What's new in Destiny of the Cubes Demo Reborn Alpha 3.0

Dec 9, 2014
  • Complete overhaul of the visual aspect of the game ( 2D Isometric + new HUD )
  • Added special places
  • System of customization of Kings + Adding powers to unlocked for the Kings.
  • New Game Modes : Domination
  • Improvement of the gameplay to make it more interesting
  • Better AI for opposing factions
  • New Music

New in Destiny of the Cubes Demo Survival Alpha 2.0 (May 12, 2014)

  • Added background music.
  • Added a strategic view: large level dezoom in which UNITS are represent by icons.
  • Slight improvement pathfinding units.
  • Visual appearance of the menu completely redone.
  • Possibility to improve the armor of UNITS in the forge.
  • Possibility to change the language in the option menu.
  • Fixed many bugs.
  • Added a statistics endgame screen.

New in Destiny of the Cubes Demo Items & Kings Alpha 1.9 (Apr 10, 2014)

  • Generation of large areas of darkness with fog to explore.
  • Adding Items
  • Added King: If he is killed , it's possible resurrected in the Base ( It keeps the level it had before dying ).
  • New game mode : Score Rush whose goal is to be the first faction to have 1000 points. (Reserved to Premium)
  • Choosing a type of king to launch the game: Give a little bonus to the player.
  • Automatic Menu shares for the workers.
  • Management of famine when the player has no food.
  • Inflation in the price of workers and military units separate.

New in Destiny of the Cubes Demo Team of Cubes Alpha 1.8 (Mar 27, 2014)

  • Alarm System: Workers hide in the base.
  • Team play ( with AI ).
  • Development of Barbarians Camps to Barbarians of Fire Camps.
  • Development of Knights Camps to Knights of Ice Camps.
  • New Units: Barbarians of Fire and Knights of Ice.
  • Added new challenges.
  • Longest construction of buildings.
  • Artificial intelligence better defend its Base.
  • Improved graphics swords.
  • Improved Soil texture map.