Jumpolympics 2 Changelog

What's new in Jumpolympics 2 2.0

Mar 22, 2014
  • Fixed levels with blocks that are hard to jump
  • Fixed Boss 1 wall block heights
  • Changed Boss 3 blocks to make it easier!
  • Game now runs faster (More ram usage, less cpu usage)
  • New audio engine
  • Changed help menu
  • New game engine (Using Game Maker Studio with Directx 9 acceleration)
  • You can now install the game or run as a standalone executable
  • Buttons now change when you put the mouse over it
  • Fixed Boss 1 only following player 1
  • Removed bombs from World 1 stages (More beginner friendly)
  • Spawners have been improved
  • Fixed Boss 1 depth (The boss under the walls instead of in front)
  • Fixed bullets going through ancient statues (On last upgrades)
  • Once you lose all your lives, you must restart the game! (Highscore feature was removed)
  • Fixed players being able to jump in front of score controllers
  • Tweaked lots of code
  • Fixed boss stage error
  • Fixed arrows going through statues
  • Fixed spawning areas for boss stages
  • Fixed boss 3 getting stuck on walls
  • New Backgrounds!!! (Big thanks to pukahuna)
  • Mini Health Bar has been improved
  • Change shootable boulders into broken walls (You can still shoot them!)
  • Chests are harder to find and no longer appear in boss levels
  • Added extra hearts for boss 3 stage
  • Fixed world 2 block placement
  • Increased maximum allowed bombs (You can place up to 3 bombs)
  • Added a delay when placing bombs
  • Fixed overlapping audio
  • Fixed enemies getting stuck on walls
  • Removed collision messages when collide with enemies
  • Increased size of statue king boss and skeleton king
  • Fixed bosses getting stuck
  • Removed main menu message
  • Adjusted ai for all bosses
  • Changed regeneration rate for all bosses
  • Made final bosses easier
  • Music quality has been improved
  • Added GS Studios copyright
  • New Jumpolympics title
  • Updated info page
  • Changed fireball movement and directional sprite
  • Decreased wait time for dynamite
  • Added animation for bombs and dynamite
  • Changed sound fx
  • Added new sound for bow and lava ambient noise
  • Reduced game size (Installer and portable)
  • Reduced appearance of diamonds and moved location of hearts in boss levels
  • Fixed fall to death after getting last artifact
  • Game window size has increased to 1024 by 640 pixels
  • Adjusted points for coins, diamonds and chests
  • Artifacts no longer add points

New in Jumpolympics 2 1.6 (Oct 2, 2013)

  • Fixed viewing on multiplayer castle levels! (When either players die, both will be
  • teleported to the start)
  • Moved final mulitplayer powerup on Boss 4 and Boss 1 battle
  • Tweaked up some code
  • Fixed player one bullets going through multiplayer bosses
  • Changed regeneration rate of final boss
  • Fixed multiplayer boss 2 only following player 1
  • Adjusted difficulty of Boss 3 and Boss 4
  • Adjusted maximum spawn amount of statues
  • Removed GS Studios screen
  • Fixed lives not returning to default after you change from single player to
  • multiplayer
  • Fixed Explorer 2 not being able to restore lives
  • Fixed spikes not teleporting other player to the start
  • Added new enemy healthbars

New in Jumpolympics 2 1.5 (Jul 4, 2013)

  • Removed additional loading screens!
  • Fixed jumping on lava bug
  • Updated loading splash screen (Added Version Number and 'Loading...')
  • Updated GS Studios screen (Higher resolution)
  • Added Home Button (Allows you access the main menu and to pause and continue the
  • game!)
  • Added info page
  • Changed player controls for better singleplayer/multiplayer experience (Player 1 now uses WASD, Player 2 now uses arrow keys and numpad)
  • Moving bombs can be shot to kill the final boss!
  • Increased second final boss difficulty (Now drops bombs)
  • Bombs are now have a thrown effect on boss battles!
  • Bomb making other player teleport back bug
  • Fixed bomb not disappearing after explosion
  • Upgrades no longer restore health
  • Moving through stages no longer restores health
  • Fixed boss 2 going through walls
  • Fixed boss 3 and boss 4 not moving when both players are underneath a wall
  • Limits added to skeleton and statue spawners
  • Tweaked spawning rate of spawners
  • Added blood animation when boss 2 and final bosses are shot
  • Proper arrow sprite for arrows!
  • Bullets look like real bullets (WOW!)
  • New view engine for multiplayer final castle stages (Different from built in
  • version, allows view to follow both players. You can see outside of the stage
  • though...)
  • Fixed instant death after player 1 falls into lava (Multiplayer)
  • Added boulder attack animation (Spinning animation, inspired by Year 3000 (also
  • made by GS Studios)

