CrossCraze Changelog

What's new in CrossCraze 3.39

Aug 12, 2019
  • Updated vocabularies (especially English and Dutch).
  • Minor fixes and improvements.

New in CrossCraze 3.37 (Mar 25, 2019)

  • Updated vocabularies (mainly English and German).
  • New 'adaptive' launch icon.
  • Program now checks for updates (about once per week when program is launched).
  • Minor fixes and improvements.

New in CrossCraze 3.36 (Feb 18, 2019)

  • Users can now modify the board background and dashboard colours (see OPTIONS menu).
  • FREE version: now includes 4 board layouts.
  • FREE version: now includes 5 board styles.
  • Major updates to English, German and Danish vocabularies.
  • Tweaked the 'Subdued' and 'Incognito' styles.
  • Minor changes to board layouts 2, 3, 6 and 23.
  • Swapped layouts 4 and 7.
  • Minor adjustments to difficulty levels.
  • Windows FREE version: timer option included.
  • Miscellaneous fixes.

New in CrossCraze 3.35 (Feb 8, 2019)

  • New scrolling menu system to allow space for more options. Some settings have shifted from the start of the game to the Options menu. If upgrading from a version earlier than v3.28, settings may be reset.
  • New 'Avoid rare words' option (previously, rare words were only played when competing with the top AI).
  • New 'Instant spelling check' option (score bubble turns red if you're placing an invalid word).
  • New and much improved Dutch vocabulary.
  • Improved AI.
  • Now able to view word definitions at end of game.
  • Android FREE version: removed all in-game banner ads (at most, you'll now see just a single full-screen ad when entering and leaving a game).
  • Android FREE version: added extra advertising controls to the Options menu.
  • PRO version: increased maximum number of named players to 10.
  • PRO version: added 'Board style' to Options menu.

New in CrossCraze 3.33 (Aug 20, 2018)

  • Updated vocabularies.
  • FREE Android version now includes all 10 skill levels.
  • Removed need for Android 'storage' permission.
  • App now requires Android 4.0.3 or later.
  • Miscellaneous important fixes.

New in CrossCraze 3.32 (Aug 3, 2018)

  • 'Penalties' option is now available in the FREE version.
  • Fixed a bug affecting penalties.
  • Miscellaneous important fixes.

New in CrossCraze 3.30 (Sep 14, 2017)

  • Minor change to improve compatibility with older hardware (no need to update unless you're unable to launch the game).

New in CrossCraze 3.29 (Sep 12, 2017)

  • Minor bug fix (don't bother updgrading unless you're unable to launch the game).

New in CrossCraze 3.28a (Sep 11, 2017)

  • Fixes a bug that distorted the display of French word definitions. This only affected the PRO version for Windows.

New in CrossCraze 3.28 (Sep 5, 2017)

  • Increased number of skill levels from 5 to 10.
  • Updated German and Dutch vocabularies.
  • Miscellaneous bug fixes.

New in CrossCraze 3.27 (Jul 31, 2017)

  • Added 4 more board layouts (PRO only).
  • Updated Spanish vocabulary.
  • Added on-screen exit button (for devices with non-standard hardware buttons).
  • 'Penalize Errors' is now a PRO-only option.
  • Player names are now announced at the top of the screen (when unique).
  • Other minor improvements and bug fixes.

New in CrossCraze 3.26 (Jun 23, 2017)

  • Improved AI.
  • Timer mode (PRO only).
  • Minor bug fixes.

New in CrossCraze 3.25 (May 16, 2017)

  • Updated vocabularies.
  • French word definitions (PRO only).
  • User interface improvements: easier and clearer word selection for definitions; score/tile panels flash when clicked; can now return to board after viewing stats at end of game

New in CrossCraze 3.24 (Apr 11, 2017)

  • Improved 'Helpful' tile allocations to limit the number of duplicate letters.
  • Improved Normal AI.
  • Fixed bug preventing game from launching on some Windows PCs

New in CrossCraze 3.23 (Apr 7, 2017)

  • Introduced 'helpful' tile allocations to ensure players always have a good mix of tiles.
  • Updated vocabularies (especially Norwegian).

New in CrossCraze 3.22 (Mar 21, 2017)

  • Updated vocabularies.
  • Adjusted AI skill levels.
  • Mobile app now requires Android 2.3 or later

New in CrossCraze 3.21 (Mar 6, 2017)

  • Major updates to all non-English vocabularies.
  • Minor changes to UK vocabulary.
  • New 'Shady' board style (PRO only).
  • Visual improvements to menus.
  • 'New Game' menus re-arranged for quicker starts.
  • Added bingo totals to player statistics (PRO only).
  • Hints limited to 10 games in FREE Android version.
  • Adjusted AI skill levels.
  • Fixed minor bug that meant last move did not remain lit when playing with two humans (PRO only).

New in CrossCraze 3.20 (Sep 9, 2016)

  • Added Spanish and Italian menus

New in CrossCraze 3.19 (Jul 15, 2016)

  • Minor graphical improvements, including new 'scoring' special effect.
  • Minor sound improvements, including new 'bingo' sound effect.
  • Updated vocabularies (especially Dutch).
  • Attempted fix for small number of Windows users with Intel HD graphics chipsets and buggy drivers.

New in CrossCraze 3.18 (May 18, 2016)

  • Minor update, fixing a bug affecting a small number of users when opening the 'New Game' menu.

New in CrossCraze 3.17 (May 12, 2016)

  • Added German menus and prompts.
  • The 'Vocab Override' switch has been re-named 'Vocabulary:Flexible' and moved next to the language button.

