What's new in Megaman Unlimited 26.08.2015 Hotfix
Aug 27, 2015
- Hotfix added August 26th 2015 – Fixed issue causing Mega Man to not being able to shoot when switching between Mega Buster and Jet Missile while charging.
- Hotfix added August 26th 2015 – Minor background fixes in challenge and endless stages
New in Megaman Unlimited 1.3.1 (Jul 29, 2015)
- Hotfix added August 9th 2015 – Removed explosive platforms in stage 68 of Endless/Endurance Attacks – Minor Background fix
- Hotfix added July 28th 2015 – Large Life Energy and Weapon Energy now fill up 10 points instead of 8
- Z-Prototype can now be played in Endless Attack and Endless Boss Attack modes if you have cleared the game
- Endurance Attack mode has been added to the Special Menu and supports Z-Prototype as well
- Z-Prototype saves his own high-score for each mode
- Many Endless/Endurance Attack stages have been modified to tone down difficulty
- 8 new areas have been added to Endless Attack and Endurance modes
- A different boss song from another NES Capcom game will play while you fight Robot Masters if certain buttons are held during the stage start sequence
- Z-Prototype’s Z-Saber attack now has an appropriate sound effect
New in Megaman Unlimited 1.3.0 (May 15, 2015)
- Hotfix added May 15th 2015 – Automatically save game completion instead of requiring the player to save
- Added Z-Prototype as a playable character in the main game if the player has beaten the game on Original or Insta-Death
- Added Player Select menu after New Game is selected
- Potential fix for charge shot problem when getting hurt
- Title Screen changes if you have beaten Insta-Death Mode with Z-Prototype
- A few tweaks
- Bug fixes
New in Megaman Unlimited 1.2.2 (Mar 5, 2015)
- Added Challenge Mode to Special Menu
- Added Perfect Robot Masters battle challenges
- Added Omega Robot Masters battle challenges
- Added alternate CometWoman Stage music
- Added alternate RainbowMan Stage music
- Options Menu now features “Use Alternate BGM” option
- Options Menu now features “Use Short Cutscenes” option.
- Options Menu now features “Use Omega Weapons” option
- Fixed a bug causing Mega Man’s Jet Missile to display its target reticle even on enemies that were out of range of the homing missile
- Added sound effects and polish to Yo-yoMan
- Title Screen changes if you have beaten Insta-Death Mode since version 1.2.0.
- A few tweaks
- Bug fixes
New in Megaman Unlimited 1.2.1 (Aug 18, 2014)
- Added Charge Shot Mega Buster Type
- Switch the Charge Shot on/off when starting a new game or through the main menu (Buster Select)
- WhirlpoolMan has a new attack (To increase difficulty)
- JetMan particle effects
- TrinitroMan particle effects
- Default keyboard controls have been changed
- Bug fixes
New in Megaman Unlimited 1.2.0 (Aug 2, 2014)
- Added Special menu to Main menu
- Added Endless Attack mode (Accessible from Special Menu)
- Added Endless Boss Attack mode (Accessible from Special Menu)
- Added WhirlpoolMan Stage and new enemies (Accessible from Special Menu)
- Added Water Cannon special weapon (Available across the game once WhirpoolMan Stage is completed)
- Endless scores and WhirpoolMan Stage completion is automatically saved
- Can now watch credits from Special menu
- Option.xopts file now has an option to change the song that plays in Wily Stage 1
- Various bug fixes and game tweaks based on testing and feedback
New in Megaman Unlimited 1.1.0 (Aug 5, 2013)
- Added Easy and Insta-Kill modes
- Misc level modifications based on feedback
- Added checkpoints before Castle bosses in all difficulty
- Any button can now skip cutscenes
- Added possibility to exit from completed stage
- Fixed gamepads relying on the ‘hat’ for DPad (Xbox360, others)
- Fixed glitch allowing megaman to zip through walls using certain platforms (Glue, others)
- Fixed JetMan staying stuck in the ground occasionally
- Fixed issue when pausing during a sceen transition
- Allow the player to save after completing the game
New in Megaman Unlimited 1.0.2 (Jul 19, 2013)
- Fixed a bug where some users would not be able to see the game but could still hear the sounds
- Fixed a problem preventing MegaMan from jumping after using CometDash
- Potential fix for double KO glitch (dying at the same time as a boss)
New in Megaman Unlimited 1.0.1 (Jul 19, 2013)
- Fixed a crash when going into the E-Tank section from the pause menu