What's new in Autonauts Pre-Alpha 6.2
Aug 14, 2017
- New buildings and items added!
- Free Cam added. Take lots of lovely photos!
- Bots now have a limited amount of memory for scripts.
- Water Storage added.
- Wait instruction added.
- Variables added to support speedrunning.
- Two new hats added.
- The Bot Brain panel can be expanded in width by clicking the side button.
- A new save/load dialog added.
- Folk now visibly eat food.
- Folk now like eating apples.
- ** Tree seeds and stones now expire after 2 minutes (unless you pick them up), like dung does. **
- Resized and moved the disclaimer for externally edited files. It can now also be clicked through :)
- Inventory names have been replaced by icons and name rollover popups added.
- Inventory capacity of Basic Bots reduced from 10 to 6.
- Energy of Crude Bots reduced from 2 minutes to 1 minute.
- Carry capacity of Basic Bots reduced from 6 to 4.
- Cows no longer try to go for cereal or straw (for now; this was causing too many problems).
- You shouldn't have been able to add ingredients to a Blueprint while standing inside it.
- Bots were able to hold other Bots if you used the Inventory to drag them into the Bot's hands.
- Repeat Until Storage Full was incorrectly reporting "not full" if a Bot was trying to put an invalid object into the storage.
- Repeat Until Hands Full wouldn't work properly with any tools.
- Putting a bucket into an incinerator would result in an invisible bucket still being in your hands. If play continued this would lead to a corrupted save file.
- Mallets or chisels couldn't be put into storage.
- It wasn't possible to whistle for a Bot if it only had MoveTo instructions.
- If two Bots were waiting to recharge another Bot they would both attempt to recharge the same Bot when one became available.
- If two Bots were waiting to milk a cow they would both attempt to milk the same cow when one became available. Ouchy!
- If the Repeat dropdown was open when you picked up or stored an object, the game would no longer allow any user input.
- If a Bot was trying to put something into a full Storage and you tried to put something else into the Storage the Bot would incorrectly think their item had been accepted and moved on to the next instruction.
- If a Bot was moving to plant a seed but you placed a Blueprint on top of the Bot's destination, the Bot would plant the seed inside the Blueprint.
- If a Beacon was put into a Bot's hands and you hovered the selector over the Beacon radius effect, the Bot would be selected.
- Giving a bucket of milk to homeless Folk would lead to odd offsets.
- Entering more than a single-digit number into Repeat X Times would only show the last digit.
- Dung expired if it was picked up and put down.
- Due to the width of the Bot Brain panel, you couldn't set a beacon for "Find nearest weeded soil."
- Changing the setting of the Bench Saw to "Poles" as a Bot put a Log into it would result in the log being ejected and the Bench Saw unusable for the rest of the game.
- Buckets from a Version 5 save wouldn't work.
- Buckets couldn't be put into storage.
- Bucket contents weren't being saved.
- Bridges couldn't be built on deep water.
- Bots couldn't route find to a bridge foundation.
- Attempted fix for 'black' tiles on DX9 video cards.
- A gate wouldn't animate open and shut when a Bot went through it.
- A Bot couldn't be charged if it was standing in a gate.
- A Bot couldn't be charged if it was standing in a Blueprint.
- A Bot could dig under a Beacon, which meant a tree would grow around the Beacon and hide it.
- If something was given to a Folk that it didn't want, and it was sitting next to deep water, it would sometimes throw the object into the water making it irretrievable.
- If a player/bot tried to put an ingredient into an un-reachable blueprint the player/bot would head towards the top left corner of the map (but only if a bridge had been built to allow them access to the corner of the map).
- Sometimes a bot couldn't find Tilled Soil even when it was right next to some.
- Cereal Crops that were sown using Cereal Seed weren't growing to their full height when a level was loaded.
- Bots are unable to find boulders when mining.
- Butter Churn, Kitchen Table and Water Storage couldn't be deleted.
- Sometimes a hoeing robot couldn't find a Soil file.