What's new in Elemental Heroes Online Client 3.3.0 - 03.06.2019

Jun 4, 2019
  • Hey guys!:
  • We have prepared something for you!:
  • Craft!:
  • Now you you have a great opportunity to use all your artifacts that took all the precious space in your bags!
  • Inventory window now have new tabs: Workshop and Altar
  • Workshop allows to create new items from the existing ones: white to green, green to blue ones.
  • An attempt to use blue or gold artifacts in workshop will lead a creation of new artifact of the same color with no obvious profit.
  • Altar allows to create Enhancement Crystals.
  • Enhancement Crystals allows to improve the parameters of the artifacts of the same color (as the crystal).
  • The maximal amount of enhancements per artifact is 5.
  • If you don't like the enhancement, you may remove it, but for the price.
  • Quick Spell Panel:
  • After many requests, we have finally added the QSP to let you use spells faster in the battle. It should be intuitively simple to use it: just drag and drop the spell on the panel, during the battle. You will than be able to cast it without opening the spell book.
  • Shop:
  • We have received many complaints from different people about the complexity of acquiring the Raid Bosses. Those take a lot of time to acquire and for a long time we thought that it is not a good idea to put them in the shop, despite of many people asking for that. But now we decided to conduct the experiment and added the booster with the Raid Boss cards. It should not be easy to get them there, but for now there should be more justice for people who people who can't spend much time in the game.
  • Other improvements:
  • Watching ADs procedure is simplified
  • With full manna, only one number is now shown (maximal manna pull amount)
  • More verifications added to prevent spell casting on the incorrect targets
  • Fixed a hang on Arena, when one of the opponents surrendered
  • Sound effects volume is now restored correctly at game start
  • Added the option to show the confirmation windows on various attending the huts, fountains, wells, etc.
  • Slightly improved the visualization of the drag and drop process of the artifacts in the inventory.

New in Elemental Heroes Online Client 22.10.2018 (Oct 30, 2018)

  • This update is based on the feedback of our game community.
  • Racial magic immunity skills will no longer block buffs
  • Added "energy saving" option in game settings for mobile devices
  • Auto login with last successful method is now always on
  • Many minor fixes

New in Elemental Heroes Online Client 11.10.2018 (Oct 30, 2018)

  • Long time awaited update 3.0.0!
  • This update was not planned to be a gameplay update. We planned a modernization of several game components. But after all we couldn't resist an aspiration to add some features.
  • New Raid Bosses!:
  • We know how long have you waited for the them to appear in the game and we finally decided to make it. So, the 15th tier cards are entering the game as a new Raid Bosses! They are: Snow Dragon, Green Dragon, Bone Dragon and Seraphim. These are the top power cards in the game, so getting such power will not be easy (but possible).
  • We plan to supervise the way these cards will effect the game in the nearest time, so some corrections are possible.
  • Arena:
  • In the deck creation mode, will appear the cards of the 3rd (for instance Yeti) tier (15th upgrade level) and 11th (for instance Lich) tier (1st upgrade level). This is intended to add more diversity into the arena battles.
  • Magic:
  • New spells are added into the game: Resurrection and Armageddon.
  • These spells are of the highest level and are only available in the shop. Also as these spells are very powerful, some balance tuning is possible.
  • Sound:
  • New environment sounds are added.
  • New soundtrack in the lobby and on ice locations.
  • Authorization:
  • Guest login mode added to make it easier for the new players to get in the game.
  • Added the possibility to bind the e-mail to the game account. It allows entering the game on any platform for those who used their social accounts to create a game account.
  • Now entering the game with your e-mail, with a bound social account will not trigger social account login, which should prevent unexpected authorization requests and will let you in faster.
  • Billing service:
  • We have changed the old component, that managed the billing services for our game on Android and iOS. Now the in-app purchases should work stable and some new billing features should become available (at least on mobile platforms).
  • Those who have suffered from the issues of the old billing component (on iOS or Android) have a chance to gain his purchase one more time. We decided not to block that behavior to show our gratitude to those who supported us one more time. Just to warn you - the diamonds will be awarded to the logged in character.
  • Other improvements:
  • Settings window reworked: nick and avatar changing is added
  • Many other improvements
  • See you in game!