Evolve Changelog

What's new in Evolve 2.2.1.0

Mar 6, 2019
  • Game screen not showing after auto-saving BUG FIXED
  • Another fishing glitch is displayed (bug fixed)
  • Maximum prices has been slightly changed/increased

New in Evolve 2.2.0.0 (Jan 16, 2019)

  • Auto-saving game every 3 virtual days
  • You cannot buy processing plant (bug fixed)
  • Sometimes the game progress is not saved when exit (bug fixed)
  • If you move while collecting mushrooms a glitch is displayed (bug fixed)
  • You cannot eat mushrooms alone (bug fixed)
  • If you move while fishing a glitch is displayed (bug fixed)
  • Rain FX added
  • Now will rain more often
  • If you harvest after raining you get more grain
  • When you cut a tree, now you can get a free tree seedlings (more chances with the
  • Axe than chainsaw)
  • Now the buyers can also buy tree seedlings from you
  • Improved local selling system
  • Now you can get HealthAid packs that you can use it in-game to increase Energy &
  • Wellness
  • If you have just one chicken and you sell it, does not disappear from your stock
  • (bug fixed)
  • Faster virtual time passing
  • Many other minor changes and bug fixes

New in Evolve 2.0.0.0 Beta 3.5 (Oct 2, 2014)

  • bread oven NO flour consumption - bug fixed
  • the Spaghetti now gives 100% more energy

New in Evolve 2.0.0.0 (Sep 29, 2014)

  • Huge number of bugs has been fixed.

New in Evolve 1.7.0.5 (Sep 17, 2014)

  • Other bugs has been fixed.
  • More chances to sell your stuff at higher prices.

New in Evolve 1.62 (Aug 18, 2014)

  • Fish do not reproduce - bug fixed;
  • There is no need anymore for username and password to play the game;
  • Now you're more likely to find buyers in the market;
  • Other bugs has been fixed;