Forge of Gods (RPG) Changelog

What's new in Forge of Gods (RPG) 13.02.18 Update

Apr 17, 2018
  • Players will fight against each other for the candies. Also candies can be obtained on all stages and for special new quests(New quest tab will be added).
  • Holiday summon and special bundles with unique creatures.
  • The list of Tourney creatures:
  • Project GOLDHEART, Mech Lord
  • Chiron, Honorable Knight
  • Mar'Grat, Ogres' Nightmare
  • Fenneca, Redhead Broodmother
  • Iola, the Windsong
  • Lady Clair De Lumiere
  • Luciferia, the Psychic Manipulator

New in Forge of Gods (RPG) 21.12.17 Update (Dec 21, 2017)

  • Two tournaments:
  • Christmas Tourney 23/12 - 29/12
  • New Year Tourney 05/01 - 11/01
  • Players will fight against each other for the candies. Also candies can be obtained on all stages and for special new quests(New quest tab will be added).
  • Holiday summon and special bundles with unique creatures.

New in Forge of Gods (RPG) 01.12.17 Update (Dec 7, 2017)

  • The following creatures got "Awakening" option:
  • "Kaa, The Serpent King":
  • "Razor Blade" - Deals 2.6x critical damage to enemies (On Attack, 25% chance)
  • "Follow my Orders!" - Increases friendly humans ATK for +20% (Aura with range 1)
  • "Averaan, Mistress of Sin":
  • "Life Abduction" - Steals 20% ATK from enemies (On attack)
  • "Demonic Desiccation" - Friendly demons steal 20% ATK from enemies (Aura with range 1)
  • "Ancient Dragon of the Lightning":
  • "Dragon Scale" - Blocks 35% damage from the enemies (Being attacked)
  • "Lord of the Wild" - Increases friendly beasts ATK for +20% (Aura with range 1)

New in Forge of Gods (RPG) 01.12.17 Update (Dec 4, 2017)

  • Changes:
  • "Ancient Dragon of the Eternal Rest" - "Aura of Death" (2nd additional skill) values was increased on all grades.
  • The following creatures got "Awakening" option:
  • "Sir Lancelot, Paladin of Light":
  • "Till the last breath" - Increases self HP for +12% (Being attacked)
  • "Power of Light" - Increases friendly humans ATK for +18% (Aura with range 1)
  • "Simba, the Lion King":
  • "Primal Rage" - Deals 3x critical damage to enemies (On attack, 50% chance)
  • "Blood Feast" - Friendly beasts steals 18% hp from enemies (Aura with range 1)
  • "Immortal King of the Apes":
  • "Second Life" - Reborns with 100% HP 1 time (On death)
  • "Unholy Aura" - Increases friendly demons SPD for +25% (Aura with range 1)

New in Forge of Gods (RPG) 24.11.17 Update (Nov 24, 2017)

  • Drop chances of "Sun Spark" in Skyland significantly increased;
  • Added new Evo-recipe 5 "Moon Sparks" into 1 "Sun Spark";
  • Daily Quest "Login from TIME till TIME" removed from the game;
  • The following creatures got "Awakening" option:
  • Sir Mordred, the Dark Paladin
  • Ancient Dragon of the Eternal Rest
  • Ancient Dragon of the Eternal Frost

New in Forge of Gods (RPG) 02.11.17 Update (Nov 9, 2017)

  • Rewards in "Mysterious Wanderers" raid were changed;
  • "Mr. Crabs, Diamond Shell" - skill values decreased;
  • The following creatures got evo-recipes:
  • "Violet Beast" - Ingredients: Z, Fencer of Hollow; Rharr, Strange Purple Goblin; Alexandro, bewitched Idalgo;
  • "Dead Sage" - Ingredients: Rayne, Driada of Autumn; Woody, True Nature Keeper; Fhagg, orcish Deserter;
  • "Young Gryphon" - Ingredients: Tguarg, Strange Blue Troll; Aladdin, Southern Prince; Reptile, corrupted Orc;
  • "Young Satyr" - Ingredients: Ayla, Widow of the Elven King; Kobre, the Snake Lady; Evil Hornet Band;
  • "Young Rat" - Ingredients: Evil Redspike Spider; Chornette, bewitched Fencer; Poisoned Robin Hood;

New in Forge of Gods (RPG) 18.10.17 Update (Oct 20, 2017)

  • Rewards in "Mysterious Wanderers" raid were changed;
  • "Mr. Crabs, Diamond Shell" - base DEF decreased;
  • Fixed an issue where the following creatures don't drop in Guild and Ranking Summons:
  • Manticore from the Other Side
  • Liu Kahn, Bone Dragon Warrior
  • Lothy, Gryphon King
  • Torin, Defender of Nature
  • Ashin, Gutter Rat
  • Annabelle, Wishmaster
  • Claszureme, Time Lord
  • Aquat, Lord of Water
  • Essy, Lake Monster
  • Vazsha, Naga Queen
  • Lanfomuri, Protectress of Humans
  • Ronin, Masterless Samurai

New in Forge of Gods (RPG) 12.10.17 Update (Oct 12, 2017)

  • Rewards in "Mysterious Wanderers" raid were changed;
  • Fixed an issue where incorrect version of "Kanga Zebr, Christmas Guardian" could be dropped in "Mega Event Crypt";
  • "Mr. Crabs, Diamond Shell" - "Strong Shell" ability changed: Being attacked - Increases self Def for 140%

New in Forge of Gods (RPG) 28.10.06 Update (Oct 11, 2017)

  • Join Guild Timer removed from the game. This mechanic has been changed. If a player leaves the guild or if he was kicked, he won't be able to join this guild for 7 days.
  • Rewards in "Mysterious Wanderers" raid were changed;
  • "Mysterious Wanderers" entry fee now costs 10 Contribution.
  • Events are no longer affects players of rank 5 and below;
  • Fixed an issue in "Simba, the Lion King" XIV grade evo-recipe: "Junior Ice Lizard" replaced by "Defender of light";

New in Forge of Gods (RPG) 28.09.17 Update (Sep 28, 2017)

  • Rewards in "Mysterious Wanderers" raid were changed;
  • Evo-recipes fixes. This is the last part of evo-recipe fixes:
  • "Manticore from the Other Side" (X grade): "Disciple of the Water Magi" replaced by "Light Seeker";
  • "Mar'Grat, Ogres' Nightmare" (X grade): "Disciple of the Water Magi" replaced by "Novice";
  • "Havi, Tree of Wisdom Avatar" (X grade): "Disciple of the Water Magi" replaced by "Gargoyle";
  • "Mr. Crabs, Diamond Shell" (X grade): "Disciple of the Water Magi" replaced by "Enchantress";
  • "Zak Zak, Skullcrusher" (X grade): "Disciple of the Water Magi" replaced by "Fiery Maiden";
  • "Manticore from the Other Side" (XI grade): "Swamp Witch" replaced by "Grim Necromancer";
  • "Mar'Grat, Ogres' Nightmare" (XI grade): "Swamp Witch"e replaced by "Light Novice";
  • "Honorable Centaur": "Swamp Witch" replaced by "Light Novice";
  • "Golden Defender": "Swamp Witch" replaced by "Ninja of the Winds";
  • "Augmented Warrior": "Swamp Witch" replaced by "Frostblade Shinobi";
  • "Chiron, Honorable Knight" (XV grade): "Assassin of the Scorpion Order" replaced by "Dreamwalker";
  • "Project GOLDHEART, Mech Lord" (XV grade): "Assassin of the Scorpion Order" replaced by "Void Lord";
  • "Grandpa Murphy" (XV grade): "Assassin of the Scorpion Order" replaced by "Strong Water Elemental";
  • "Nameles, Faust's Minion" (XVI grade): "Assassin of the Scorpion Order" replaced by "Beast from the Lake";
  • "Annabelle, Wishmaster" (XIV grade): "Assassin of the Scorpion Order" replaced by "Naga Warrior";
  • "Chiron, Honorable Knight" (XVI grade): "Black Knight" replaced by "Void Lord";
  • "Project GOLDHEART, Mech Lord" (XVI grade): "Black Knight" replaced by "Protectress of King";
  • "Grandpa Murphy" (XVI grade): "Black Knight" replaced by "Green Samurai";
  • "Nameles, Faust's Minion" (XIV grade): "Black Knight" replaced by "Dreamwalker";
  • "Nameles, Faust's Minion" (XIII grade): "Black Knight" replaced by "Strong Water Elemental

