Gottet Changelog

What's new in Gottet 1.1.8

Aug 8, 2019
  • FIXED: Window icon didn't work in Wayland
  • Improved loading locales
  • Improved Windows deployment
  • Replaced deprecated code
  • Translation updates: French

New in Gottet 1.1.6 (Jun 30, 2018)

  • Extra warnings only shown in debug build
  • Improved Linux deployment
  • Improved macOS deployment
  • Improved Windows deployment
  • Translation updates: Chinese, Portuguese

New in Gottet 1.1.5 (Dec 29, 2017)

  • FIXED: Could not compile with Qt 5.10

New in Gottet 1.1.4 (Aug 7, 2017)

  • FIXED: Did not always install translations in Linux

New in Gottet 1.1.1 (Jan 26, 2015)

  • FIXED: Application layout did not respect RTL languages
  • FIXED: All new games used the same seed in Windows
  • Translation updates: Lithuanian

New in Gottet 1.1.0 (Jan 22, 2015)

  • Added support for high DPI displays
  • Switched to C++11 random classes
  • Removed support for Qt 4
  • Translation updates: Chinese (Taiwan), Czech, Dutch, Hebrew, Korean, Lithuanian, Malay, Romanian

New in Gottet 1.0.6 (Feb 26, 2014)

  • Added README file
  • Translation updates: Catalan, German, Hebrew, Korean, Malay, Polish, Romanian, Russian, Spanish, Turkish, Vietnamese

New in Gottet 1.0.5 (Aug 9, 2013)

  • New program icon
  • French translation added by Stéphane Aulery
  • Romanian translation added by Jaff (Oprea Nicolae)
  • Added support for Qt 5

New in Gottet 1.0.4 (Apr 28, 2011)

  • Added click to start or resume games
  • Added prompt before ending a game
  • Optmized rendering

New in Gottet 1.0.3 (Sep 18, 2009)

  • Fixed install bug