What's new in Art of War: Red Tides Open Beta 0.7.34 Beta

Jan 17, 2019
  • Fixed the bug that the game would crash when checking unit upgrade.
  • Fixed the problem that the Sand Basilisk still had its 30 bonus armor granted by the Submerge after it drilled out from the earth.
  • Fixed the occasional issue that after unleashing the commander skill Flare, the Anti-Armor Interceptors’ attacks did not inflict damage.

New in Art of War: Red Tides Open Beta 0.7.33 Beta (Dec 13, 2018)

  • Winterfest will be live!:
  • Event Period: After patch – 08:00 January 03, 2019 GMT
  • Snow Town:
  • During the Winterfest, players have a great chance to enter the special map “Snow Town” in Quick Play or Ranked modes.
  • Players may be rewarded with a Gift Box after a battle on the special map.
  • Players will not be rewarded with the Gift Box in Versus A.I. mode or when they pass the Rested period.
  • Gift Box:
  • Players have a great chance to get gingerbread men from the Gift Box. Gingerbread men can be used to exchange items in the Winterfest Store.
  • Players may get a Winterfest exclusive skin, rune or avatar from the Gift Box.
  • Winterfest Store:
  • In the Winterfest Store, players can exchange the Siege Tank’s Winterfest skins (Winterfest Tank Base, Winterfest Tank Convenience, Winterfest Tank Sport-Touring and Winterfest Tank Premium), avatars (Rudolph the Reindeer, White Beard, Red-Nosed Snowman and The Elkfather), runes and other items with gingerbread men.
  • Items in the Winterfest Store will be automatically refreshed at 21:00 GMT every day. Players can also refresh them at the expense of some gingerbread men or gems.
  • The Winterfest Store will be closed 1 week after the Winterfest ends.
  • Winterfest Quest:
  • Complete the Winterfest quests during the event period to earn a large amount of gingerbread men.
  • Winterfest Exclusive Skin:
  • Commander Skill Skin
  • I shall freeze you to your soul!
  • From after patch to 08:00 January 03, 2019 GMT, enjoy 50% off on the skin Frozen for the commander skill Orbital Cannon!
  • Unit Skin:
  • From after patch to 08:00 January 03, 2019 GMT, players can purchase the following Winterfest exclusive skins with eternium ingots: Nightwatch (Siege Tank), Snowtown Arsonist (Regular Flamethrower), Snow Arhat (Frost Arhat), Snow Clearer (Javelin Deer) and Uncle Bowcat (Bowcat).
  • Balance:
  • The balance adjustment is based on tremendous match-up data. We’ve also analyzed the overall improvement according to players’ feedback. Balance adjustment is a long-term process, and sufficient amount of time is needed to make sure every adjustment is effective and reasonable. So please be patient and stay with us, our goal is to provide players with diverse strategies and better game experience.
  • Illusionary Whale:
  • Upgrade Adjustment:
  • Lv.1: No change
  • Lv.2: Armor increase lifted from 20 to 30.
  • Lv.3: Health +30%. Becomes cloaked once being activated. Acquires a buff that coexists with the illusion: armor increases by 50.
  • Improvements:
  • Optimized the Sand Basilisk’s level 2 upgrade description.
  • Bug Fixes:
  • Fixed the bug that the Assault Sentinel’s active ability stunned air targets.
  • Fixed the occasional problem in The Tactician Trials that Sand Basilisks and Multirole Tanks would move to the outside of the base range.

New in Art of War: Red Tides Open Beta 0.7.32 Beta (Dec 3, 2018)

