‘Santa’” 10/15, ranged;
  • Ally warlord attacked: gives +4 HP to Order allies (new skill);
  • “Iceberg” 7/29, melee;
  • End of turn: gets +3 ATK for each hero in line (new skill);
  • Block 6 (skill original value and improvement after level-up becomes higher);
  • Epic:
  • “Evil’s Helper” 8/11, ranged;
  • Ally’s Heal triggered: +3 ATK to himself (skill original value and improvement after level-up becomes higher);
  • “Ice Clod” 5/22, melee;
  • End of turn: freezes a random enemy except buildings (new skill);
  • Gets Block 3 for each hero in line (new skill);
  • Rare:
  • “Ding Viesel” 5/8, ranged;
  • Death: transforms random wounded enemy into Reward box 0/7 (new skill);
  • Attack: heals random ally for +5 HP (available from level 6);
  • “Piece Of Ice” 3/15, melee;
  • Block 3 (available from level 6);

New in Mighty Party 19th December 2018 (Dec 20, 2018)

  • The long-awaited holidays are finally here! These are the changes we’ve prepared for you in this last update of 2018:
  • December 20th - 24th – a special Summon gifts for players who reached League 20;
  • December 20th – Son of Woods’ new unique skin;
  • December 21st - 23rd and January 4th-6th – New Mini Events;
  • December 22th - 24th – Divine Arena update;
  • December 24th - 26th – New Pit bosses;
  • December 24th - January 3rd – Holiday Event;
  • Other changes:
  • A new button in Squad window: Collect the best squad;
  • More offers that depend on player's rank;
  • A New "Squad" filter showing heroes available to evolve;
  • Many visual improvements:
  • Skill's bugs fixed;
  • Summon's bugs fixed.

New in Mighty Party 14th December 2018 (Dec 14, 2018)

  • The new "Event" is coming:
  • "Island of the Dead" (starts on December 14th at 10:00 (UTC)):
  • «Hahaha, greetings, Demiurge! Don't you recognize me? Well, you will! Welcome to your personal hell! All the lives you've destroyed are waiting for you in here and there's nothing you can do to stop them from getting to you! Most of them were reborn as power vampires while others made a pact with the Devil himself. They are gonna get you. And if they don't, I'll make sure that you won't escape anywhere! Enjoy your time!»
  • Dev's Note: Be aware that all numbers are shown for the unpromoted versions of cards.
  • New monsters:
  • Legendary:
  • “Mr. Flap” 11/28, melee;
  • Immunity;
  • Attacked: sets attacking enemy health to 1 HP;
  • Ally death: deals 6 DMG to ranged enemies;
  • Epic:
  • “Demon The Ripper” 5/15, melee;
  • Death: sets 2 random enemies health to 1 HP;
  • End of turn: gets +4 ATK for each wounded;
  • Rare:
  • “Butcher” 3/12, melee;
  • Sets random enemy health to 1 HP;
  • Rebalanced monsters:
  • Legendary:
  • “Death” 14/10, melee;
  • 5 DMG to all units (skill improvement after level-up becomes higher);
  • Death: +7 ATK to all allies (new skill);
  • “Count Vlad” 6/20, melee;
  • Stat of turn: gives enemies 3 DMG and heals himself for the amount of damage inflicted (new skill);
  • Epic:
  • “Annoying Demon” 6/18, melee;
  • Death: 5 DMG to random enemy (new skill);
  • Ally’s Vampire triggered: deals 2 DMG to enemies in line (new skill);
  • “Blood Lord” 4/18, melee;
  • Attack: Vampire 4 HP (skill improvement after level-up becomes higher);

New in Mighty Party 29th November 2018 (Dec 3, 2018)

  • What's new:
  • New Christmas Interface;
  • New Level for Journey Mode;
  • List of Favorites is created in Squad Menu;
  • New Battle AI Helper: if the difficulty is too high for you, our AI will propose an optimum solution;
  • Starter's EXP is Improved;
  • Anti-Cheat System is Improved;
  • Interface Animations are Improved;
  • Other changes:
  • Raids Balance is сhanged: Opponents are selected depending on the League level obtained at the end of the season;
  • The "Immunity" ability is changed: now creatures with this ability initiate the abilities of other creatures;
  • Player's info and stats are now available in the upper left corner of the screen (the "i" button near your nickname);
  • The exact number of available. PvP chest slots is now displayed on the main screen and in the PvP.

