What's new in Disciples III: Resurrection of Mortis Patch 1.4

Feb 24, 2011
  • Fixed a bug which caused the AI unit repeatedly walked out of the queue as soon as he killed the enemy.
  • Added a reward (achievement), issued at the end of the mission of collecting mana undead.
  • Fixed the armor.
  • Fixed crash game during an AI opponent on the global map.
  • Fixed possibility to interrupt the movement of the detachment at the global map.
  • Fixed problem with instant movement of units on the global map when you click "Continue the movement."
  • Fixed a bug due to which the party after victory in battle is no longer visible on the global map, if the leader was killed in the battle group.
  • Fixed a bug which caused when loading a previously saved game, some health units became smaller than at the time of preservation.
  • Fixed problem with hiring wyverns.
  • The initiative is now a unit can not become less than 10.
  • Fixed the formatting of text in tooltips.
  • Fixed a job option "Speed of movement in the world"