  • New Units: The Aggressive Strikers Ⅱ:
  • Assault Sentinel:
  • Compared to other two kinds of sentinels, the Assault Sentinel has higher health and armor. It leaps into the battlefied and launches an energy shield upon landing.
  • Stats:
  • Ground Mechanical | Anti-Ground | Active
  • Ability:
  • Assault Leap | Machine Gun
  • Illusionary Whale:
  • As an advanced air unit of Atlac, the Illusionary Whale does not consume shield to attack. Instead, upon being activated, it consumes some shield to summon an illusion of itself. The illusion moves forward for a distance and then explodes, dealing much damage to nearby enemies.
  • Stats:
  • Air Mechanical | Anti-Ground | AoE | Active
  • Ability:
  • Imperial Decree | Illusion Burst
  • Sand Basilisk:
  • The Sand Basilisk is a basic Yaoguai unit. Upon being activated, it drills out from the earth and knocks nearby enemies into the air. Enemies hit can no longer be activated.
  • Stats:
  • Ground Mechanical | Anti-Ground | AoE | Active
  • Ability:
  • Submerge | Puncturing Claw
  • New Unit Bundles: 25% Off for a Limited Time!:
  • Bundle Content:
  • Assault Sentinel Bundle: Assault Sentinel, Vassago (Unit Skin), Coin Boost (1Win) *10, XP Boost (1Win) *10
  • Illusionary Whale Bundle: Illusionary Whale, Divine Lord (Unit Skin), Coin Boost (1Win) *10, XP Boost (1Win) *10
  • Sand Basilisk Bundle: Sand Basilisk, Underworld Basilisk (Unit Skin), Coin Boost (1Win) *10, XP Boost (1Win) *10
  • Discount Period:
  • December 04 after patch – 08:00 December 18 GMT
  • 1v1 Arena Mode: Joint Operation:
  • Opening Time:
  • December 04 after patch - 09:00 March 04 GMT
  • Entry:
  • Click “Arena” in the home screen to enter the Joint Operation.
  • Every day, players can attend 1 round for free, during which 5 victories or 2 defeats will end this round.
  • For more rounds every day, players need to purchase tickets with coins. The more tickets you purchase, the higher the ticket price for next purchase. However, once your free round is reset in the next day, the ticket price will be also reset to the lowest point.
  • Rules:
  • For each round, players need to choose 2 formations from two different races and enjoy both of their traits (Elite Troops/Transformation/Immolation).
  • Players are allowed to choose 3 commander skills from all skills available to those races.
  • The population cap is the average of the two chosen races.

New in Art of War: Red Tides Open Beta 0.7.31 Beta (Nov 6, 2018)

  • Update:
  • Voice chat is coming!

New in Art of War: Red Tides Open Beta 0.7.30 Beta - Halloween (Oct 25, 2018)

