What's new in CO-OP: Decrypted Demo 1.0
Aug 27, 2015
- Fixed some anchors issues with menus and interfaces
- Fixed some physics issues with boxes and R3D where he could push them
- Adjusted BLU3's movement sounds
- Adjusted buttons in the menus so they don't loop from top to bottom and left to right
- Changed and tweaked the level 1 cinematic glow on cameras
- Fixed some PlayerPrefs bugs with the subtitles
- Changed material on a Terminal in level 2 where it would not display the cue properly
- Fixed the pulse animation on the Room view in level 3
- Removed some Z-Fighting on the ground in level 3
- Lowered a keycard in level 4 for R3D
- Added a fade-in when loading a level
- Adjusted the End level of level 7 so it doesn't get stuck anymore
- Fixed a gamebreak in level 9 where R3D could get stuck if only playing with BLU3
- Changed the sound of turrets (old sound was still on)
- Removed some idle Yellows in level 10
- Fixed a gamebreak with the End of game Scanner in level 12-14
- Made the camera a bit farther in a room with R3D in level 13
- Adjusted a focus on a terminal in level 15 (was too close)
- Fixed some Door Unlock UI would that appear after opening a door in level 15
- Fixed a gamebreak in level 16 where you could drop a crate in the foreground and not be able to grab it ever again
- Removed all UI associated with BETA version