New in Jumpolympics 2 1.4.1 (Jan 24, 2013)

  • Extended time for sprite pausing
  • Fixed a few major bugs
  • Added startup screen (Made by GS Studios)
  • Fixed overlapped walls
  • Fixed sprite origin bugs
  • Fixed collision bug when spikes are not raised
  • Fixed other collision bugs
  • Changed game icon
  • Added "Jumpolympics 2" caption
  • Added new score display
  • Removed lives captions from all stages
  • Fixed boss health caption bug
  • Fixed first final boss background colour
  • Made life explorer head smaller
  • Final Bosses harder (Regen rate is higher)
  • Added collision animation when you collide with chest (Slowly dissappears)
  • Old man boss death explosion is easier to see
  • Added animation to powerups
  • Decreased pistol reload time and increased bullet speed!
  • Renamed gun object to pistol
  • Added 1 up animation when explorer collision
  • Changed Explorer bow bullet to arrow
  • Fixed dynamite teleporting when pressing 'b' rapidly
  • Fixed final multiplayer explorer bomb bugs
  • Dynamite now explodes in lava!
  • Fixed sound not playing when dynamite explodes
  • Fixed multiple bomb explosion bug and multiplayer death bug
  • Fixed skeletons getting stuck in walls

New in Jumpolympics 2 1.4 (Dec 4, 2012)

  • New multiplayer select room and loading screen
  • Fixed many bugs
  • When you collide with a boss, you won't die straight away! (This applies to multiplayer too!)
  • Fixed boulders in multiplayer stage 4
  • Fixed button bugs
  • Fixed death bugs
  • Fixed door bugs
  • Fixed missing death sounds (Boulder, Fire Ball, Bomb)
  • Slightly improved background (Better resolution)
  • Updated Lives Counter (More Accurate)
  • Fixed missing lives counter
  • Added lives counter on multiplayer
  • Readded lava death message for multiplayer
  • Improved live counter image (Better resolution, hat is not cut off anymore)
  • Fixed issues with boulders
  • Now multiplayer bosses will follow the closest player!
  • Changed heart position in Boss 2 room
  • Added Multiplayer World 3, World 4 and World 5!
  • Added multiplayer Boss 2, Boss 3, Boss 4 and final boss!
  • Fixed multiplayer boss bugs
  • Level select button fonts are fixed!
  • You can explode bombs by using dynamite
  • Fixed multiplayer bug when you get an power-up using player 1 but doesn't change player 2 into next upgrade
  • Tweaked multiplayer boss difficulties
  • Finished Multiplayer! (FINALLY!)
  • Fixed multiplayer boss bug when you kill the boss but player 2 can't enter the door
  • Fixed bosses not taking multiplayer bullet damage
  • Lives counter added to scrolling stages(Castle stages)!
  • Fixed view scrolling bugs
  • Fixed main menu music on multiplayer stages
  • Fixed multiplayer lives not being fully restored
  • Added some skeletons to stages
  • Fixed multiplayer bullet bugs
  • Fixed multiplayer upgrade bug
  • Fixed multiplayer bomb and dynamite bugs
  • You now can't shoot through walls! (Found it too easy to kill bosses)
  • Adjusted artifact points
  • Fixed player sprites
  • After not pressing the keyboard for a few seconds, the player will stop its animation!

New in Jumpolympics 2 1.3.1 (Nov 14, 2012)

  • New added sounds (Old man laughs , Boulder collision, Fire ball collision)
  • Fixed many bugs
  • Got rid of annoying boulder message
  • Changed credits music
  • Fixed sound bugs
  • Added more bombs on stages
  • Now if you don't get the power-up, you won't be able to go to the next room!
  • Fixed instant death when normal explorer collides with a bomb
  • When you lose all of your lives, you will also lose your score!
  • Fixed multi-explosions when you collide with a bomb
  • Fixed health bar regen issue (when you kill the boss, the health bar keeps
  • regenerating)
  • Fixed Boss 3 difficulty
  • Fixed dynamite explosion delay time
  • Added statue spawner in Boss 4
  • Fixed Boss 4 difficulty
  • Fixed some multiplayer boss 1 bugs
  • Added multiplayer World 2!
  • First final boss is now a bit harder to kill
  • Adjusted diamond points
  • Fixed Explorer bomb shooting speed
  • Added statue death animation