What's new in Jumpolympics 2 2.0
Mar 22, 2014
- Fixed levels with blocks that are hard to jump
- Fixed Boss 1 wall block heights
- Changed Boss 3 blocks to make it easier!
- Game now runs faster (More ram usage, less cpu usage)
- New audio engine
- Changed help menu
- New game engine (Using Game Maker Studio with Directx 9 acceleration)
- You can now install the game or run as a standalone executable
- Buttons now change when you put the mouse over it
- Fixed Boss 1 only following player 1
- Removed bombs from World 1 stages (More beginner friendly)
- Spawners have been improved
- Fixed Boss 1 depth (The boss under the walls instead of in front)
- Fixed bullets going through ancient statues (On last upgrades)
- Once you lose all your lives, you must restart the game! (Highscore feature was removed)
- Fixed players being able to jump in front of score controllers
- Tweaked lots of code
- Fixed boss stage error
- Fixed arrows going through statues
- Fixed spawning areas for boss stages
- Fixed boss 3 getting stuck on walls
- New Backgrounds!!! (Big thanks to pukahuna)
- Mini Health Bar has been improved
- Change shootable boulders into broken walls (You can still shoot them!)
- Chests are harder to find and no longer appear in boss levels
- Added extra hearts for boss 3 stage
- Fixed world 2 block placement
- Increased maximum allowed bombs (You can place up to 3 bombs)
- Added a delay when placing bombs
- Fixed overlapping audio
- Fixed enemies getting stuck on walls
- Removed collision messages when collide with enemies
- Increased size of statue king boss and skeleton king
- Fixed bosses getting stuck
- Removed main menu message
- Adjusted ai for all bosses
- Changed regeneration rate for all bosses
- Made final bosses easier
- Music quality has been improved
- Added GS Studios copyright
- New Jumpolympics title
- Updated info page
- Changed fireball movement and directional sprite
- Decreased wait time for dynamite
- Added animation for bombs and dynamite
- Changed sound fx
- Added new sound for bow and lava ambient noise
- Reduced game size (Installer and portable)
- Reduced appearance of diamonds and moved location of hearts in boss levels
- Fixed fall to death after getting last artifact
- Game window size has increased to 1024 by 640 pixels
- Adjusted points for coins, diamonds and chests
- Artifacts no longer add points
New in Jumpolympics 2 1.6 (Oct 2, 2013)
- Fixed viewing on multiplayer castle levels! (When either players die, both will be
- teleported to the start)
- Moved final mulitplayer powerup on Boss 4 and Boss 1 battle
- Tweaked up some code
- Fixed player one bullets going through multiplayer bosses
- Changed regeneration rate of final boss
- Fixed multiplayer boss 2 only following player 1
- Adjusted difficulty of Boss 3 and Boss 4
- Adjusted maximum spawn amount of statues
- Removed GS Studios screen
- Fixed lives not returning to default after you change from single player to
- multiplayer
- Fixed Explorer 2 not being able to restore lives
- Fixed spikes not teleporting other player to the start
- Added new enemy healthbars
New in Jumpolympics 2 1.5 (Jul 4, 2013)
- Removed additional loading screens!
- Fixed jumping on lava bug
- Updated loading splash screen (Added Version Number and 'Loading...')
- Updated GS Studios screen (Higher resolution)
- Added Home Button (Allows you access the main menu and to pause and continue the
- game!)
- Added info page
- Changed player controls for better singleplayer/multiplayer experience (Player 1 now uses WASD, Player 2 now uses arrow keys and numpad)
- Moving bombs can be shot to kill the final boss!
- Increased second final boss difficulty (Now drops bombs)
- Bombs are now have a thrown effect on boss battles!
- Bomb making other player teleport back bug
- Fixed bomb not disappearing after explosion
- Upgrades no longer restore health
- Moving through stages no longer restores health
- Fixed boss 2 going through walls
- Fixed boss 3 and boss 4 not moving when both players are underneath a wall
- Limits added to skeleton and statue spawners
- Tweaked spawning rate of spawners
- Added blood animation when boss 2 and final bosses are shot
- Proper arrow sprite for arrows!
- Bullets look like real bullets (WOW!)
- New view engine for multiplayer final castle stages (Different from built in
- version, allows view to follow both players. You can see outside of the stage
- though...)
