What's new in Half-Life 2: Pirates, Vikings and Knights II Beta Client 2.2

Sep 12, 2008
  • Fixed arrows sometimes pushing the enemy towards the attacker instead of pushing him away.
  • Added a delay before teams can be switched again after joining a team.
  • Kegs that explode after the thrower has died no longer increase the special bar.
  • Fixed berserking health boost not working correctly when the player already has the health boost for holding the grail
  • Fixed Blunderbuss special reload exploit.
  • Fixed pickup respawn issue in deathmatch maps.
  • Fixed the grail overlay being too bright/obtrusive.
  • Fixed attacks doing 1.4x the normal damage against the grail holder.
  • Fixed +1 death caused by autoteambalance.
  • Fixed some reported client-side crashes.
  • Added health and armor bars now flash white when getting the instant health and armor bonus for killing the grail carrier.
  • Added a hud effect when being healed by the grail.
  • Added support for loading maps/mod_textures_mapname.txt for support custom map custom death notices.
  • Added Parrot Naming ability. Defaults to Polly (name can be changed in multiplayer advanced options).
  • Added Donator Icons.
  • Added a status_pvk2 console command which prints name steamid and parrot name for each player.
  • Balance:
  • Shields now block 80% of explosion damage.
  • Increased amount of damage the HK needs to deal to get special.
  • Damage taken from perfect parry now depends on the size of the opponent's weapon.
  • Made keg fuse sound audible from longer distance.
  • Chest and Keg Damage from being thrown increased slightly.
  • Reduced blunderbuss damage and increased spread slightly.
  • Grail is automatically transferred to the killer of the carrier if close enough.
  • The player who kills the grail carrier gets instant full hp and armor.
  • Removed the health boost for teammates around the grail holder.
  • Reduced grail carrier's speed slightly.
  • Reduced health boost when holding the grail.
  • Halved perfect block penalty damage.
  • Charging now affects the amount of damage dealt against a blocker.
  • Parrots and crows are now mortal enemies, They also do less dmg to each other so that they dont die instant contact.
  • Grail holder now gets a 1.1x damage boost.
  • When using the crossbow the crosshair is not visible unless in aiming mode now.
  • Reduced crow damage.
  • Crows now add some special when killed.