  • Halloween is coming, the haunted night is among us!
  • Black mine has been attacked by unknown creatures. Who’s ever been there before use “the haunted mine” to describe that place.
  • “Trick or Treat” tee hee hee… A scary laughter reaches out to every corner of the black mine, please be very careful when you enter the map!
  • Haunted Mine:
  • During the event, competing in Ranked and Quick Play has large chances to enter the Halloween map “Haunted Mine”.
  • After finishing the match, commanders will get a pumpkin chest.
  • Please note that commanders will not be rewarded with pumpkin chests in Versus A.I. mode, or when they pass the Rested period.
  • Pumpkin Coin:
  • Pumpkin chest has a large chance to drop pumpkin coins. Pumpkin coins can be used to exchange Halloween rewards in the Haunted Store.
  • Regular loot chest might also contain a little amount of pumpkin coins.
  • First victory of the day will grant 200 coins and 100 bonus pumpkin coins.
  • Haunted Store:
  • Commanders can use pumpkin coins to exchange exclusive unit skins, runes and avatars in the Haunted Store.
  • The Haunted Store will be closed 1 week after the Halloween event ends. After that time, all remaining pumpkin coins will be locked away.
  • Achievement:
  • Haunted Mine: Play 4/13/21 games on the Halloween map “Haunted Mine”
  • Ghostbuster: Get MVP for 4/13/21 times on the Halloween map “Haunted Mine”
  • Unlock an achievement to earn some gems. Unlock a three-star achievement to earn an exclusive avatar.
  • Halloween Exclusive Skin:
  • Dress your units up and play tricks on your enemies!
  • Unit Skin:
  • Sariel for the Sentinel, Azazel for the Infiltrator, Camael for the Marauder, Ghost Radar for the Mobile Radar, Underworld Gazer for the Gazer, Underworld Spellbreaker for the Spellbreaker Bee, Pumpkinhead Silklash for the Silklash Spider, and Underworld Treant for the Sprinting Treant.
  • Please note that the Sprinting Treant’s skin, Underworld Treant, can only be exchanged in the Haunted Store.
  • The balance adjustment is based on tremendous match-up data. We’ve also analyzed the overall improvement according to players’ feedback. Balance adjustment is a long-term process, and sufficient amount of time is needed to make sure every adjustment is effective and reasonable. So please be patient and stay with us, our goal is to provide players with diverse strategies and better game experience.
  • Units:
  • Terran:
  • Heavy Cruiser:
  • Thunderbolt Missile: The Heavy Cruiser launches 6 anti-air missiles. Each missile hurts the target twice and deals 45 damage each time.
  • Atlac:
  • Lightning Ray:
  • Attack damage reduced from 20 to 18.
  • Lightning Surge: The Lightning Ray emits beams to continuously burn 2 targets, dealing 18 damage every 0.5s. After 6s, the damage decreases to 50%. The beams only deal 50% damage to buildings.
  • Upgrade Adjustment:
  • Lv1: Attacks 3 targets simultaneously. Attack damage decreased to 80%.
  • Lv2: No change.
  • Lv3: Attacks 5 targets simultaneously. Attack damage decreased to 70%. Inflicts 250% damage on biological units.
  • Blind Skycrab:
  • Ball Lightning: Attack range reduced from 22 to 18.
  • Yaoguai:
  • Javelin Deer:
  • Rotating Blade: After flying for a distance, rotating blade's attack damage will largely decrease.
  • Garuda:
  • Ordeal: Attack range reduced from 23 to 20, attack damage reduced from 70 to 35, and cooldown increased from 1.8s to 2.4s.
  • Shadow Bat:
  • Batling Swarm: Conjures up phantom and summons small bat at a faster speed.
  • Markscat:
  • Rain of Arrows: The Markscat prioritizes targets of the highest value.
  • Commander Skills:
  • Terran:
  • Airborne: Initial cost increased from 200 to 250, and initial cooldown increased from 60s to 100s.
  • Atlac:
  • Lightning Tower: Initial cost increased from 200 to 250, and initial cooldown increased from 60s to 100s.
  • Optimized the description of Heavy Cruiser’s ability Thunderbolt Missile.
  • Optimized the friend list system to avoid lags as much as possible.
  • Fixed the bug that the Dragon Breath’s Combustion Improver lasted longer than expected.
  • Fixed the overlapped interface problem caused by the incoming game invite while the player is watching the replay.
  • Fixed the bug that the level 2 Lightning Ray did not reduce target’s armor.
  • Fixed the bug that after the Soulblast Vajra was upgraded to level 2, its Reflective Armor did not have the 5 bonus damage reflection that was granted at level 1.
  • Fixed the bug that the ability of the Staff Slave and the Swift Pangolin inflicted damage on air targets.
  • Fixed the bug that the level 1 Anti-Armor Interceptor could attack 2 targets at a time, but this should have come to effect since level 2.

New in Art of War: Red Tides Open Beta 0.7.28 Beta (Oct 11, 2018)

