CO-OP: Decrypted Demo Changelog

What's new in CO-OP: Decrypted Demo 1.0

Aug 27, 2015
  • Fixed some anchors issues with menus and interfaces
  • Fixed some physics issues with boxes and R3D where he could push them
  • Adjusted BLU3's movement sounds
  • Adjusted buttons in the menus so they don't loop from top to bottom and left to right
  • Changed and tweaked the level 1 cinematic glow on cameras
  • Fixed some PlayerPrefs bugs with the subtitles
  • Changed material on a Terminal in level 2 where it would not display the cue properly
  • Fixed the pulse animation on the Room view in level 3
  • Removed some Z-Fighting on the ground in level 3
  • Lowered a keycard in level 4 for R3D
  • Added a fade-in when loading a level
  • Adjusted the End level of level 7 so it doesn't get stuck anymore
  • Fixed a gamebreak in level 9 where R3D could get stuck if only playing with BLU3
  • Changed the sound of turrets (old sound was still on)
  • Removed some idle Yellows in level 10
  • Fixed a gamebreak with the End of game Scanner in level 12-14
  • Made the camera a bit farther in a room with R3D in level 13
  • Adjusted a focus on a terminal in level 15 (was too close)
  • Fixed some Door Unlock UI would that appear after opening a door in level 15
  • Fixed a gamebreak in level 16 where you could drop a crate in the foreground and not be able to grab it ever again
  • Removed all UI associated with BETA version