New in Forge of Gods (RPG) 21.09.17 Update (Sep 21, 2017)

  • Rewards in "Mysterious Wanderers" raid were changed;
  • Evo-recipes fixes:
  • "Sneaky Rat": "Elite Archer" replaced by "Blacksmith";
  • "Rat Warrior": "Aggressive Plant" replaced by "Sneaky Goblin";
  • "Ashin, Gutter Rat"(VIII grade): "Forest Defender" replaced by "Damned Leech";
  • "Ashin, Gutter Rat"(IX grade): "Aydrien, the Last Sniper" replaced by "Morte, Efreet Familiar";
  • "Ashin, Gutter Rat"(X grade): "Disciple of the Water Magi" replaced by "Wastelander";
  • "Ashin, Gutter Rat"(XI grade): "Swamp Witch" replaced by "Skillfull Huntress";
  • "Ashin, Gutter Rat"(XII grade): "Desert Scarab" replaced by "Leader of the Northern Tribe";
  • "Ashin, Gutter Rat"(XIII grade): "Charming Succubus" replaced by "Guardian of Endless Waves";
  • "Ashin, Gutter Rat"(XIV grade): "Fearless Meliada" replaced by "Sorceress of Light";
  • "Forest Flutist": "Elite Archer" replaced by "King of the Desert";
  • "Grove Guardian": "Aggressive Plant" replaced by "Ugly Imp";
  • "Torin, Defender of Nature"(VIII grade): "Forest Defender" replaced by "Malevolent Goblin";
  • "Torin, Defender of Nature"(IX grade): "Grein the Lightbringer" replaced by "Mr. Boom, the Crazy pyrotechnist";
  • "Torin, Defender of Nature"(X grade): "Disciple of the Water Magi" replaced by "Young Huntress";
  • "Torin, Defender of Nature"(XI grade): "Vengeful Hobgoblin" replaced by "Harpy, Warden of Tartarus";
  • "Torin, Defender of Nature"(XII grade): "Desert Scarab" replaced by "Demonic Beast";
  • "Torin, Defender of Nature"(XIII grade): "Adept of the Flame Guild" replaced by "Adept of the Stone Guild";
  • "Torin, Defender of Nature"(XIV grade): "Fearless Meliada" replaced by "Leader of the Pride";
  • "Sharpbeak Gryphon": "Toxic Sniper" replaced by "Blacksmith";
  • "Battle Gryphon": "Sergeant Orc" replaced by "Heavenly warrior";
  • "Royal Gryphon": "Till, Archon of the Wild Hunt" replaced by "Queen of Wasps";
  • "Lothy, Gryphon King"(VIII grade): "Angry entangling Spider" replaced by "Skull-Fiend";
  • "Lothy, Gryphon King"(IX grade): "Orcish Colonel" replaced by "Harpy, Warden of Tartarus";
  • "Lothy, Gryphon King"(X grade): "Undead Orcish Hero" replaced by "Mr. Boom, the Crazy pyrotechnist";
  • "Lothy, Gryphon King"(XI grade): "Disciple of the Witches" replaced by "Morte, Efreet Familiar";
  • "Lothy, Gryphon King"(XII grade): "Frostblade Genin" replaced by "Light Ambassadress";
  • "Lothy, Gryphon King"(XIII grade): "Autumn deciduous Giant" replaced by "Lovely Pyromancer";
  • "Lothy, Gryphon King"(XIV grade): "Junior Ice Lizard" replaced by "Red Shohey";
  • "Hades Defender": "Toxic Sniper" replaced by "King of the Desert";
  • "Dead Great Master": "Sergeant Orc" replaced by "Flaming Head";
  • "Dead Legend": "Till, Archon of the Wild Hunt" replaced by "White Fang, Immortal Leader";
  • "Liu Kahn, Bone Dragon Warrior"(VIII grade): "Angry entangling Spider" replaced by "Fiery Imp";
  • "Liu Kahn, Bone Dragon Warrior"(IX grade): "Golden Royal swarm" replaced by "Fanged Ripper";
  • "Liu Kahn, Bone Dragon Warrior"(X grade): "Warrior of Light" replaced by "Northern Warrior";
  • "Liu Kahn, Bone Dragon Warrior"(XI grade): "Swamp Witch" replaced by "Beastly Warrior";
  • "Liu Kahn, Bone Dragon Warrior"(XII grade): "Autumn Wood Monster" replaced by "Violet Predator";
  • "Liu Kahn, Bone Dragon Warrior"(XIII grade): "Adept of the Flame Guild" replaced by "Red Fighter";
  • "Liu Kahn, Bone Dragon Warrior"(XIV grade): "Spring Blooming Giant" replaced by "Skillful hoplite";
  • Fixes of evo-recipes that will be added with the next update (28.09.2017) And it will be the last part of evo-recipe changes:
  • "Manticore from the Other Side" (X grade): "Disciple of the Water Magi" will be replaced by "Light Seeker";
  • "Mar'Grat, Ogres' Nightmare" (X grade): "Disciple of the Water Magi" will be replaced by "Novice";
  • "Havi, Tree of Wisdom Avatar" (X grade): "Disciple of the Water Magi" will be replaced by "Gargoyle";
  • "Mr. Crabs, Diamond Shell" (X grade): "Disciple of the Water Magi" will be replaced by "Enchantress";
  • "Zak Zak, Skullcrusher" (X grade): "Disciple of the Water Magi" will be replaced by "Fiery Maiden";
  • "Manticore from the Other Side" (XI grade): "Swamp Witch" will be replaced by "Grim Necromancer";
  • "Mar'Grat, Ogres' Nightmare" (XI grade): "Swamp Witch" will be replaced by "Light Novice";
  • "Honorable Centaur": "Swamp Witch" will be replaced by "Light Novice";
  • "Golden Defender": "Swamp Witch" will be replaced by "Ninja of the Winds";
  • "Augmented Warrior": "Swamp Witch" will be replaced by "Frostblade Shinobi";
  • "Chiron, Honorable Knight" (XV grade): "Assassin of the Scorpion Order" will be replaced by "Dreamwalker";
  • "Project GOLDHEART, Mech Lord" (XV grade): "Assassin of the Scorpion Order" will be replaced by "Void Lord";
  • "Grandpa Murphy" (XV grade): "Assassin of the Scorpion Order" will be replaced by "Strong Water Elemental";
  • "Nameles, Faust's Minion" (XVI grade): "Assassin of the Scorpion Order" will be replaced by "Beast from the Lake";
  • "Annabelle, Wishmaster" (XIV grade): "Assassin of the Scorpion Order" will be replaced by "Naga Warrior";
  • "Chiron, Honorable Knight" (XVI grade): "Black Knight" will be replaced by "Void Lord";
  • "Project GOLDHEART, Mech Lord" (XVI grade): "Black Knight" will be replaced by "Protectress of King";
  • "Grandpa Murphy" (XVI grade): "Black Knight" will be replaced by "Green Samurai";
  • "Nameles, Faust's Minion" (XIV grade): "Black Knight" will be replaced by "Dreamwalker";
  • "Nameles, Faust's Minion" (XIII grade): "Black Knight" will be replaced by "Strong Water Elemental";

New in Forge of Gods (RPG) 14.09.17 Update (Sep 14, 2017)

