What's new in Disciples III: Resurrection of Mortis Patch 1.4
Feb 24, 2011- Fixed a bug which caused the AI unit repeatedly walked out of the queue as soon as he killed the enemy.
- Added a reward (achievement), issued at the end of the mission of collecting mana undead.
- Fixed the armor.
- Fixed crash game during an AI opponent on the global map.
- Fixed possibility to interrupt the movement of the detachment at the global map.
- Fixed problem with instant movement of units on the global map when you click "Continue the movement."
- Fixed a bug due to which the party after victory in battle is no longer visible on the global map, if the leader was killed in the battle group.
- Fixed a bug which caused when loading a previously saved game, some health units became smaller than at the time of preservation.
- Fixed problem with hiring wyverns.
- The initiative is now a unit can not become less than 10.
- Fixed the formatting of text in tooltips.
- Fixed a job option "Speed of movement in the world"