What's new in Diablo Mod - The Hell 2 Alpha 2 Build 677
Apr 27, 2011
- Assassin critical hit formula in PvM Melee changed: (clvl/4)/100 chance to roll +800% damage >> (clvl/4)/100 chance to roll +700%;
- Scout critical hit formula in PvM Missile changed: ((clvl/4)+1)/100 chance to roll +300% damage >> ((clvl/4)+1)/100 chance to roll +800%;
- Introducing Multiplayer overlapping mode accessibility. Now Purgatory and Doom will not be accessible for low level characters:
- Horror access:characters of level 1 through 29,
- Purgatory access:characters of level 25 through 44,
- Doom access:characters of level 40 and above;
- Introducing Multiplayer Dynamic Difficulty (MDD). Now, monsters will resist damage from players, depending on how many players there are in a game:
- 1 player:0%,
- 2 players:25%,
- 3 players:37,5%,
- 4 players:50%;
- Shared XP is activated again;
- Shared XP now received randomly: (CLVL)% chance to receive shared XP if the source of potential XP is in friendly mode,
- Note: this (combined with MDD) should effectively prevent low level characters from leeching XP from others and skipping natural skill development,
- Note: high level players who love shared XP feature will still have a lot of Shared XP between them, up to maximum of 50% chance at CLVL 50,
- Note: in other words, the higher your level - the more XP you get in friendly co-op