What's new in Company of Heroes: Eastern Front Mod 2.4.0.0

Sep 25, 2017
  • Soviets:
  • Removed Soviet starting squad from annihilation maps.
  • SU-76 will no longer fire its main gun normally after getting the artillery upgrade (not even getting very close will make it fire).
  • Fixed some wrong references in the SU-76 RGO file.
  • Fixed wrong population requirement displayed in ISU-152 call-in.
  • Fixed some incorrect modifiers and unit references in the Large Scale Assault ability from Propaganda War Strategy.
  • Fixed Men Against Tank upgrade working for all future PTRD upgrades.
  • Conscript squad can no longer pick up items (all their available slot items are necessary for their upgrades).
  • Fixed wrong angle when building the MG Nest.
  • Updated KV-1 to use new KV-1 M1939 model.
  • BT-7 will no longer pass through fences or walls.
  • Fixed BT-7 wreck having the ghost bug.
  • BT-7 can now be upgraded to BT-7A.
  • Added ZiS-2 emplacement to replace the 52K while we make a good one.
  • Removed unneeded upgrade from Sapper reinforcement squad.
  • Fixed Guards upgrades so they can have both at the same time.
  • Guards now also benefit from Men Against Tanks upgrade.
  • Added antispam ability for guards.
  • Guards now don't benefit from the modifiers in their aura ability.
  • Guards bonuses from their aura ability do not stack anymore in infantry units.
  • Reduced Guards HP from 95 to 90 per entity.
  • Sturmovies and Ingeneries squads can now use demo charges if Urban Combat Strategy tree is selected.
  • Reduced SU 100 rec. penetration bonus from 15% to 5%.
  • Ostheer:
  • Swapped on/off icons for Elefant hold fire ability.
  • Replaced Panzerfusilier squad with a Landser squad received from call-in when your HQ is down.
  • Fixed orange cube for missing object when reviving a Kubelwagen.
  • Fixed some incorrect Sturmpioneer references.
  • Fixed bug that allowed an Ostheer player to get a free Sturmpioneer squad after repairing the HQ wreck.
  • Panzer IV and StuG III in ambush mode no longer hold fire automatically unless the player uses that ability.
  • Fixed typo on Ostheer recrewing path for the Pak 97/38.
  • Normalized stats for leFH18 crew (no longer immortal).
  • Ostheer Panther squad is now visible even if not unlocked.
  • Added firing sounds for the Mannlicher rifle model.
  • Updated Ostheer support vehicles research icon.
  • Replaced Hungarian tree banner.
  • Replaced Elite tree banner.
  • Fixed Panzerwerfer lights.
  • Fixed armour requirement for Panzer III (no longer can be taken out by bullets after getting skirts upgrade).
  • Removed squad size increment from Improved Infantry Gear upgrade.
  • Lowered Panzer III upgun cost to 150MP/40F, reduced teching time to 50s from 60s
  • Increased 75mm LeIG range by 15m (from 120m to 135m), hits more accurately now
  • Lowered LeIG 18 scatter slightly.
  • Lowered Landser reinforcement to 26MP (from 27MP)
  • Fixed LODs for some Ostheer gear models.
  • Ostheer Panther now uses its own set of icons.
  • Tweaked bomb positioning of the Hungarian JU-88 ability.
  • Fixed cap for Sturmpioneer being of a different color than intended.
  • Removed Flak 36 from Sturmpio building menu.
  • Removed leFH 18 from Sturmpio building menu if the new reward tree is selected.
  • The smoke screen ability in tanks for Assault Pool now uses a different icon.
