JSettlers2 Changelog
What's new in JSettlers2 1.1.19
Dec 2, 2014- New game option for house rule: Roll no 7s until a city is built
- Trading port/harbor graphics updated
- Reset board during initial placement: Pick randomly-selected robots, instead of keeping same robots
- Check client password when "New game" is clicked, not later after filling out game options
- For servers using an optional user database, new config options about creating or requiring accounts
- See VERSIONS.txt for more details and other minor changes
New in JSettlers2 1.1.18 (Sep 14, 2013)
- Reset board: Keep player chat text; Confirm before restarting after end of a practice game
- Chat text field: Word-wrap long lines
- Don't limit the number of simultaneous practice games
- 6-player board: Focus cursor on input field when the chat window expands; scroll chat/game text to bottom when it shrinks
- If saving completed games to db, save if any human players, even if some have left/rejoined
- Bugfix: Client creating a game on a server newer than itself might show a second New Game Options window
- In-game "Game Options" button: If an info window's already visible, show it instead of making another one
- Server --help message: Sort game option keynames alphabetically
- If new game options require a certain version, don't warn unless the required version is newer than 1.1.13 (released November 2011).
New in JSettlers2 1.1.14 (Oct 2, 2012)
- Game can require more than 10 Victory Points to win
- Discard dialog has "Clear" button
- Bugfix: Don't force-end bot turn if waiting for human discard
- Show 'Server is ready' message at end of initialization
- At server shutdown, try to disconnect from database (helpful for sqlite)
- Debug commands are off by default, except practice games; you can enable them with:
- Djsettlers.allow.debug=Y
- Setup: Split out sql from README, add indexes (from Chad McHenry)