EVADER Changelog
What's new in EVADER Patch #2
Jun 27, 2017- Tiny update:
- Fixed a problem where the player beam wouldn't show if the "Effects" detail setting was set to anything below High.
New in EVADER Patch #1 (Jun 27, 2017)
- The game has been updated with a few minor fixes, and a new launcher.
- Changes:
- New game launcher - lets you configure display/graphics settings
- Fixed player spawn in particle FX colours
- Red enemy should now no longer hide on the edge of the playfield
- Large triangle enemy has an updated material to help it stand apart from the small triangle
- Trails fixed on blue enemy
- A few extra wave templates have been added to the rotation