Feud Changelog

What's new in Feud 9

Jul 17, 2019
  • Added an invite system for asynchronous invites by display name.
  • Added a concede button.
  • Tidied up online menu screen, making sections collapsible.
  • Game stays connected as you move between matches, making it a bit smoother.
  • Fixed bug where double-click in online menu resulted in matches being loaded incorrectly.
  • Fixed annoying screen flicker when loading a match.

New in Feud 8 (Jun 18, 2019)

  • Fixed a crash on finishing a game after starting a new game using the restart button.
  • Fixed another crash that would sometimes happen when you joined a new match.
  • Fixed an issue where the game would stay 'running' in Steam after it had crashed or exited.
  • Fixed the date formatting to be more consistent.
  • Added proper crash dump logging so if it happens we can just ask you for a log file - no more messing around with Command Prompt, hopefully.