  • Rewards in "Mysterious Wanderers" raid were changed;
  • Fixes in evo-recipes in next update (21.09.2017):
  • "Sneaky Rat": "Elite Archer" will be replaced by "Blacksmith";
  • "Rat Warrior": "Aggressive Plant" will be replaced by "Sneaky Goblin";
  • "Ashin, Gutter Rat"(VIII grade): "Forest Defender" will be replaced by "Damned Leech";
  • "Ashin, Gutter Rat"(IX grade): "Aydrien, the Last Sniper" will be replaced by "Morte, Efreet Familiar";
  • "Ashin, Gutter Rat"(X grade): "Disciple of the Water Magi" will be replaced by "Wastelander";
  • "Ashin, Gutter Rat"(XI grade): "Swamp Witch" will be replaced by "Skillfull Huntress";
  • "Ashin, Gutter Rat"(XII grade): "Desert Scarab" will be replaced by "Leader of the Northern Tribe";
  • "Ashin, Gutter Rat"(XIII grade): "Charming Succubus" will be replaced by "Guardian of Endless Waves";
  • "Ashin, Gutter Rat"(XIV grade): "Fearless Meliada" will be replaced by "Sorceress of Light";
  • "Forest Flutist": "Elite Archer" will be replaced by "King of the Desert";
  • "Grove Guardian": "Aggressive Plant" will be replaced by "Ugly Imp";
  • "Torin, Defender of Nature"(VIII grade): "Forest Defender" will be replaced by "Malevolent Goblin";
  • "Torin, Defender of Nature"(IX grade): "Grein the Lightbringer" will be replaced by "Mr. Boom, the Crazy pyrotechnist";
  • "Torin, Defender of Nature"(X grade): "Disciple of the Water Magi" will be replaced by "Young Huntress";
  • "Torin, Defender of Nature"(XI grade): "Vengeful Hobgoblin" will be replaced by "Harpy, Warden of Tartarus";
  • "Torin, Defender of Nature"(XII grade): "Desert Scarab" will be replaced by "Demonic Beast";
  • "Torin, Defender of Nature"(XIII grade): "Adept of the Flame Guild" will be replaced by "Adept of the Stone Guild";
  • "Torin, Defender of Nature"(XIV grade): "Fearless Meliada" will be replaced by "Leader of the Pride";
  • "Sharpbeak Gryphon": "Toxic Sniper" will be replaced by "Blacksmith";
  • "Battle Gryphon": "Sergeant Orc" will be replaced by "Heavenly warrior";
  • "Royal Gryphon": "Till, Archon of the Wild Hunt" will be replaced by "Queen of Wasps";
  • "Lothy, Gryphon King"(VIII grade): "Angry entangling Spider" will be replaced by "Skull-Fiend";
  • "Lothy, Gryphon King"(IX grade): "Orcish Colonel" will be replaced by "Harpy, Warden of Tartarus";
  • "Lothy, Gryphon King"(X grade): "Undead Orcish Hero" will be replaced by "Mr. Boom, the Crazy pyrotechnist";
  • "Lothy, Gryphon King"(XI grade): "Disciple of the Witches" will be replaced by "Morte, Efreet Familiar";
  • "Lothy, Gryphon King"(XII grade): "Frostblade Genin" will be replaced by "Light Ambassadress";
  • "Lothy, Gryphon King"(XIII grade): "Autumn deciduous Giant" will be replaced by "Lovely Pyromancer";
  • "Lothy, Gryphon King"(XIV grade): "Junior Ice Lizard" will be replaced by "Red Shohey";
  • "Hades Defender": "Toxic Sniper" will be replaced by "King of the Desert";
  • "Dead Great Master": "Sergeant Orc" will be replaced by "Flaming Head";
  • "Dead Legend": "Till, Archon of the Wild Hunt515" will be replaced by "White Fang, Immortal Leader";
  • "Liu Kahn, Bone Dragon Warrior"(VIII grade): "Angry entangling Spider" will be replaced by "Fiery Imp";
  • "Liu Kahn, Bone Dragon Warrior"(IX grade): "Golden Royal swarm" will be replaced by "Fanged Ripper";
  • "Liu Kahn, Bone Dragon Warrior"(X grade): "Warrior of Light" will be replaced by "Northern Warrior";
  • "Liu Kahn, Bone Dragon Warrior"(XI grade): "Swamp Witch" will be replaced by "Beastly Warrior";
  • "Liu Kahn, Bone Dragon Warrior"(XII grade): "Autumn Wood Monster" will be replaced by "Violet Predator";
  • "Liu Kahn, Bone Dragon Warrior"(XIII grade): "Adept of the Flame Guild" will be replaced by "Red Fighter";
  • "Liu Kahn, Bone Dragon Warrior"(XIV grade): "Spring Blooming Giant" will be replaced by "Skillful hoplite

New in Forge of Gods (RPG) 07.09.17 Update (Sep 11, 2017)

  • Rewards in "Mysterious Wanderers" raid were changed;
  • Fixes in evo-recipes:
  • Please, check our previous patchnote.
  • Fixes in evo-recipes in next update (14.09.2017):
  • "Green Samurai": "Cunning thief" will be replaced by "Enchantress";
  • "Samurai Defender": "Ghost Swordsman" will be replaced by "Flaming Nymph";
  • "Old Samurai": "Winter Dragon" will be replaced by "Young Dreamer";
  • "Ronin, Masterless Samurai" (X grade): "Young Bone Lizard" will be replaced by "Void Spirit";
  • "Ronin, Masterless Samurai" (XI grade): "Adept of the Snake Order" will be replaced by "Water Elemental";
  • "Ronin, Masterless Samurai" (XII grade): "Assassin of the Scorpion Order" will be replaced by "Beast from the Lake";
  • "Ronin, Masterless Samurai" (XIII grade): "Winter Blue Lizard" will be replaced by "Naga Warrior";
  • "Ronin, Masterless Samurai" (XIV grade): "Infernal Ifrit" will be replaced by "Protectress of King";
  • "Ronin, Masterless Samurai" (XV grade): "Black Knight" will be replaced by "Dreamwalker";
  • "Ronin, Masterless Samurai" (XVI grade): "Master of the Snake Order" will be replaced by "Dark Terror";
  • "Ronin, Masterless Samurai" (XVII grade): "Frozen Blue Dragon" will be replaced by "Terror from the Lake";
  • "Protectress of King": "Disciple of the Earth Magi" will be replaced by "Fiery Maiden";
  • "Protectress of the Weak": "Swamp Witch" will be replaced by "Hardy fighter";
  • "Lanfomuri, Protectress of Humans" (X grade): "Shadow Dancer" will be replaced by "Powerful Dreamer";
  • "Lanfomuri, Protectress of Humans" (XI grade): "Ifrit" will be replaced by "Huge Unknown Beast";
  • "Lanfomuri, Protectress of Humans" (XII grade): "Damned Djinn" will be replaced by "Void Lord";
  • "Lanfomuri, Protectress of Humans" (XIII grade): "Assassin of the Scorpion Order" will be replaced by "Strong Water Elemental";
  • "Lanfomuri, Protectress of Humans" (XIV grade): "Assassin of the Scorpion Order" will be replaced by "Green Samurai";
  • "Lanfomuri, Protectress of Humans" (XV grade): "Winter Blue Lizard" will be replaced by "Naga Warrior";
  • "Lanfomuri, Protectress of Humans" (XVI grade): "Master of the Snake Order" will be replaced by "Mistress of the Dreamworld";
  • "Lanfomuri, Protectress of Humans" (XVII grade): "Frozen Blue Dragon" will be replaced by "Horror of Seamen";
  • "Naga Warrior": "Necromancer Apprentice" will be replaced by "Light Seeker";
  • "Naga Defender": "Swamp Witch" will be replaced by "Magician of Earth";
  • "Naga Leader": "Warrior of Dark" will be replaced by "Bone Dragon";
  • "Vazsha, Naga Queen" (X grade): "Ifrit" will be replaced by "Protectress of City";
  • "Vazsha, Naga Queen" (XI grade): "Adept of the Snake Order" will be replaced by "Samurai";
  • "Vazsha, Naga Queen" (XII grade): "Damned Djinn" will be replaced by "Dreamwalker";
  • "Vazsha, Naga Queen" (XIII grade): "Blue Storm Lizard" will be replaced by "Void Lord"
  • "Vazsha, Naga Queen" (XIV grade): "Assassin of the Scorpion Order" will be replaced by "Strong Water Elemental";
  • "Vazsha, Naga Queen" (XV grade): "Assassin of the Scorpion Order" will be replaced by "Beast from the Lake";
  • "Vazsha, Naga Queen" (XVI grade): "Black Knight" will be replaced by "Protectress of King";
  • "Vazsha, Naga Queen" (XVII grade): "Dark Temptress" will be replaced by "Samurai Defender";
  • "Beast from the Lake": "Disciple of the Earth Magi" will be replaced by "Budding recruit";
  • "Terror from the Lake": "Desert Scarab" will be replaced by "Light Novice";
  • "Monster from the Lake": "Warrior of Dark" will be replaced by "Bone Dragon";
  • "Essy, Lake Monster" (X grade): "Shadow Dancer" will be replaced by "Naga";
  • "Essy, Lake Monster" (XI grade): "Young Flame Lizard" will be replaced by "Powerful Dreamer";
  • "Essy, Lake Monster" (XII grade): "Black Knight" will be replaced by "Green Samurai";
  • "Essy, Lake Monster" (XIII grade): "Assassin of the Scorpion Order" will be replaced by "Void Lord";
  • "Essy, Lake Monster" (XIV grade): "Winter Blue Lizard" will be replaced by "Strong Water Elemental";
  • "Essy, Lake Monster" (XV grade): "Damned Djinn" will be replaced by "Protectress of King";
  • "Essy, Lake Monster" (XVI grade): "Frozen Blue Dragon" will be replaced by "Naga Defender";
  • "Essy, Lake Monster" (XVII grade): "Master of the Snake Order" will be replaced by "Mistress of the Dreamworld";
  • "Strong Water Elemental": "Necromancer Apprentice" will be repaced by "Violet Beast";
  • "Horror of Seamen": "Swamp Witch" will be replaced by "Odd Manticore";
  • "Defender of the Seas": "Warrior of Dark" will be replaced by "Magic Spirit";
  • "Aquat, Lord of Water" (X grade): "Ifrit" will be replaced by "Huge Unknown Beast";
  • "Aquat, Lord of Water" (XI grade): "Black Knight" will be replaced by "Samurai";
  • "Aquat, Lord of Water" (XII grade): "Damned Djinn" will be replaced by "Dreamwalker";
  • "Aquat, Lord of Water" (XIII grade): "Blue Storm Lizard" will be replaced by "Naga Warrior";
  • "Aquat, Lord of Water" (XIV grade): "Assassin of the Scorpion Order" will be replaced by "Green Samurai";
  • "Aquat, Lord of Water" (XV grade): "Assassin of the Scorpion Order" will be replaced by "Beast from the Lake";
  • "Aquat, Lord of Water" (XVI grade): "Black Knight" will be replaced by "Protectress of King";
  • "Aquat, Lord of Water" (XVII grade): "Dark Temptress" will be replaced by "Dark Terror";
  • "Dark Terror": "Swamp Witch" will be replaced by "Howling Banshee";
  • "Timewalker": "Warrior of Dark" will be replaced by "Spirit of Water";
  • "Claszureme, Time Lord" (X grade): "Ifrit" will be replaced by "Naga";
  • "Claszureme, Time Lord" (XI grade): "Adept of the Snake Order" will be replaced by "Protectress of City";
  • "Claszureme, Time Lord" (XII grade): "Damned Djinn" will be replaced by "Green Samurai";
  • "Claszureme, Time Lord" (XIII grade): "Blue Storm Lizard" will be replaced by "Dreamwalker";
  • "Claszureme, Time Lord" (XIV grade): "Assassin of the Scorpion Order" will be replaced by "Strong Water Elemental";
  • "Claszureme, Time Lord" (XV grade): "Assassin of the Scorpion Order" will be replaced by "Beast from the Lake";
  • "Claszureme, Time Lord" (XVI grade): "Black Knight" will be replaced by "Naga Warrior";
  • "Claszureme, Time Lord" (XVII grade): "Dark Temptress" will be replaced by "Protectress of the Weak"