New in Mighty Party 23.10.2018 (Oct 25, 2018)

  • Halloween is coming! The eve of this holiday will be special:
  • Halloween dark interface.
  • Other changes:
  • “Guilds War”: added elixir counter;
  • “The Pit”: bosses with regeneration were removed;
  • “Epic Quests”: bugs fixing;
  • “Anti-cheat” system improvements.

New in Mighty Party 08.10.2018 (Oct 10, 2018)

  • Meet the changes:
  • Rewards for victory in “Dark Tower” were decreased;
  • Rewards for victory in “Guilds War” were doubled;
  • Number of souls that could be received for victory in “Journey” decreased;
  • Number of souls in PvP chests and for new league chests were increased: a higher league gives better rewards;
  • Chances to get rare, mega rare and epic chests became higher, chances to get common ones were decreased;
  • Rewards for The End of the Season were increased considerably;
  • Lots’ changes in “Dark Tower” and “Journey” shops: chances to get a lot with epic cards were decreased, added new lot with elixir;
  • We also prepare some changes for “Raids” mode:
  • New rules were added (read more in mode description in the game);
  • Before the start of “Raids” player stand in line, the battle begins only when there are at least three players;
  • Rewards for the victory were increased;
  • Rewards progress bar became weekly;
  • "Raids" start every Thursday at 16:00 (UTC) and finish on Friday at 16:00 (UTC);
  • Added the possibility to speed up the troops that can be activated for elixir;
  • Balance of attack/defense was changed;
  • Button of attack boost was added on every enemy’s castle;
  • Added resources as a reward for enemy’s castle destroying;
  • Other changes:
  • Opponents in “Dark Tower” became easier;
  • Support window: added the topics of the messages;
  • Guild chat visual changes;
  • Added the “Pit” shop;
  • VIP: added the new bonus – possibility to refresh “Pit” shop (available from level 4), added the information about the doubled Daily Bonuses, visual changes;
  • Added Level 6 in Epic Quests;
  • New unique bundles with elixir and gems;
  • New chests slots, gems’ sales and additional bundles are available for players of lower leagues;
  • Gold Dust is available in the shops from League 25;
  • Added “Gallery” visual changes;
  • Added possibility to get all rewards from friends by one click;
  • Epic Quests: bugs fixing;
  • Amount of experience for getting a new rank was decreased starting from rank 601;

New in Mighty Party 05.04.2018 (Apr 17, 2018)

  • ✔ "Turf Wars" changes (Start working with the beginning of the next "Turf War", 9.04):
  • Reward for troops sending changed from Contribution to Gold;
  • All cells have Contribution as a reward;
  • Rewards for the common provincial cells were slightly decreased, rewards for the common central cells were increased;
  • Rewards for "Landmarks" in the center of the map were increased;
  • Dev's note: This is the first stage of big "Turf Wars" changes. Those changes increase the value of the central cells. We believe that efforts guilds make to conquer and hold the central cells should be rewarded more. At the same time the provincial cells, where guilds are spawned, are easy to capture and so should give fewer rewards comparing to the central ones.
  • VIP levels and bonuses were rebalanced. VIP was accordingly recounted for all players with any VIP level;
  • Cost of "Boost" for the high-level cards was increased;
  • Dev's note: At the current system level-up of the card from level 21 to level 22 gives bigger effect than her upgrade from level 1 to level 2. So the cost of "Boost" should be proportionate to received improvement.
  • Many fights on Divine Arena updated, added new confrontations;
  • Improved "bad drop protection". Situations, when there is a long-streak of common chests, will occur more rarely;
  • Select the particular amount of "Elixir" is much easier now with the new slider feature;
  • Added many new icons and flags for guild emblem;
  • Added many bosses in "Journey";
  • Fixed an issue where "Draggara's" second skill works incorrectly with Son of Woods spikes;
  • A typo in "Description" word on the Loading screen was fixed. You are welcome, Bloody9.