- Fixed instant death after player 1 falls into lava (Multiplayer)
- Added boulder attack animation (Spinning animation, inspired by Year 3000 (also
- made by GS Studios)
New in Jumpolympics 2 1.4.1 (Jan 24, 2013)
- Extended time for sprite pausing
- Fixed a few major bugs
- Added startup screen (Made by GS Studios)
- Fixed overlapped walls
- Fixed sprite origin bugs
- Fixed collision bug when spikes are not raised
- Fixed other collision bugs
- Changed game icon
- Added "Jumpolympics 2" caption
- Added new score display
- Removed lives captions from all stages
- Fixed boss health caption bug
- Fixed first final boss background colour
- Made life explorer head smaller
- Final Bosses harder (Regen rate is higher)
- Added collision animation when you collide with chest (Slowly dissappears)
- Old man boss death explosion is easier to see
- Added animation to powerups
- Decreased pistol reload time and increased bullet speed!
- Renamed gun object to pistol
- Added 1 up animation when explorer collision
- Changed Explorer bow bullet to arrow
- Fixed dynamite teleporting when pressing 'b' rapidly
- Fixed final multiplayer explorer bomb bugs
- Dynamite now explodes in lava!
- Fixed sound not playing when dynamite explodes
- Fixed multiple bomb explosion bug and multiplayer death bug
- Fixed skeletons getting stuck in walls
New in Jumpolympics 2 1.4 (Dec 4, 2012)
- New multiplayer select room and loading screen
- Fixed many bugs
- When you collide with a boss, you won't die straight away! (This applies to multiplayer too!)
- Fixed boulders in multiplayer stage 4
- Fixed button bugs
- Fixed death bugs
- Fixed door bugs
- Fixed missing death sounds (Boulder, Fire Ball, Bomb)
- Slightly improved background (Better resolution)
- Updated Lives Counter (More Accurate)
- Fixed missing lives counter
- Added lives counter on multiplayer
- Readded lava death message for multiplayer
- Improved live counter image (Better resolution, hat is not cut off anymore)
- Fixed issues with boulders
- Now multiplayer bosses will follow the closest player!
- Changed heart position in Boss 2 room
- Added Multiplayer World 3, World 4 and World 5!
- Added multiplayer Boss 2, Boss 3, Boss 4 and final boss!
- Fixed multiplayer boss bugs
- Level select button fonts are fixed!
- You can explode bombs by using dynamite
- Fixed multiplayer bug when you get an power-up using player 1 but doesn't change player 2 into next upgrade
- Tweaked multiplayer boss difficulties
- Finished Multiplayer! (FINALLY!)
- Fixed multiplayer boss bug when you kill the boss but player 2 can't enter the door
- Fixed bosses not taking multiplayer bullet damage
- Lives counter added to scrolling stages(Castle stages)!
- Fixed view scrolling bugs
- Fixed main menu music on multiplayer stages
- Fixed multiplayer lives not being fully restored
- Added some skeletons to stages
- Fixed multiplayer bullet bugs
- Fixed multiplayer upgrade bug
- Fixed multiplayer bomb and dynamite bugs
- You now can't shoot through walls! (Found it too easy to kill bosses)
- Adjusted artifact points
- Fixed player sprites
- After not pressing the keyboard for a few seconds, the player will stop its animation!
New in Jumpolympics 2 1.3.1 (Nov 14, 2012)
- New added sounds (Old man laughs , Boulder collision, Fire ball collision)
- Fixed many bugs
- Got rid of annoying boulder message
- Changed credits music
- Fixed sound bugs
- Added more bombs on stages
- Now if you don't get the power-up, you won't be able to go to the next room!
- Fixed instant death when normal explorer collides with a bomb
- When you lose all of your lives, you will also lose your score!
- Fixed multi-explosions when you collide with a bomb
- Fixed health bar regen issue (when you kill the boss, the health bar keeps
- regenerating)
- Fixed Boss 3 difficulty
- Fixed dynamite explosion delay time
- Added statue spawner in Boss 4
- Fixed Boss 4 difficulty
- Fixed some multiplayer boss 1 bugs
- Added multiplayer World 2!
- First final boss is now a bit harder to kill
- Adjusted diamond points
- Fixed Explorer bomb shooting speed
- Added statue death animation