New in Forge of Gods (RPG) 31.08.17 Update (Aug 31, 2017)

  • Rewards in "Mysterious Wanderers" raid were changed;

New in Forge of Gods (RPG) 17.08.17 Update (Aug 17, 2017)

  • Rewards in "Mysterious Wanderers" raid were changed;
  • "Ronin, Masterless Samurai" added to "Newcomer's Crypt";
  • "Averaan, Mistress of Sin" - moved from "Newcomer's Crypt" to "Classic Crypt";
  • "Vulcania, Lucifer's Inamorata" - ability of summoned creature improved on all grades;
  • "Project DEFENDER, Mech Lord" - ability improved on all grades;
  • "Kanga Zebr, the Christmas Guardian" - ability changed to: Aura with range 1 - friendly beasts deals 1,75x critical damage to enemies with 50% chance (on last grade);
  • Added new creature:
  • Ronin, Masterless Samurai - Human, Attacker
  • "Sudden death"
  • On attack, 75% chance - Instantly kills enemies (on last grade);

New in Forge of Gods (RPG) 11.08.17 Update (Aug 11, 2017)

  • Rewards in "Mysterious Wanderers" raid were changed;
  • Tourney rewards for the first three places in Diamond League were returned to tourney currency;
  • "Torin, Defender of Nature" and "Ashin, Gutter Rat" were added to "Newcomer's Crypt";
  • Annabelle, Wishmaster - HP and ATK were sligtly decreased on all grades;
  • Sir Mordred, the Dark Paladin - ability was improved on all grades;
  • Harpy, Warden of Tartarus - HP was increased on all grades;
  • Liu Kahn, Bone Dragon Warrior - ability was improved on III and IV grades;
  • Added new creature:
  • Ashin, Gutter Rat - Beast, Attacker
  • "Sneaky Punch"
  • On attack - Ignores 100% DEF of enemies (on the last grade);

New in Forge of Gods (RPG) 03.08.17 Update (Aug 3, 2017)

  • Rewards in "Mysterious Wanderers" raid were changed;
  • "Manticore from the Other Side"
  • Fixed evo-recipe issue;
  • Added new creature:
  • Torin, Defender of Nature - Beast, Ranged
  • "Hatred of People"
  • Aura with range 2 - Friendly units attacks humans with 280% extra damage(on the last grade)

New in Forge of Gods (RPG) 27.07.17 Update (Jul 27, 2017)

  • Rewards in "Mysterious Wanderers" raid were changed;
  • Luciferia, the Psychic Manipulator - ability was improved on all grades;
  • Mr. Crabs, Diamond Shell - HP was increased on all grades;
  • Kenshiro, Leader of the Storm Clan - SPD was increased on all grades;
  • Snowstorm Destroyer - ability was improved on IX-XIV grades;
  • Bug fixes:
  • "Classic Crypt" and "Newcomer's Crypt" have correct info now;
  • Mar'Grat, Ogres' Nightmare
  • Fixed evo-recipe issue;

New in Forge of Gods (RPG) 21.07.17 Update (Jul 21, 2017)

  • The frequence of special crypts was increased;
  • Added two new special crypts that will appear periodically:
  • "Classic Crypt" that contains the following creatures:
  • (The closest dates when this crypt will be available: 27/07/2017 - 28/07/2017)
  • Sir Lancelot, Paladin of Light
  • Sir Arthur, Paladin of Silence
  • Sir Mordred, the Dark Paladin
  • Metaes, The Scorpion King
  • Kaa, the Serpent King
  • Ancient Dragon from the Hill
  • Ancient Dragon of the Hellfire
  • Ancient Dragon of the Eternal Frost
  • Ancient Dragon of the Eternal Rest
  • Ancient Dragon of the Lightnings
  • Santa 'Bloody Ripper' Claus Sr.
  • Born in the Depths of Hell
  • Zafar, the Great Djinn Lord
  • Phoenix, The Burning Wing
  • Maris, the Ocean Archmage
  • Faust, the Harbinger of Death
  • Immortal King of the Apes
  • Morgan, the Darkwood Witch
  • Airus, the Storm Archmage
  • Ignus, the Hellfire Archmage
  • Terros, the Stone Archmage
  • Tenebris, the Black Archmage
  • Giant Lord of Bugs
  • Ancient Scarab of Osiris
  • Simba, the Lion King
  • Thoroughly looking Basilisk
  • Blooming Spring Avenger
  • Autumn fallen Avenger
  • Titanic Mountain Troll
  • Azur, Elemental Seer
  • Kariya, the Great Forest Nymph
  • Dang, the Red Abbot
  • Kenshiro, Leader of the Storm Clan
  • Spitting Desert Monster
  • Sand Monster of Weakness
  • Babrog the Harbinger of Victory
  • Melinara the Spirits' Interlocutor
  • Manticore from the Inferno
  • Daughter of the Love and Death
  • Abaddon, the Immortal Defender
  • "Newcomer's Crypt" that contains the following creatures:
  • (The closest dates when this crypt will be available: 29/07/2017 - 30/07/2017):
  • Izenna, North Queen
  • Cerberus, Guardian of Hades
  • Lily, Great Mage of Light
  • Annabelle, Wishmaster
  • Manticore from the Other Side
  • Liu Kahn, Bone Dragon Warrior
  • Lothy, Gryphon King
  • Claszureme, Time Lord
  • Aquat, Lord of Water
  • Essy, Lake Monster
  • Vazsha, Naga Queen
  • Lanfomuri, Protectress of Humans
  • Zero, the Frostblade Clan Leader
  • Erphoria, the Fearweaver
  • Xivir, the Deathwhisper
  • Bastet, the Blade Hurricane
  • Circe, The Reality Corruptor
  • Vulcania, Lucifer's Inamorata
  • Nika the Bloody spear
  • Shesemtet, The Ancient Sphinx
  • Averaan, Mistress of Sin
  • Illida, Demon Huntress

