Faeria Changelog

What's new in Faeria 9th July 2019 - Chronicles of Gagana

Jul 11, 2019
  • Balance changes:
  • Amai Merchant
  • Enslaved Priest
  • Barrensky Vulture
  • Bug fixes:
  • Compass of Gagana
  • Email validation
  • Amai Merchant

New in Faeria 9th May 2019 - Chronicles of Gagana (May 9, 2019)

  • Sharra's Inspiration:
  • Faeria cost decreased from 4f to 2f.
  • Stat enhancement decreased from +2/+2 to +1/+1.
  • Thyrian Expedition:
  • Land cost decreased from FFLLW to FFLL.
  • Now reads: Discover a card with 4 or higher total land cost. It becomes Wild.
  • Discount on discovered card is removed.

New in Faeria Chronicles of Gagana (Apr 30, 2019)

  • Chronicles of Gagana features:
  • 40 New Cards including Treasures and Treasure Maps.
  • Treasure Maps - Find and accumulate powerful new Treasure cards that can also be played in Pandora mode
  • Keyword: Discover - Discover cards embrace the core theme of exploration and discovery
  • New Cosmetics - Unique Avatar, Orb, Well and Card Back
  • New Mecha Subtype
  • A brand new battle environment featuring Heartforge, the city of the Mechas.

New in Faeria 10th December 2018 - The Dragon's Lair (Dec 11, 2018)

  • Balance changes:
  • Zealous Crusader:
  • Stats reduced to 2/2 from 3/3.
  • Animated Banquet:
  • Stats reduced to 1/1 from 2/2.
  • Radiance, Scourge of the Oversky:
  • No longer prevents creatures from attacking.
  • Underground Boss:
  • Stats increased to 3/5 from 3/4.
  • Weeping Idol:
  • Land requirement reduced to F from FF.
  • UI Improvements
  • The "New" tag on cards in your library has been improved
  • Dragon's Lair banner should now be more readable.
  • Banon now has an animation if he successfully triggers
  • Designer commentary
  • We've been keeping an eye on the meta, and know that there are some very passionate thoughts from our players on what cards should be adjusted, and how.
  • Today's patch addresses a few of the key cards we've been watching closely. We'd like to observe the effect of these subtle but impactful changes and carefully consider the results.
  • The "Steve" in the room
  • For whatever inexplicable reason, our community has taken to calling the card "Radiance, Scourge of the Oversky" - Steve. This would normally be seen as a term of endearment, but in this case we realize that a great many of you dislike Steve's strong presence in the current meta. In an effort to make this powerful card a little easier to defend against, we are removing the ability for it to stall out any counter-attacks.
  • Over time, Zealous Crusader has received multiple new enablers that allow it to scale in power more quickly than we're comfortable with. Lowering the base stats will now make it less valuable in the earlier turns of the game where it often matters most.
  • These two cards remain on the "watch list," and we may change them further if these adjustments prove to be insufficient.
  • Other changes:
  • The decrease in stats for Animated Banquet means that it must now be chained successfully in order to generate value, and is easier to punish as a more fragile body.
  • We're now confident to return Underground Boss to a previous stat-line, now that Gift of Steel is less punishing to play against.
  • Weeping Idol also received a small land reduction in order to make it just a little easier to play along with the masochistic cards present in other colors.
  • We realize a lot of players are hungering for more changes, but we want to approach the major issues we're seeing carefully and take whatever steps are needed to achieve the best result for the game in the end - a well-balanced meta where a variety of decks are not only playable, but competitive. Thank you for your continued feedback.

New in Faeria Resurgence: Part 2 (Oct 26, 2018)

  • Twenty new cards for Resurgence
  • Puzzle Pack: Elements introduced
  • Steam Achievements implemented!
  • Many bug fixes and improvements.

New in Faeria 13.04.2018 (Apr 17, 2018)

  • A series of bug fixes went live today, and we'd like to share some design notes on the new cards we revealed this weekend. Aurora Cup recap, and more!
  • Patch notes: Bug fixes
  • Yakkapult no longer summons a yak if every legal space for the yak to be summoned is blocked.
  • Tree of Everlife no longer buffs creatures on the field if you have no creatures in hand.
  • Death Walker can no longer be summoned without sacrificing a creature if every creature you control has divine.
  • The World's Tear can now be cast on creatures that attacked before you added The World's Tear to your hand.