JSettlers2 Changelog

What's new in JSettlers2 1.1.19

Dec 2, 2014
  • New game option for house rule: Roll no 7s until a city is built
  • Trading port/harbor graphics updated
  • Reset board during initial placement: Pick randomly-selected robots, instead of keeping same robots
  • Check client password when "New game" is clicked, not later after filling out game options
  • For servers using an optional user database, new config options about creating or requiring accounts
  • See VERSIONS.txt for more details and other minor changes

New in JSettlers2 1.1.18 (Sep 14, 2013)

  • Reset board: Keep player chat text; Confirm before restarting after end of a practice game
  • Chat text field: Word-wrap long lines
  • Don't limit the number of simultaneous practice games
  • 6-player board: Focus cursor on input field when the chat window expands; scroll chat/game text to bottom when it shrinks
  • If saving completed games to db, save if any human players, even if some have left/rejoined
  • Bugfix: Client creating a game on a server newer than itself might show a second New Game Options window
  • In-game "Game Options" button: If an info window's already visible, show it instead of making another one
  • Server --help message: Sort game option keynames alphabetically
  • If new game options require a certain version, don't warn unless the required version is newer than 1.1.13 (released November 2011).

New in JSettlers2 1.1.14 (Oct 2, 2012)

  • Game can require more than 10 Victory Points to win
  • Discard dialog has "Clear" button
  • Bugfix: Don't force-end bot turn if waiting for human discard
  • Show 'Server is ready' message at end of initialization
  • At server shutdown, try to disconnect from database (helpful for sqlite)
  • Debug commands are off by default, except practice games; you can enable them with:
  • Djsettlers.allow.debug=Y
  • Setup: Split out sql from README, add indexes (from Chad McHenry)