New in Forge of Gods (RPG) 13.07.17 Update (Jul 14, 2017)

  • The fourth Limbo sector was reworked. Grade of the most part of the creatures on stages was increased. It means that dropped creatures also will have increased grade.
  • Rewards in "Mysterious Wanderers" raid were changed.
  • Lamfomuri, Protectress of Humans
  • She has correct gender now.
  • Reward amount for epic quest "Clear 10000 God story stages" was increased;
  • Winter Dragon can be obtained on "Excavations" stages now

New in Forge of Gods (RPG) 06.07.17 Update (Jul 7, 2017)

  • Rewards in "Mysterious Wanderers" raid were changed;
  • The following creatures were changed:
  • Aquat, Lord of Water
  • Stats were increased;
  • Vazsha, Naga Queen:
  • Attack range was increased by 1;
  • Aura range was increased by 1;
  • Skill values were decreased on all grades;
  • Mis Sing, Last Samurai was changed to Lanfomuri, Protectress of Humans
  • Lanfomuri, Protectress of Humans - Human, Stout
  • "Protection"
  • Aura with range 2 - Increases friendly humans DEF for 95%(on the last grade)

New in Forge of Gods (RPG) 03.07.17 Update (Jul 4, 2017)

  • The fourth part of Limbo was unlocked;
  • Added holiday bundle;
  • Added 4 new creatures that can be obtained from all regular crypts:
  • Aquat, Lord of Water - Beast, Ranged:
  • "Rusting"
  • Aura with Range 2 - Decreases enemies DEF for 80%;
  • Vazsha, Naga Queen - Demon, Ranged:
  • "Demonic Defence"
  • Aura with Range 1 - Friendly demons return 95% damage to enemies;
  • Mis Sing, Last Samurai- Human, Stout:
  • "Martial Art"
  • Aura with Range 2 - Friendly humans evade attacks of enemies with 60 chance;
  • Essy, Lake Monster - Beast, Defender:
  • "Magic Immunity"
  • Aura with Range 2 - Friendly units receive immune to transform with 95% chance;

New in Forge of Gods (RPG) 22.06.17 Update (Jun 22, 2017)

  • Events Schedule:
  • 01/07 - 02/07: Blessing of the Knights - all knights will be buffed;
  • 15/07 - 16/07: Power of Forest - all trees will be buffed;
  • 29/07 - 30/07: The Giant Web - all spiders will be buffed;
  • 12/08 - 13/08: Sunshower - all mushrooms will be buffed;
  • 26/08 - 27/08: Apple Season - all archers will be buffed;
  • 09/09 - 10/09: Orcs and Ogres - all orcs, ogres and trolls will be buffed;
  • 23/09 - 24/09: Fire Autumn - all fire creatures will be buffed;
  • 07/10 - 08/10: Power of Earth - all earth creatures will be buffed;
  • 21/10 - 22/10: Rainy Weather - all water creatures will be buffed;
  • 04/11 - 05/11: Stormy Clouds - all air and thunder creatures will be buffed;
  • 18/11 - 19/11: Saviors - all healers will be buffed;
  • 02/12 - 03/12: The Phantom of Winter - all ghosts will be buffed;
  • 16/12 - 17/12: It's Our Time Now! - all 4-stars creatures will be buffed.
  • The list is preliminary and can be changed
  • Rewards in "Mysterious Wanderers" raid were changed;
  • Next creatures were added in the event crypt: Grandpa Murphy, Nameles, Faust's Minion and Havi, Tree of Wisdom Avatar.
  • The following creatures were buffed:
  • Ancient Scarab of Osiris - Skill was buffed on all grades;
  • Azur, Elemental Seer - Amount of healing was increased on all grades;
  • Kariya, the Great Forest Nymph - Amount of healing was increased on all grades;
  • Erphoria, the Fearweaver - Amount of healing was increased on all grades.
  • Fixed a bug in "Divine Weapon XIII" set;
  • Fixed a bug in Xivir, the Deathwhisper (XV grade) evolution;

New in Forge of Gods (RPG) 15.06.17 Update (Jun 16, 2017)

  • The third Limbo sector was reworked. Grade of the most part of the creatures on stages was increased. It means that dropped creatures also will have increased grade.
  • Rewards in "Mysterious Wanderers" raid were changed.
  • The following creature was buffed:
  • "Spitting Desert Monster" - ATK and HP were increased on all grades

New in Forge of Gods (RPG) 07.06.17 Update (Jun 8, 2017)

  • The first Limbo sector was reworked. Grade of the most part of the creatures on stages was increased. It means that dropped creatures also will have increased grade.
  • The third part of Limbo was unlocked;
  • Rewards in "Mysterious Wanderers" raid were changed;
  • Added new creature. It can be obtained from all regular crypts where Grade V creatures can be dropped:
  • Claszureme, Time Lord - Demon, Ranged
  • "Time Lock"
  • Aura with range 1 - Friendly units doesn't miss with 95% chance(On the last grade);

New in Forge of Gods (RPG) 01.06.17 Update (Jun 5, 2017)

  • The last added sector was reworked. Grade of the most part of the creatures on stages was increased. It means that dropped creatures also will have increased grade.
  • Rewards in "Mysterious Wanderers" raid were changed;
  • Creatures:
  • Simba, Lion King
  • HP was increased on all grades;
  • Abaddon the Immortal Defender
  • HP was increased on all grades;
  • Pando Kahn, Dragon Warrior
  • ATK was increased on all grades;

New in Forge of Gods (RPG) 25.05.17 Update (May 26, 2017)

  • Special Crypts will be available on Thursday and Sunday on the weeks when Tourney isn't on. And this also means that special Crypts will appear more often from now;
  • Cost of buildings in Player's Castle was rebalanced;
  • Clair, The Doomcaller - ability "Black Wind" attacks on one target more on all grades.
  • Added 3 new creatures that can be obtained from all regular crypts:
  • Manticore from the Other side - Beast, Attacker
  • "Serrated Claws"
  • On attack - Deals 4,5x critical damage to enemies(On the last grade);
  • Liu Kanh, Bone Dragon Warrior - Demon, Attacker
  • "Bone Dragon Blow"
  • On attack - Splashes 250% damage to target's neighbours(On the last grade)
  • Lothy, Gryphon King - Human, Attacker
  • "Gryphon Fury"
  • Being attacked - Counterattacks enemies;

New in Forge of Gods (RPG) 18.05.17 Update (May 19, 2017)

  • New feature - Events. During Event some creatures depending on Event's subject will get temporary buff to their stats.
  • The first Event will start on May, 20 and will be dedicated to Dragons.
  • Rewards in "Mysterious Wanderers" raid were changed;
  • Added 135 new sets. All new sets can be obtained on regular stages;
  • The second part of Limbo was unlocked;
  • Fixed an issue where Daily Quests sometimes skip

New in Forge of Gods (RPG) 11.05.17 Update (May 12, 2017)

  • Rewards in "Mysterious Wanderers" raid were changed;
  • Some Dragon's Sanctuary Bosses got additional rewards:
  • "Pumpkin Jack" - The amount of EXP was increased;
  • "Giant Ghost" - Added 5 Blades of Honor;
  • "Blood Dragon" - Health Potions were changed by Juicy Meat;
  • "Spirit of Revenge" - The number of soulstones was increased;
  • "Elder Thunder Dragon" - The amount of Time-turners, Juicy Meat and Living Drops was increased;
  • "Iron Golem" - Health Potions were removed, the amount of fruits and soulstones was increased;
  • Creatures:
  • "Morgana, the Darkwood Witch" - Skill was buffed on all grades;
  • "Spitting Desert Monster" - ATK was increased on all grades, HP was deacreased on all grades;
  • "Titanic Mountain Troll" - Skill has Aura 2 now;

New in Forge of Gods (RPG) 04.05.17 Update (May 5, 2017)

