What's new in Gas Guzzlers Extreme Demo 1.8
Dec 10, 2018
- New DirectX 11 rendering engine (DirectX 9 rendering is available as different branch)
- 5-10 times faster map loading times
- Lots of optimizations across the engine
- (new animation system, new math library, new binary mesh format, new texture loader)
- Data optimizations. Game is 1 GB smaller for the same content
- Rendering optimizations
- Improved probe reflection quality and ambient light
- Fixed frame drops regarding particles at start of the race
- More stable FPS
- Faster and higher quality SSAO
- Fixed Bloom bug on AMD graphics cards
- Fixed bug with human player applying too much damage and taking 0 damage
- Engine switched to Visual Studio 2015