New in Magic Nations Online Client Update 13 (Oct 30, 2018)
- The following changes have been implemented:
- Fixed a bug in a Support Message Dialog Box preventing users from using the Enter button start a new line
- Changed how player stats are displayed, now battles WON/LOST and percentage ratio to better visualize your account
- Fixed in which order cards are shuffled
- Fixed a bug in which an Amazon card protecting nearby cards wouldn't receive any damage while being asleep at the same time
- Cards which are asleep will automatically awaken when set on fire
- Cards set on fire can't be put to sleep
- Damage infliction adjusted to correctly display damage points
- When a constructor card is defeated the remaining traps are still armed
- When starting a brand new game starter decks are pre-filled, this means that less experienced players will have more cards to start with
- Fixed a bug which prevented players from maximizing their cards damage points when building a new deck
- Game developers have a separate avatar, this way players can easily spot us and beat us at our own game
- First-time players receive a single VIP package which lasts three days
- Fixed a bug which would show a player advancing to a new level where it wasn't the case
- Added "ME" shortcut in the leaderboards which will immediately take a player to their stats row as long as they are within top 100 players
- Changed how the marketplace is accessed to prevent players from creating dummy accounts for the purpose of artificially creating currency on their main accounts, now a player must reach a level 10 in order to be able to use the marketplace
- We'd like to thank all of the players who contacted us pointing out bugs, errors, and mistakes. We're committed to constantly improving Magic Nations and we couldn't do it without your involvement!