  • Added new Guild Raid - "Mysterious Wanderers". It costs one Void Crystal. Rewards are different hybrid creatures that will be changed weekly;
  • Unlocked new PVE path - Limbo. Limbo is a dark copy of Pangea world with more dangerous creatures and, of course, more precious rewards. Limbo's sectors will be unlocked gradually;
  • Added two new epic quests:
  • "Complete # Guild Raids";
  • "Fight in GVG # times";

New in Forge of Gods (RPG) 27.04.17 Update (Apr 28, 2017)

  • Added new daily Quests:
  • "Clear N "God" stages"
  • "Clear N "Emperor" stages"
  • Main quest "Achieve N rank" was prolonged;
  • The following creatures were buffed:
  • Vulcania, Lucifer's Inamorata:
  • Summoned creature was buffed on all grades;
  • The gray-haired Ape King:
  • "Feral Spirit" was buffed on all grades;
  • Ancient Scarab of Osiris:
  • "Protective reacting" was buffed on all grades;
  • Cerberus, Guardian of Hades:
  • "Three-Headed Attack" was buffed on all grades;
  • Mr. Boom, the Crazy pyrotechnist:
  • "Short Fuse" was buffed on all grades;
  • Harpy, Warden of Tartarus:
  • "Frenzied Assault"
  • Number of attacks was increased on all grades;
  • Abaddon, the Immortal Defender:
  • "Defensive Stance" was buffed on all grades;
  • Ancient Dragon of the Eternal Rest:
  • "Bonecrusher" was buffed on the last grades;
  • Ancient Horror of the Darkwood:
  • "Acute Branches" was buffed on the last grades;
  • Mineko, The Master of Tessenjutsu:
  • "Rapid Blow" was buffed on all grades

New in Forge of Gods (RPG) 11.04.17 Update (Apr 14, 2017)

  • Added New levels of Epic quests;
  • Added New upgrade-levels of runes, buildings and buffs in the Castle;
  • Changed the number of GvG attacks for each slot will be changed: 1st – 10 attacks; 2nd – 8 attacks; 3rd – 6 attacks;
  • Scroll fix;

New in Forge of Gods (RPG) 23.03.17 Update (Mar 24, 2017)

  • Added two Dragon's Sanctuary bosses;
  • The maximum rank was increased to 960;
  • Fixed an issue where some Dragon's Sanctuary bosses don't attack sometimes;
  • Attack Range of some Dragon's Sanctuary bosses was increased to 3

New in Forge of Gods (RPG) 30.01.17 Update (Jan 31, 2017)

  • General changes:
  • Added Mega Race Crypt for players with Army Power above 25k. It will appear with Demon, Beast or Human crypts and will contain only grade V creatures and higher;
  • Added improved Ranking and Mega crypts for players with high Army Power. These crypts replace the current Ranking and Guild crypts, have higher drop chances for 7-star creatures, and cost 5 fire crystals. There are three breakpoints: 10k AP, 25k AP and 50k AP. The drop chances are increased after each breakpoint;
  • Summon:
  • The following creatures can be obtained from Ranking and Guild crypts now: Cerberus, Guardian of Hades; Lily, Great Mage of Light; Izenna, North Queen; Illida, Demon Huntress;
  • Shadow crypt now contains only Elite shadows;
  • GVG:
  • Changed the number of GvG attacks for each slot: 1st – 9 attacks; 2nd – 8 attacks; 3rd – 7 attacks;
  • The amount of fire crystals for 2-20 places was increased;
  • Creatures:
  • Ancient Dragon of Eternal Rest XV: side-ingredient was fixed;
  • Skriks, The Devourer XVII: side-ingredient was fixed;
  • Other:
  • Fixed an issue where unleveled creatures aren't stacked sometimes;
  • The fight cost of Dragon's Sanctuary Bosses was decreased;
  • The cost of GVG shield was decreased;
  • The cost of Fruits and Rainbow Evo in Trading Post was decreased;
  • Some low-level Dragon's Sanctuary bosses got additional reward;
  • Added an "Influence" lot in Black Market;
  • Fixed an issue where Join Guild Timer doesn't work sometimes;
  • Join Guild Timer is extended by one day everytime when player leaves his guild. This timer is reseted at the beginning of the new month. How it works: Player joins Guild A and immediately leaves it, now he can't join Guild A for 3 days, then he joins Guild B and leaves it too, now he can't join Guild B for 4 days and so on;
  • A lot of fixes and improvements for the chat;

New in Forge of Gods (RPG) 14.12.16 Update (Dec 15, 2016)

  • General changes:
  • Added a "GVG Shield" item in Workshop. It costs contribution and player, who is protected by this shield, can't be attacked in GVG until he starts the GVG fight, then this shield will be broken and player will get an opportunity to buy it again for the higher price. The price multiplier is reseted at the beginning of the new week. Dev's note: We made this feature for players who want to stay in their guild when they go on vacation(etc), but don't wanna be free GVG points for opponents.
  • The old tourney creatures were removed from Amber and Mega Amber crypts and added to Rankings and Guilds crypts;
  • The drop chances of Shadows and Hybrid creatures in Rankings and Guilds crypts were extremely decreased;
  • The unleveled creatures are now stacked. It works only for 1 level creatures(the same for the fruits and shadows), and doesn't work for maxed creatures;
  • The maximum number of army slots was increased by 200;
  • The meat in the reward box can now be withdrawn by 50 units stack;
  • Chat:
  • A lot of fixes and improvements for the chat;
  • PM button redirects from "Friends" window to the new PM chat
  • Added a special context menu with different emoticons in the chat window
  • Creatures:
  • Circe, The Reality Corruptor
  • AP value was increased;
  • Added a new warlord for Human race;
  • Added a new creature for Human race;
  • Other:
  • Fixed an issue where "Max army" boost from Workshop didn't work sometimes;
  • Fixed an issue where "Max food" boost from Workshop didin't work sometimes;
  • Fixed a lot of GVG bugs;
  • Fixed an issue where training fight from ranking window is counted as losess in player's info;
  • Rage tooltip is now dispalyed correctly in the PVP window;
  • Added low-level Dragon's Sanctuary Boss;

New in Forge of Gods (RPG) 13.12.16 Update (Dec 14, 2016)

  • General changes:
  • Added a "GVG Shield" item in Workshop. It costs contribution and player, who is protected by this shield, can't be attacked in GVG until he starts the GVG fight, then this shield will be broken and player will get an opportunity to buy it again for the higher price. The price multiplier is reseted at the beginning of the new week. Dev's note: We made this feature for players who want to stay in their guild when they go on vacation(etc), but don't wanna be free GVG points for opponents.
  • The old tourney creatures were removed from Amber and Mega Amber crypts and added to Rankings and Guilds crypts;
  • The drop chances of Shadows and Hybrid creatures in Rankings and Guilds crypts were extremely decreased;
  • The unleveled creatures are now stacked. It works only for 1 level creatures(the same for the fruits and shadows), and doesn't work for maxed creatures;
  • The maximum number of army slots was increased by 200;
  • The meat in the reward box can now be withdrawn by 50 units stack;
  • Chat:
  • A lot of fixes and improvements for the chat;
  • PM button redirects from "Friends" window to the new PM chat
  • Added a special context menu with different emoticons in the chat window
  • Creatures:
  • Circe, The Reality Corruptor
  • AP value was increased;
  • Added a new warlord for Human race;
  • Added a new creature for Human race;
  • Other:
  • Fixed an issue where "Max army" boost from Workshop didn't work sometimes;
  • Fixed an issue where "Max food" boost from Workshop didin't work sometimes;
  • Fixed a lot of GVG bugs;
  • Fixed an issue where training fight from ranking window is counted as losess in player's info;
  • Rage tooltip is now dispalyed correctly in the PVP window;
  • Added low-level Dragon's Sanctuary Boss;

New in Forge of Gods (RPG) 27.10.16 Update (Nov 1, 2016)

  • General changes:
  • Added a new chat system with different channels and special symbols(to post special in-game symbol you need to type words like "meat", "rage", "gem" etc between two colons. Can you find all symbols?);
  • There is 5 days cooldown on guild donations now starting when player joins the guild. The creator of the guild can donate right away without any restrictions;
  • Dev's note: We made this change, because "twinks" became necessary conditions for the top-guilds. Also some guild buildings of the guilds that abused "twinks" too much will be downgraded
  • Fixed a bug where some boosts from Workshop doesn't work;
  • Prices in Trading Post were decreased;
  • Cost of guild buildings research was decreased;
  • The chance of consumable items appearance in Trading Post was decreased;
  • All low-quality consumables were removed from high lvl versions of Trading Post;
  • Training fights from Ranking Window will no longer consume Rage;
  • Creatures:
  • Ancient Dragon of the Hellfire
  • "Molten splashes"
  • Damage was increased on all grades.

