What's new in Battleground Europe Patch 1.32.7 to 1.32.8

Dec 16, 2010
  • Fixed infantry changing stances on a variety of events
  • when damaged
  • on esc
  • on despawn
  • on ML change
  • on map closed
  • on orders changed
  • on issuing .allied
  • Fixed several instances where erroneous "You are now leading this mission" orders would appear
  • Reduced the size of the in game death icon to better match the name tag
  • Leader waypoint removed for vehicles
  • Fixed an FRU placement bug when the closest facility was friendly on an area attack mission
  • Fixed missing splash screen

New in Battleground Europe Patch 1.30 to 1.30.2 (Jun 29, 2009)

  • Infantry:
  • Fixed moving with binos bug
  • UI/HUD:
  • added code to save the minimap scale over HUD resets
  • fixed "engine dead" readout
  • Chat:
  • fixed /trainer channel
  • fixed some STO problems related to a host crash
  • HCCP:
  • pending messages should now show correctly
  • Map:
  • Fixed a display error and crash associated with mousing over a 10 character name
  • Training:
  • Fixed spelling errors reported in tank training
  • Terrain:
  • Fixed a tree/berm issue at the Koln City facility
  • Fixed a spawn issue at Gilze Armybase
  • Fixed flickering town tile on the river
  • Fixed an elevation issue at Attigny
  • Fixed Rethel road
  • Added a capture table to Hasselt Docks
  • Fixed some ob3 errors along the Albert Canal
  • Gave Wuustwezel a tighter village layout
  • Fixed a number of bugged AI at Gilze township
  • Fixed some berm errors around Hasselt
  • Fixed an elevation issue at Attigny
  • Fixed road near Rethel
  • Fixed a boat spawn at Gravenpolder
  • Fixed some missing forest tiles near Halle
  • Fixed some AI at Temse
  • Fixed the Halle Brussels FB
  • Fixed some issues at Soignies
  • Fixed an elevation problem near Halle
  • Improved the AB's in Charleroi
  • Fixed some ber issues along the river near Charleroi
  • Fixed two more FB's (spawn issues) but forgot to write down which ones
  • Reduced excessive tree count at Temse
  • Repaired the consenvoye-Dun FB
  • Fixed a spawn issue in Val-de-Vesle
  • Fixed some floating buildings at Signy
  • Fixed the floating AB Wall at Signy
  • Fixed some berm errors around Launois
  • Fixed the AB's in Gent
  • Fixed some berm issues around Wetteren
  • Replaced Stekene because it blew chunks
  • Fixed elevation issue Haybes-Gedinne FB area
  • Reduced TLOG count around Anhee
  • Fixed elevation issue at Anhee
  • Fixed some strat issues at Spontin
  • Altered Gedinne township
  • China:
  • fixed a number of places that weren't using the DisplayName() call for strat object names that were displayed in the UI
  • settings and preferences now have only Chinese in the language selection
  • Updated translations from web tool
  • Keymapper:
  • mouse should now save sensitivity when you adjust the slider
  • made several adjustments to the sensitivity spectrum