What's new in Destiny of the Cubes Demo Reborn Alpha 3.0
Dec 9, 2014
- Complete overhaul of the visual aspect of the game ( 2D Isometric + new HUD )
- Added special places
- System of customization of Kings + Adding powers to unlocked for the Kings.
- New Game Modes : Domination
- Improvement of the gameplay to make it more interesting
- Better AI for opposing factions
- New Music
New in Destiny of the Cubes Demo Survival Alpha 2.0 (May 12, 2014)
- Added background music.
- Added a strategic view: large level dezoom in which UNITS are represent by icons.
- Slight improvement pathfinding units.
- Visual appearance of the menu completely redone.
- Possibility to improve the armor of UNITS in the forge.
- Possibility to change the language in the option menu.
- Fixed many bugs.
- Added a statistics endgame screen.
New in Destiny of the Cubes Demo Items & Kings Alpha 1.9 (Apr 10, 2014)
- Generation of large areas of darkness with fog to explore.
- Adding Items
- Added King: If he is killed , it's possible resurrected in the Base ( It keeps the level it had before dying ).
- New game mode : Score Rush whose goal is to be the first faction to have 1000 points. (Reserved to Premium)
- Choosing a type of king to launch the game: Give a little bonus to the player.
- Automatic Menu shares for the workers.
- Management of famine when the player has no food.
- Inflation in the price of workers and military units separate.
New in Destiny of the Cubes Demo Team of Cubes Alpha 1.8 (Mar 27, 2014)
- Alarm System: Workers hide in the base.
- Team play ( with AI ).
- Development of Barbarians Camps to Barbarians of Fire Camps.
- Development of Knights Camps to Knights of Ice Camps.
- New Units: Barbarians of Fire and Knights of Ice.
- Added new challenges.
- Longest construction of buildings.
- Artificial intelligence better defend its Base.
- Improved graphics swords.
- Improved Soil texture map.