What's new in CryENGINE 3 Free SDK 3.8.6 Hofix
Jan 13, 2016
- Fixed compile problems with VS2015 Update1.
- Fixed AMD new Crimson driver crash.
- Fixed a bug where an area proxy was not properly updated if a shape was modified.
- WAF: Handle new Windows SDK versions more gracefully by 1) trying to pick a Windows SDK version that roughly matches the preferred versions by the active compiler, or 2) as a fall back picking the highest installed Windows SDK version.
- Fixed parent particles never de-allocated - which exhausted the particle pool.
- Character Tool: Fixed where an empty AnimEventPlayer class returned true in its Play method even though it didn't play anything. This caused the CharacterTool to stop playing audio events.
- Character Tool: Fixed where audio triggers did not follow the bone that they were assigned to.
- Workaround for vegetation "blend with terrain color" flickering.
- Fix for flickering GI on glass shade.