IUBES Demo Changelog

What's new in IUBES Demo 1.15

Nov 6, 2014
  • Fine tuning update: and everything is better!
  • lot of AI improvements, server update, security update, battle & selfie modes update, lot of small fixes...

New in IUBES Demo 1.14 (Nov 6, 2014)

  • New speed ratios: MAX 25x (because a/ playing faster wasn't an effective way and b/ for future updates)
  • Population cap expanded: 300 (250+50 ghosts)
  • AI: soldiers don't need to return to their barrack after their armory upgrade
  • AI: villagers defend much better their land (arround the wood totem, aka "anti tower hack")
  • AI: if there isn't any mill close enough, farmers won't carry their food
  • Audio: gameover soundtrack fixed + SFX volume lowered accordingly to game speed
  • Menu: "continue" button after epic battle (like selfie mode)
  • Menu: new help screen for beginners

New in IUBES Demo 1.12 (Nov 6, 2014)

  • Major update: new game mode
  • Selfie mode: originally designed as a test purpose mode, it proved to be a really fun feature. Have fun!
  • Trial version available for battle & selfie modes
  • 3 new map styles added
  • The complete no-SFX bug now fixed [?]
  • Menus have been reordered
  • Automatic version regression on failed update
  • Enhanced FSAA detection (old hardware)
  • Enhanced Video card detection (multi gpu)
  • And some minor bugs fixes

New in IUBES Demo 1.11 (Nov 6, 2014)

  • Official release.
  • Ingame sound effects.
  • Camera "fly mode" isn't available anymore.
  • Updater fixed.
  • New installer.
  • All previous updates gathered in one.

New in IUBES Demo 1.0.10 Beta (Nov 6, 2014)

  • Food usage: gain and loss are now displayed on buildings.
  • Selector displays resources needs in percentage for each building (more useful this way).
  • Selector displays total number of blocks for each building.
  • Bug fix: in some cases, towers could stay empty. Not anymore.
  • You can use farms without any Granary or Mill. But it'll provide less food. This will help very new players.
  • Help feature: even if your population is low, some iubes will be made available for your new constructions.
  • New updater. Better for very low internet connexions.

New in IUBES Demo 1.0.9 Beta (Nov 6, 2014)

  • Big buildings need less space: it's now more intruitive to select positions.
  • Refined solo modes. Computer AI is a little easier.
  • Global ranking has been enabled.
  • A couple of popup tips have been added.
  • New description popup on the building menu.
  • Vertical sync enabled by default.
  • When too "many constructions" is reached, the drop mode switches off automatically.
  • "About" menu becomes "Help" menu. Game introduction text added.

New in IUBES Demo 1.0.8 Beta (Nov 6, 2014)

  • W, A, S, D keys are available for camera controls.
  • "Inn" (previously "villa") gives now a +20 population (previously +15).
  • New names and new shortcuts!
  • "Villa" becomes "Inn"
  • "Mine" becomes "Pit"
  • "Farm" becomes "Vegetables"
  • This way, every building's shortcut is SHIFT + First letter

New in IUBES Demo 1.0.7 Beta (Nov 6, 2014)

  • Fixed bug "connexion lost" after battle for new players
  • Fixed bug with [-] keyboard shortcut

New in IUBES Demo 1.0.6 Beta (Nov 6, 2014)

  • Ingame account creation & login
  • Access to online battles!
  • Online payment & activation
  • Automatic battle release on brutal exit (alt+F4, crash...)
  • Display player & enemy scores on info panels
  • Fixed unpredictable calls on menu using [enter]
  • Resume server connexions on error
  • Map 1.0.5 randomizer fixed
  • New keyboard mapping more reliable with non-latin layout
  • Tutorial's popup still visible on menu

New in IUBES Demo 1.0.5 Beta (Nov 6, 2014)

  • score / stats panel added
  • playing vs computer can increase score up to 3.0 (pre-ranking for battles)
  • tutorial's typos and misspellings
  • fixed issue with x0 time ratio building
  • light AI (computer player) enhancement
  • burned buildings relooked (somehow esoteric)
  • game over automatically switch to menu
  • ingame tutorial popup visible while menu opened
  • fixed starting position on narrow maps
  • light GUI update
  • mipmaps video memory optimization
  • potential issue fixed on uninitialized config file

New in IUBES Demo 1.0.4 Beta (Nov 6, 2014)

  • Complete ingame tutorial
  • Rare lost mouse cursor bug fixed
  • Failed update check retrieve

New in IUBES Demo 1.0.3 Beta (Nov 6, 2014)

  • Skip 1.0.2 for updater resync
  • Minor bug fixes
  • Multiple cemetary are now functional (spawn rotation)
  • Constructions are now precisely put on map under mouse cursor. No esoteric cursor anymore. No. Never. I promise.
  • New set of controls (mouse buttons & return key) to fit new building system
  • Auto centering drop zone for keyboard-only users
  • Slight number of face optimization (still a lot to do around here)
  • ALT+F4 won't prevent updating the "Killed in action" world count anymore
  • "Connecting to server" messages

New in IUBES Demo 1.0.1 Beta (Nov 6, 2014)

  • Minor bug fixes
  • Buildings shortcuts are more visible. Hint: you can use them even if selector is closed.
  • Selector's buildings order has been reversed (LTR logic)
  • Added an empty building slot (placeholder for future)
  • "Cosy House" has been renamed to "Villa" (to avoid misunderstanding in the forthcoming ingame tutorial)
  • More robust update system
  • Splash screen with basic keyboard controls (displayed 2x)
  • LEFT/RIGHT = strafe camera
  • SHIFT + LEFT/RIGHT = rotate camera
  • Camera control changed, left mouse button to "drag" camera
  • Right mouse button = open/close selector
  • Mouse wheel : fast building rotation in selector
  • Menu > Config > Controls : you can switch back to the 1.0.0 "fly mode" camera
  • New ingame "help" icon : access to home page + patch notes (here)
  • 3D text displaying buildings names and lifepoints %
  • Enhanced AI: villagers can become aggressive if you try be build on their land!!