Kong Free Full Game Changelog

What's new in Kong Free Full Game 1.1.0

Apr 12, 2014
  • Gameplay changes:
  • Shock rifle and rocket launcher projectiles now take on 75% of the player's speed when firing
  • Helmet falls off if a large amount of damage is done in one go
  • Torch used for lighting the banana cocktail is gone, now lit by the cigar
  • Added coco flash weapon
  • Picking up a second machine gun adds its ammo to the current clip rather than spare clip
  • Amount of ammo in initial weapon pickup has been reduced for all weapons
  • Player names are only displayed when the cursor is over their head
  • Weapons are no longer automatically dropped when running out of ammo
  • New features:
  • Support for multiple themes, all block names have been renamed as a consequence of this
  • Added new jungle theme
  • Replaced light mapping method with a GPU accelerated version (should be faster)
  • Added support for dynamic shadows
  • Replaced GUI with a new version built using libRocket
  • Minimap preview is shown in load map dialog along with additional information
  • Player takes puffs on his cigar randomly while holding the banana cocktail
  • Added chat icon above players heads
  • Added option to choose sound output mode
  • Added new death animations
  • Players get gibbed with explosions
  • Added option to turn off blood
  • Five different bot skill levels introduced
  • Added some more imaginative bot names
  • Added block and triangle count to map editor
  • Sound:
  • Replaced all sounds
  • Added music to splash screen
  • Different sound played based on what surface the player lands on
  • Maps:
  • New maps: ctf-happyvision, dm-openfire, dm-stadium and ctf-core
  • Some maps re-organised and deleted
  • Bug fixes:
  • Client join team messages not being displayed
  • Bug when trying to connect to two different servers in a row
  • Various optimisations and improvements to KongServer
  • Fixed bug where it was impossible to rebind weapon switch keys
  • Player now rotates to fly back away from the direction of damage
  • Katana blade is now hidden when holstered
  • Team Death Match scoring changed so that score remains constant when players leave/change teams
  • Fixed bug where you can't create a server while attempted to join another server