EVADER Changelog

What's new in EVADER Patch #2

Jun 27, 2017
  • Tiny update:
  • Fixed a problem where the player beam wouldn't show if the "Effects" detail setting was set to anything below High.

New in EVADER Patch #1 (Jun 27, 2017)

  • The game has been updated with a few minor fixes, and a new launcher.
  • Changes:
  • New game launcher - lets you configure display/graphics settings
  • Fixed player spawn in particle FX colours
  • Red enemy should now no longer hide on the edge of the playfield
  • Large triangle enemy has an updated material to help it stand apart from the small triangle
  • Trails fixed on blue enemy
  • A few extra wave templates have been added to the rotation