New in Forge of Gods (RPG) 09.09.16 Update (Sep 12, 2016)

  • General Changes:
  • Changed the reset time of Trials, Trading Post items, Daily Sector, Daily Quests to 18:00 (UTC);
  • Increased the amount of Influence and Contribution which players get for guild donations. Cost of guild buildings was rebalanced;
  • Taxes were decreased;
  • Guild buildings research time was reduced (except Dragon's Sanctuary);
  • "Sell Price" and "EXP for kill" bonuses were rebalanced;
  • "Energy restoration" and "Rage restoration" bonuses were improved;
  • Added an option to check opponent's army in PVP window;
  • Players can donate in the guild starting from rank 25 only;
  • Amber soulstone was added as an additional reward for the 20th strike;
  • Raid Boss damage rating will no longer disapper after Boss was defeated;
  • Added the new statistics tab in the guild members window;
  • There will be a message in guild chat when guild building is updated;
  • Demon icon in Bastion of Glory was changed;
  • Fixed a lot of minor bugs;
  • Creautures:
  • Zafar, the Great Djinn Lord XII - side-ingredient was changed from Adept of the Snake Order to Shadow Dancer;
  • Ancient Dragon of the Hellfire XI - side-ingredient was changed from Adept of the Snake Order to Shadow Dancer;
  • Ancient Dragon from the Hill XV - side-ingredient was changed from Assassin of the Scorpion Order to Shadow Dancer;
  • Ancient Dragon of the Lightnings XV - side-ingredient was changed from Assassin of the Snake Order to Cavalier of the Dark Path;
  • Ancient Dragon of the Eternal Frost XIII - side-ingredient was changed from Assassin of the Snake Order to Cavalier of the Dark Path;
  • Ancient Dragon of the Hellfires XVII - side-ingredient was changed from Master of the Snake Order to Master of the Order of the Night;
  • Ancient Dragon of the Eternal Rest XVI - side-ingredient was changed from Master of the Snake Order to Master of the Order of the Night;
  • Son of Blaze - side-ingredient was changed from Snake Warrior to Shadow Walker.

New in Forge of Gods (RPG) 23.08.16 Update (Aug 24, 2016)

  • New tourney format: Players will earn tourney currency depending on their place in tourney rankings. There will be a special tourney crypt with four new creatures. This crypt will be sold only for tourney currency. But during the whole tourney time new creatures can be obtained in all regular crypts
  • 4 new human creatures, each has two ablities
  • General changes:
  • All the old tourney creatures can be obtained in all regular crypts now. But the event creatures like Pumpkinson, Spirit of Hallowen and Lady Clair De Lumiere are still availavle only in Event crypt;
  • SPD bonus for the defending army was removed. We made this change because army setups where fast, but weak creatures were the main damage dealers, became useless;
  • Fixed an issue where players’ maximum AP is raised without particular reason;
  • Creatures:
  • “Ancient Dragon of the Hellfire”
  • Fixed an issue where ""Molten Splashes"" ability is decreased by creatures DEF two times
  • “Pumpkinson, Spirit of Hallowen”
  • Fixed an issue where Pumpklings’ AOE ability works incorrectly

New in Forge of Gods (RPG) 19.08.16 Update (Aug 22, 2016)

  • ATK, DEF, SPD, REG bonuses for the defending army were decreased by 25%;
  • Changed Raid Bosses attack range from 1 to 2.

New in Forge of Gods (RPG) 18.08.16 Update (Aug 18, 2016)

  • Changed debuff auras mechanics: debuff auras don't summarize, they work one by one now. For example, you have a creature with 100 DEF and your opponent has two tritons with -70% and -50% DEF auras. So, these auras will decrease creature’s DEF one by one. 100 DEF – 70% = 30 DEF, and then 30 DEF – 50% = 15 DEF. Still auras from the similar creatures of the same grade don’t work together;
  • Creatures of the defending army will get ATK, DEF, SPD, REG bonuses in PVP, GVG and Training fights. This bonus depends on Army Power of the defending player;
  • Damage from AOE abilities depends now on each creature’s DEF that is hitted. For example, adjacent targets will get damage based on their own DEF, they can get more damage than main target if main target is a defender;
  • Added 3 new Dragon’s Sanctuary Bosses for low level guilds;
  • Some stage Bosses were rebalanced (“Shadow Labyrinth 5”: Ancient Swarm Scarab, “Mystic Bawdyhouse 5”: Ayashi, Lust Demon);
  • The amount of GvG points that oppenent loses in case of failure was decreased from 50% to 20%;
  • “Pumpkinson, Spirit of Hallowen”:
  • Chance to summon Pumpkinling on friend’s death was slightly decreased on all grades;
  • Pumpkinling’s damage was slightly decreased on all grades;

New in Forge of Gods (RPG) 05.08.16 Update (Aug 8, 2016)

  • General changes:
  • Fixed an issue where players don’t get correct rewards for Raid Bosses;
  • Fixed GvG bugs;
  • Fixed an issue where players can get double rewards sometimes;
  • Fixed an issue where player can “oneshot” Raid Bosses.

New in Forge of Gods (RPG) 03.08.16 Update (Aug 4, 2016)

  • General changes:
  • Returned damage mechanic was changed. Creatures will no longer get returned damage from their AOE abilities
  • The first army slot is a defense slot now. The current army in this slot will be always used for defending in PVP, GVG and shown in player’s profile
  • Guild system was redesigned:
  • Added two new currencies:
  • Contribution - personal currency of each player. Players get it for donating gems into the guild, winning GvG fights, completing raid dungeons. Players can spend it on: upgrading guild buildings (Each player improves guild buildings independently from other members), buying temporary boosts;
  • Influence - guild currency. Guild gets it for donating gems into the guild, winning GvG fights, completing raid dungeons. Guild can spend it on: taxes(see below), guild buildings openings(see below), access to raid bosses(see below). Influence can be spent by Guild Master only;
  • New guild buildings:
  • Trading Post sells different items for Contribution (soulcameras, chili, health potions and even rainbow evo-creatures). These items will be personal and players can buy them only once a day;
  • Workshop sells different personal boosts for Contribution (gold bonus, xp bonus etc);
  • Three racial buildings where players can buy temporary army improvements for Contribution: Bastion of Glory - human's building, Dread Citadel - demon's building, Gloomshade Grove - beast's building;
  • Dragon's Sanctuary - a new raid dungeon where whole guild will fight against different powerful Bosses and will get an ample rewards and Contribution for victories depending on damage that each member has dealt.
  • There are 5 bosses (On almost all guild levels);
  • Each Boss has different multiple skills;
  • Taxes:
  • Influence will be subtracted from the guild once every week, the amount depends on guild level. If guild doesn't have enough Influence at the end of the week, it will be credited for missing Influence until the next week, and this amount should be written off too. If guild doesn't have enough Influence at the end of the second week, all guild buildings (expect old raids) will be blocked and guild will be downgraded by one level. Guild members won't get rewards for completing raids, Fire and Dark crystals for GVG and PVP. All rewards that guild member gets via Rewards Box will be blocked until guild repay the loan. After update all guilds will get some amount of Influence, because the first subtract will be on the nearest Sunday. Spend Influence wisely, and you won't be in an emergency.
  • Mergus's Rest - God mode: The missing star is on her place now;
  • Fixed an issue where some players have a "screen: could not switch resolution" error;
  • Fixed an issue where some players don't have epic quests for Emperor and God modes;
  • Fixed a bug that caused excessive creautures run from the army early after switching device;
  • Fixed a quest scrolling issue;
  • Fights from rankings list will no longer give win-streak and gold;
  • Pal's points and energy are stacked in reward box now;
  • Fixed an issue where searching guild system doesn't work properly sometimes;
  • Some debuffs that creatures get during the fight will no longer transfer to another fight;
  • Added a join guild timer. If player joins the guild and leaves it right away, he won't be able to join this guild again for 3 days. But if player joins the guild and leave it after one week, he will be able to join this guild right away. Three days timer starts from a moment of joining the guild;
  • Creatures's abilities that steal ATK or DEF no longer work on Bosses. Bosses have immunity to all abilities now;
  • Forsaken Shelter raid rewards were changed back:
  • 5 - 5 Health Potion
  • 50 - 5 Blade of Honor
  • 130 - 5 Chili
  • 400 - 20 Chili
  • 1000 - 10 Soulcameras
  • Interface improvements:
  • Added a update timer for trials;
  • Added a confirmation window before deleting friends;
  • There are now all guild tabs in guild raids window;
  • Added an info how many rage has been restored for today;
  • Stage selection screen has now an info how many time-turners player has;
  • Stone crypt "buy" button shows correct amount of stones that is needed to open it;
  • Added training fights against guild members, these fights won't give any rewards, but won't waste rage either;
  • Camera capture Button was moved;
  • GvG:
  • Changed the number of GvG attacks for each slot: 1st - 11 attacks; 2nd - 9 attacks; 3rd - 7 attacks;
  • Guilds with 0 level can only be attacked by guilds with the same level;
  • Guilds now can only attack guild of their level and guilds plus 3 levels (It’s an obvious that guilds still can attack low level guilds). For example, III lvl Guild can attack only VI lvl Guilds and lower;
  • Creatures:
  • Averaan, Mistress of Sin XVII - side-ingredient was changed from Assassin of the Snake Order VII to Master of the Snake Order VIII;
  • Averaan, Mistress of Sin XIV - side-ingredient was changed from Infernal Ifrit VII to Ossified Lizard VII;
  • Ancient Dragon of the Eternal Rest XIV - side-ingredient was changed from Infernal Ifrit VII to Dominatrix VII;
  • Pumpkinson, Spirit of Hallowen:
  • "Sinister Laughter" ability was changed:
  • On friend's death, 90% chance - Summons Pumpkinling on 7 turns (was On friend's death - Summons Pumpkinling on 7 turns) (On the last grade)
  • Pumpkinling's damage was slightly increased on all grades