New in CrossCraze 3.15 (Apr 28, 2016)

  • Added 4 new board layouts and modified layout 14 (what was previously layout 12).
  • Added 2 new board styles ('Demi-Dark' and 'Blotty') and made improvements to existing styles, including different colour backgrounds.
  • Added new hint modes, showing only the position of tiles (see Options menu).
  • Major updates to the French, German, Italian and Swedish vocabularies.
  • Swedish can now be played with or without inflections.
  • In Italian, you can now play J, K, W, X and Y using blanks.
  • Improved the AI, making it less predictable, and spacing out the difficulty levels more evenly.
  • Smoothed out the randomness of the starting draw to avoid long winning and losing streaks.
  • Added French menus and prompts.
  • Windows users can now create their own translations for the game's menus and prompts (see here).
  • The default playing language now matches the system language and region.
  • Added icons to the game screen for human/computer players and the tile counter.
  • The Layout (and styles) menu is now visible in the FREE version (only one layout/style is selectable).
  • You are now able to look-up the definition of a word before deciding if you want to disallow it.
  • Bug fixed: in-game statistics page was empty when player 2 was the only named human player.

New in CrossCraze 3.14 (Mar 3, 2016)

  • Starting player is now chosen at random.
  • Various graphical improvements (e.g. new border and background for boards).
  • Fixed minor presentational bugs (overflowing/overlapping text).

New in CrossCraze 3.12 (Feb 8, 2016)

  • Crisper text.
  • Added new 'Skilled AI' player between 'Normal AI' and 'Expert AI'.
  • Fixed bug affecting old Android 2.2 devices

New in CrossCraze 3.11 (Jan 18, 2016)

  • Improved graphics.
  • Added two new board styles ('Bling' and 'X-Ray') and tweaked existing styles.
  • Added Norwegian.
  • Added extra audiovisual feedback when selecting rack tiles.
  • Fixed word definition bug.
  • Fixed sound-clipping bug.

New in CrossCraze 3.10 (Dec 16, 2015)

  • Updated the program icon and menu background.
  • Added two new board styles ('Geometric' and 'Incognito') and tweaked existing styles.
  • Updated the English, German and Swedish vocabularies.
  • In Swedish, you can now play 'Q' and 'W' using a blank.
  • Added a counter to the 'hint' button so you can see how many hints you have left.
  • Changed the board selection menu: clicking the board now cycles you through all the board styles. As before, you can click the button below to change the layout.
  • Fixed a minor bug potentially affecting word definitions.
  • Added a new non-exe launch method for Windows, which may help in rare cases where the game won't run.

New in CrossCraze 3.09 (Nov 12, 2015)

  • Added English word definitions (swipe word to view) - PRO version only, requires internet.
  • Added another new visual effect for high scores.
  • Enhanced tile positioning (if nearest square is unavailable, the next best is used instead).
  • Fixed minor miscalculation in game statistics

New in CrossCraze 3.08 (Oct 19, 2015)

  • New visual effect for high scores.
  • Tweaked touch input sensitivity.
  • Expanded availability of the on-screen exit buttons (lansdcape mode only).

New in CrossCraze 3.07 (Oct 15, 2015)

  • Added on-screen 'exit' buttton to landscape mode (useful if playing on Windows without a keyboard).
  • Made tile dragging a little smoother.
  • Made minor code changes to fix the 'freezing' problem affecting a small proportion of devices.

New in CrossCraze 3.06 (Jul 10, 2015)

  • Added a new 'Tile Allocation' switch with two settings: 'Random', which unsurprisingly means that tiles will be allocated completely at random; and 'Balanced', which means that the computer will always try to issue a good mix of both vowels and consonants.
  • Fixed a timing bug causing slow frame rate on some devices.
  • Updated the English vocabulary.

New in CrossCraze 3.05 (Jan 28, 2015)

  • The 'Vocab Override' option now defaults to 'allowed'.
  • Tiles are no longer automatically recalled to the rack after an invalid word is played.
  • Android version now requires OpenGL 2.0 or later.
  • Improved compatibility of Windows version with some older graphics cards.

New in CrossCraze 3.04 (Jan 13, 2015)

  • Fixed rare bug causing incorrect winner to be announced.
  • Fixed jumpy board scrolling affecting some devices.

New in CrossCraze 3.03 (Jan 10, 2015)

  • Faster and smoother animations.
  • Users can now name their players.
  • Added game/player statistics.
  • Updated and improved vocabulary for all languages.
  • Added an optional 'are you ready?' prompt when passing the device from one player to another.
  • Players can now view their rack when it's not their turn.
  • Added an option to enable/disable the vocabulary override feature.
  • Improved letter spacing on high-resolution displays.
  • Menus were re-organised.
  • Game was substantially re-written to make it more stable.
  • + many other minor tweaks.

New in CrossCraze 3.02 (May 7, 2013)

  • Modified the two existing board styles ('Vibrant' and 'Subdued') and added two new ones ('Dotty' and 'Low-Glow').
  • The tiles screen now displays two statistics for each letter: the total number of tiles still to be placed on the board; and the total number of tiles at the start of play.
  • Re-organized the menus so that all gameplay options are displayed at the start of each game.

New in CrossCraze 3.01 (Apr 18, 2013)

  • Windows version completely redesigned to match the new look and features of the Android version.
  • Fully compatible with Windows 8.
  • Game can be played full screen or in a window.