  • Added new reward tree to replace Army Elite Troops Command Tree: Assault Division Command Tree
  • Support Pool passive health regeneration doubled in friendly territory
  • Support Pool zeal bonus only works on friendly territory
  • Kampfkommandant can collect veterancy again
  • Reworked Landser weapon upgrades:
  • removed infantry modernization II
  • added mg34 upgrade, requires modernization I
  • mkb requires modernization II
  • Schrecks require modernisation I
  • reworked MG 34 lmg weapon, more damage and accuracy
  • Kesselschlacht tweaked:
  • now gives light vehicles the ability to capture points while active
  • Increased Elefant health to 1600 (from 1200)
  • Lowered Close Air Support upgrades cost to 100MP/15F and 200MP/25F
  • Added Spotting Scope upgrade to StuG III (requires Modernization II, increases range by 10m and sight range)
  • Increased Pak 97/38 damage to 140 (from 110) but slightly lowered the weapon penetration (~10% less)
  • Reworked Heavy MG 34 weapon, more damage and accuracy, longer burst.
  • USA:
  • Removed additional tank trap from American engineers.
  • Fixed weird text for Calliope.
  • Fixed weird text for Pershing.
  • Wehrmacht:
  • Added right veterancy symbols for some weapon capture squads for the Wehrmacht faction.
  • Sturm Armory units are rearranged to cover the missing unit.
  • Panzer IV now has the same vet icons than the other vehicles.
  • Fixed description of the German mortar.
  • Removed weird UCS entries for Sdkfz 234 Armoured Car.
  • Panzer Elite:
  • Bergetiger should no longer resurrect anything from non-Axis factions.
  • Hotchkiss is now a reward unit of the Panzer IV.
  • Fixed pink veterancy symbols for some recrewed PE squads.
  • Fallschirmjaegers have their vet icon hidden like the rest of PE.
  • Removed weird UCS entries for Hotchkiss.
  • Lowered Squad Size upgrade cost to 150MP/25F (from 200MP/40F)
  • Changed requirements for Increase Squad Size upgrade to T1 + T2 and either T3 or T4
  • Lowered 221 Scout Car cost to 10F (From 15F)
  • Lowered Incendiary Grenade cost to 100MP/20F (from 120MP/20F)
  • Lowered T1/T2 build cost to 200MP (from 240MP)
  • Lowered T3/T4 cost to 260/280 MP and 50/50 fuel
  • Fixed requirement text for Panzer Elite Sprint ability.
  • Fixed vanilla bug where ACPR ammo wasn't being applied to rebuilt entities.
  • Removed green display text from Kettenkrad when choosing a command tree.
  • Lowered Pgren buildtime to 32s (from 37s)
  • Lowered reinforce cost to 41MP (from 43MP and 50MP respectively for Tankbusters/AssaultGrens)
  • Lowered Ketten buildcost to 145MP (from 165MP)
  • Marder weapon range increased to 60 to match the intended value.
  • Panzer Elite Assault Grenadiers now have a 5th MP-44 when they increase the squad size.
  • Panzer Elite no longer receives the Schwimmwagen as additional starting unit in some maps.
  • General:
  • Updated Traditional Chinese local (pending some lines).
  • Updated Russian locale (pending some lines - Many thanks to @azamat.magometov for the help!)
  • Tweaked some wrecks just in case they were giving problems (Famo, SU-85, Panzerwerfer, KV1, Elefant, King Tiger).
  • Adjusted teching for AI of all factions, AI now makes better choices now with making buildings and choosing upgrades.
  • Fix typo causing AI error.
  • Fixed Wehrmacht AI not building Kampfkraft and sometimes teching too slowly.
  • Fixed "The man himself!" not unlocking properly.
  • Fixed "Collateral Damage" unlocking on maps that have no ambient buildings.
  • Fixed achievements not working and causing Scar errors in save games. This change is retroactive; old save games will now load as intended and you will be able to earn achievements.
  • Improved CoH:EF Steam Friends display reliability.
  • CoH:EF will now notify the user if he/she installed in the wrong directory.
  • Removed pipeline.dat from the current and future builds (now no one should get the "one file always need to redownload" action).
  • CohEF will now notify the user if he/she installed in the wrong directory
  • Removed unused files.