New in Forge of Gods (RPG) 24.06.16 Update (Jun 24, 2016)

  • General Changes:
  • Forsaken Shelter raid rewards were changed until the next update:
  • 5 - Lord Legendarie
  • 50 - 100 Energy
  • 130 - 100 XP
  • 400 - 3 Precious Pig
  • 1000 - 30 Princess Mythica
  • Added 50 new sets;
  • Added a lot of main quests
  • Added two new creatures
  • Cerberus, Guardian of Hades
  • Demon, Attacker
  • "Three-headed Attack" (On attack)
  • Damages enemies on 1 tiles around itself for 100% damage(On last grade);
  • Izenna, North Queen
  • Human, Attacker
  • "Battle Thrill" (On Attack)
  • Steals 80% HP from enemies(On last grade);

New in Forge of Gods (RPG) 10.06.16 Update (Jun 14, 2016)

  • General changes:
  • Added volume control option;
  • Added two new difficulties for stages: Emperor and God. There is a chance to get a rainbow version of the creature on these stages;
  • Added an option to skip animation of the current guild wars on entering in guild’s overview window;
  • The speed of auto-forward mode was increased by 1,5 time;
  • The starting weekday of tourney was changed to Wednesday;
  • Added an info in capture window about how many such creatures player has in the inventory;
  • Added a time stamp feature to the guild chat log;
  • Army:
  • Added 50 new sets;
  • Sell price of the creatures was increased by 30%;
  • Fixed an issue where filter settings reset after switching army tab;
  • GvG:
  • The accrual of GvG points was changed. If player from guild “A” attacks player from guild “B” and loses, guild “B” won’t get GvG points, if he wins his guild will get points as it should;
  • Guilds now can only attack guild of their level and guilds plus 2 levels (It’s an obvious that guilds still can attack low level guilds). For example, III lvl Guild can attack only V lvl Guilds and lower.
  • Raids:
  • “Rainbow’s Lair”:
  • The drop rates of evo material were increased;
  • “Legend Mine”:
  • HP of Royal Wild Ribshatterer was decreased;
  • The amount of XP for raid was increased;
  • “Elder’s Shrine”:
  • The creatuares were slightly buffed;
  • Creatures:
  • The stats of Shadows were decreased by 50%;
  • Fixed an issue where creatures are duplicated sometimes;
  • Pumpkinson, Spirit of Hallowen:
  • Fixed an issue where small pumpkins were immune on the turn when they were spawned;
  • Thoroughly looking Basilisk:
  • Fixed an issue where auras from different grades don’t work correct;
  • Averaan, the Mistress of Sin:
  • Fixed mistake in skill description;
  • Circe, The Reality Corruptor and Fenneca, the Redhead Broodmother:
  • The mechanics of thier skills was changed, now they shouldn’t “one-shot” creatures;
  • Al Carr, The Seed of Volcano:
  • Fire Elemental reborn from Fanged Ripper + Angry Sticky Giant;
  • Born in the Depths of Hell:
  • Ifrit was removed as an ingridient for evolution to XIV grade;

New in Forge of Gods (RPG) 26.05.16 Update (May 26, 2016)

  • General changes:
  • Friends window was redesigned. Added info: how many times friend sent food and used warlord, and when those actions were last time.
  • Fixed an issue where excess of food disappear after level up;
  • Fixed a lot of localization mistakes;
  • At least one creature is guaranteed in Shadow's Castle;
  • Added an information about the name and number of the stage on the victory screen;
  • Army:
  • The sixth army tab was added;
  • Fixed an issue where fruits take two slots in the army;
  • Added a multiply filters;
  • Sorry guys, option "non-maxed level creatures" will be added for filters with the next update;
  • Fixed an issue where filter settings reset after switching army tab;
  • Added 50 new sets;
  • Summon:
  • The drop chances for 7 star creatures in Guild and Rankings Crypts was increased;
  • Guilds:
  • Added "guild message of the day" instead motto in guild overview window (in other places motto won't change), Guild Master get an option to edit it.
  • Added notifications about new messages in guild chat on guild icon;
  • The starting position for guild donation slider has been changed to 50 gems;
  • Difficulty of the raids has been decreased;
  • Raid is closed for all members after completion;
  • The amount of fire crystals for GvG was changed;
  • Minimum amount of fire crystals was increased from 2 to 3;
  • Premium:
  • Gold bonus for each Premium was increased;
  • Fixed an issue where Premium bonus doesn't work right away;
  • Trials:
  • Added two new trials. The first one will work as a "Training yard" and will give a huge XP boost (There are 3 versions, one for each race), the second one will give a huge gold bonus;
  • Creatures:
  • The stats of Shadows were decreased;
  • The evolve from 5 star creatures to rainbow versions of these creatures became easier;
  • Added an evolve option for evo materials. Five small identical evo materials can be evolved into one big evo of the same kind (But one exception, small green eggs evolve into big blue egg, because there isn't big green egg and there are no small blue eggs in the game)
  • Added a new recipes: 2 different small evo-materials can be evolved into other small evo-material (color is changed) (But not all evo-materials have such recipes, it depends on their rarity)
  • Bastet, Blade Hurricane:
  • Cunning thief reborn from Zamalan, The Iron Sand (You are welcome, MarcoA39);
  • Ancient Dragon from the Hill:
  • Fixed an issue where creature attacks one target less;
  • Circe, The Reality Corruptor:
  • Enchantress reborn from Aradan, The Great Smith ;
  • Pumpkinson, Spirit of Hallowen:
  • Fixed a lot of issues related to spawns;
  • Aura range was removed;
  • Great Druid Ororo, the Harbinger
  • Attack range was increased from 2 to 3;
  • DEF stat was increased;
  • Melinara the Spirits' Interlocutor
  • "Spell of Rage" was buffed for all grades;
  • Increases friendly beasts ATK for +75%(On last grade)
  • Titanic Mountain Troll
  • Survival Instinct" was buffed for all grades;
  • Increases friendly Male ATK for +75%(On last grade)
  • Babrog the Harbinger of Victory
  • "Rhythm of Victory" was buffed for all grades;
  • Increases friendly Female ATK for +75%(On last grade)
  • Added two new creatures:
  • Illida, Demon Huntress:
  • "Sense Demons" (Aura with range 2)
  • Friendly units attacks demons with 315% extra damage;
  • Lily, Great Mage of Light:
  • "Holy Light" (Aura with range 2)
  • Increases friendly humans ATK for 75%(On last grade);