Assetto Corsa Technology Preview Changelog
What's new in Assetto Corsa Technology Preview 0.9.9
Mar 15, 2013- Ingame:
- Fixed high spike % due to incorrect thread synchronization
- Fixed car remaining on gas when returning to pits
- New system to avoid redundant calls to DirectInput
- User Interface:
- Potential fix for the laggy launcher UI after returning from a session
- More debbuging output during the controller configuration screen
- Further .ini validation and formatting on launch
- Fix for kmh/mph unit selection
New in Assetto Corsa Technology Preview 0.98 (Mar 13, 2013)
- Ingame:
- Fixed DirectInput controls not getting initialized on lost focus
- Fixed double bound on Cubemap render target
- Optimizations on motion blur
- Optimizations on cube maps depth buffer
- Fixed camera exposure on F5 view after first start
- Fixed spikes strings to a more readable format
- Reduce steer damper
- Added 100Hz cap to FF sends to avoid problems with some steering wheels
- Fixed steer lock management for wheels with