Dismount Levels Changelog

What's new in Dismount Levels 0.4.0

Jan 9, 2009
  • Holding left shift down to move objects on Y-axis.
  • Upgraded the AngelScript library to version 1.10.0 (patched).
  • Added new math functions.
  • Added random number generator functions: initRandom, randomInt, randomDouble
  • Removed getGameApp().
  • Changed all GameApp methods to global functions.
  • Removed getPhysicsWorld().
  • Changed all PhysicsWorld methods to global functions.
  • Added const int SCRIPT_GAME_VERSION which all new scripts must declare to define which game version the script is written for.
  • Added getGameVersion and requireGameVersion so that scripts can in future react to usage of previous versions of game if they choose to do so.
  • Added getSize for PhysicsObject.