CryENGINE 3 Free SDK Changelog

What's new in CryENGINE 3 Free SDK 3.8.6 Hofix

Jan 13, 2016
  • Fixed compile problems with VS2015 Update1.
  • Fixed AMD new Crimson driver crash.
  • Fixed a bug where an area proxy was not properly updated if a shape was modified.
  • WAF: Handle new Windows SDK versions more gracefully by 1) trying to pick a Windows SDK version that roughly matches the preferred versions by the active compiler, or 2) as a fall back picking the highest installed Windows SDK version.
  • Fixed parent particles never de-allocated - which exhausted the particle pool.
  • Character Tool: Fixed where an empty AnimEventPlayer class returned true in its Play method even though it didn't play anything. This caused the CharacterTool to stop playing audio events.
  • Character Tool: Fixed where audio triggers did not follow the bone that they were assigned to.
  • Workaround for vegetation "blend with terrain color" flickering.
  • Fix for flickering GI on glass shade.