What's new in Forza Motorsport 7 Demo February 5, 2019

Apr 16, 2019
  • GENERAL:
  • Fixed an issue where warnings could not be shown if player disabled opponent labels.
  • Fixed an issue where certain telemetry HUD elements were misaligned in 16:9 aspect ratio.
  • Signs that have been knocked down into the roadway now have a more consistent effect when hit by vehicles.
  • When playing in Free Play on Teams, players’ team colors will no longer change in the Event Results screen as other drivers finish.
  • Fixed an issue where PC players could not rewind a clip while using a keyboard and mouse.
  • Fixed an issue where a player who joins a public Meetup hopper after the race begins receives poor visual feedback after pressing “Join Race.”
  • Inconsistent text color of the “Free” breadcrumb between Marketplace menu and View Cars menu.
  • Added badge for the Merkur brand.
  • Added Tamo logo in several menus where it was previously missing.
  • Centered Race Time and Current Lap time text in its UI box.
  • Fixed an issue where, in drag, a vehicle would sustain damage to rear when assists were changed at the starting line immediately after acceleration.
  • Fixed an issue where the “Low Bandwidth Warning” message overlaps HUD elements in a race.
  • Fixed an issue on PC version where player gamertags and numbers were oversized during the 3-2-1 countdown during standing starts.
  • Fixed an issue where 3-2-1 countdown was not correctly aligned to the screen.
  • Fixed an issue where Rivals ghosts were appearing in Photo mode.
  • Tuning increments are now consistent between localizations.
  • Fixed an issue where driving over some rumble strips caused 100 percent damage.
  • Updated the Car Collection Exclusive Content messaging to reflect unlocked exclusive cars.
  • Drift HUD now shows best/last lap drift scores.
  • Fixed an issue where HDR Calibration scale appears enlarged and cuts off part of the Title.
  • Fixed an issue where changing Collision Mode to “Always Off” makes a player’s car clip through every collideable (tirewalls, cones, etc.)
  • Removed opponent labels during the Event Results screen of the post-race sequence.
  • Fixed an issue where opponent labels showed incorrect information on random cars behind the player.
  • Fixed an issue where opponent labels were incorrectly displayed after the player exited the on-track Photo mode.
  • Fixed an issue with opponent labels where the distance label was not reflecting an accurate distance when close to the opponent cars.
  • Fixed an issue with opponent labels where the group number was still visible even after label was collapsed.
  • Removed reference to prize crates in the More Info screen of Race Shop.
  • Fixed an issue where players would become invisible if they selected “Back to Pits” from the Pause menu and then quickly rejoined a Meetups race.
  • Fixed an issue in Meetups where players did not ghost during the first 20 seconds upon entering an event.
  • AUDIO:
  • Fixed an issue where music was not audible after viewing the Multiplayer initial experience video.
  • TRACKS:
  • Fixed a bug that would cause lighting to “pop” on certain wet ribbon tracks during the track establishing shot.
  • Adjusted suggested racing line at Dubai near right-hand wall before hotel.
  • Fixed an issue where cars could fall out of the environment after rolling and landing on the roof or side in the gravel on certain tracks, including Silverstone.
  • Fixed an issue on Hockenheim where dark “shadow” spots were still appearing on ground event after loose tires were moved.
  • Fixed an issue where hitching occurred on Prague Short when driving in Free Play.
  • Fixed an issue where cars would jump and/or hitch when scrolling between cars in Buy Car or My Garage menus.
  • CARS:
  • Fixed an issue with the 2002 Chevrolet Corvette Z06, where turning off the camera motion effects created a large hole in the dashboard when driving in wheel-less cockpit view.
  • Adjusted driver camera with the 1970 Plymouth Hemi Cuda Convertible Barrett-Jackson Edition to better show gauges.
  • Adjusted the performance graph in the Upgrade Shop menu for the 1963 Shelby Monaco King Cobra.
  • SPECTATE:
  • Fixed an issue where the Spectate camera goes out of the environment on certain sections of Suzuka West Circuit Alt.
  • In Spectate, players markers will now be removed from the mini map once a player has disconnected during a race.