What's new in Diablo Mod - The Hell 2 Alpha 2 Build 677

Apr 27, 2011
  • Assassin critical hit formula in PvM Melee changed: (clvl/4)/100 chance to roll +800% damage >> (clvl/4)/100 chance to roll +700%;
  • Scout critical hit formula in PvM Missile changed: ((clvl/4)+1)/100 chance to roll +300% damage >> ((clvl/4)+1)/100 chance to roll +800%;
  • Introducing Multiplayer overlapping mode accessibility. Now Purgatory and Doom will not be accessible for low level characters:
  • Horror access:characters of level 1 through 29,
  • Purgatory access:characters of level 25 through 44,
  • Doom access:characters of level 40 and above;
  • Introducing Multiplayer Dynamic Difficulty (MDD). Now, monsters will resist damage from players, depending on how many players there are in a game:
  • 1 player:0%,
  • 2 players:25%,
  • 3 players:37,5%,
  • 4 players:50%;
  • Shared XP is activated again;
  • Shared XP now received randomly: (CLVL)% chance to receive shared XP if the source of potential XP is in friendly mode,
  • Note: this (combined with MDD) should effectively prevent low level characters from leeching XP from others and skipping natural skill development,
  • Note: high level players who love shared XP feature will still have a lot of Shared XP between them, up to maximum of 50% chance at CLVL 50,
  • Note: in other words, the higher your level - the more XP you get in friendly co-op