What's new in Dismount Levels 0.4.0
Jan 9, 2009
- Holding left shift down to move objects on Y-axis.
- Upgraded the AngelScript library to version 1.10.0 (patched).
- Added new math functions.
- Added random number generator functions: initRandom, randomInt, randomDouble
- Removed getGameApp().
- Changed all GameApp methods to global functions.
- Removed getPhysicsWorld().
- Changed all PhysicsWorld methods to global functions.
- Added const int SCRIPT_GAME_VERSION which all new scripts must declare to define which game version the script is written for.
- Added getGameVersion and requireGameVersion so that scripts can in future react to usage of previous versions of game if they choose to do so.
- Added getSize for PhysicsObject.