  • Greeting Commanders,:
  • The server maintenance will take about 3 hours and be held on:
  • 00:50 September 20 PDT
  • 07:50 September 20 GMT
  • 15:50 September 20 GMT+8
  • Key Improvements:
  • Login Gift:
  • Login and celebrate the 1st anniversary of Art of War: Red Tides with us! Claim different gifts every day!
  • Event Period:
  • 21:00 September 20 – 21:00 October 09 GMT
  • Rules:
  • During the event, go to “ANNIV” > “Login Gift” every day to claim EXP boosts, coin boosts, gems, skin pieces and more.
  • Login on September 26 to claim an anniversary exclusive avatar.
  • If commanders forget to claim gift the day/days before, they can claim them with gems or eternium ingots in chronological order.
  • Unit Skin Pieces:
  • Complete the required events to piece together a legendary skin for the Dragon Breath!
  • Event Period:
  • September 20 after patch – 21:00 October 09 GMT
  • How to Acquire:
  • Complete the required events to earn unit skin pieces.
  • Filling 1 piece can earn 10 gems.
  • Commanders can collect up to 16 pieces. Once the limit is reached, then each piece gained will be changed to 20 gems.
  • Unit Skin:
  • Collect all 16 pieces to unlock the Dragon Breath's new skin Gotchihr.
  • Anniversary Challenge:
  • Let’s fight together!
  • Event Period:
  • September 20 after patch - 21:00 October 09 GMT
  • Description:
  • All commanders destroy a total of 61,000,000 units.
  • Rewards:
  • When progress bar reaches 50% and 100% respectively, commanders can get a random reward by tapping the button “Claim”.
  • Rewards for 50% progress: 200 gems, 1 warzone change, 1 rune page, 20 Hardened Skin runes, or 999 cupcakes.
  • Rewards for 100% progress: 300 gems, 1 Terran formation slot, 1 Atlac formation slot, 1 Yaoguai formation slot, or 999 cupcakes.
  • If a commander did not claim reward when his/her progress reached 50%, s/he can claim 2 times when his/her progress reaches 100%.
  • Cupcakes & Anniversary Store:
  • Exchange abundant supplies with sweet cupcakes!
  • Cupcakes:
  • Cupcakes are available from September 20 after patch to 21:00 October 06 GMT.
  • Competing in Ranked and Quick Play have large chances to earn cupcakes.
  • Completing some daily events can earn a large amount of cupcakes.
  • Please note that commanders will not be rewarded with cupcakes in Versus A.I. and Custom Game modes, or when they pass the Rested period.
  • Anniversary Store:
  • During the Anniversary Event, commanders can exchange exclusive avatars, runes and other items with cupcakes in the Anniversary Store.
  • Previous exclusive avatars might come back to the Anniversary Store.
  • The Anniversary Store will be closed on 21:00 October 09 GMT. After that, all remaining cupcakes will be locked away.
  • Galactic Bazaar:
  • The Galactic Bazaar comes back!
  • Opening Time:
  • September 20 after patch – 21:00 September 25 GMT
  • Rules:
  • Commanders go to “Store” > “Galactic Bazaar” and click the button “Draw” on the right to get a random discount.
  • Commanders then click the cards arranged to the left side of the button to reveal items, and purchase them at the drawn discount.
  • Items:
  • Items sold in the Galactic Bazaar include units, runes, EXP boosts, coin boosts, name change, warzone change, unit skins, skill skins and base skins.
  • Commanders can reveal up to 15 cards, but are allowed to make 5 purchases only.
  • Once the card is revealed, it cannot be refreshed.
  • Battle for More:
  • Burn yourselves and loot more!
  • Coin Rush:
  • Event period: September 20 after patch - 21:00 September 25 GMT
  • During the event, whether a commander passes the Rested Period or not, s/he can always gain 100% coins from each battle. Once the event ends, coins gained from battles will be reset to 0.
  • Subscription, base skins and coin boosts still grant bonus coins.
  • More Supplies:
  • Event period: 21:00 September 25 - 21:00 October 04 GMT
  • During the event, commanders gain double EXP and 1 loot chest after each battle.
  • Subscription still grants 1 bonus loot chest.
  • Special Offers & Returns:
  • Supply Drop:
  • Event period: 21:00 September 25 – 21:00 September 30 GMT
  • During the event, there is a 25% off on all supply drops.
  • Commander Skill Skin:
  • Event period: 21:00 September 30 – 21:00 October 09 GMT
  • During the event, there is a 50% off on all commander skill skins.
  • Eternium Ingots for Returns:
  • Event period: September 20 after patch – 21:00 September 22 GMT, 21:00 September 30 – 21:00 October 03 GMT
  • During the event, purchasing eternium ingots grants some eternium ingots or cupcakes. Purchasing a certain amount grants unit skins.
  • Balance:
  • The balance adjustment is based on tremendous match-up data. We’ve also analyzed the overall improvement according to players’ feedback. Balance adjustment is a long-term process, and sufficient amount of time is needed to make sure every adjustment is effective and reasonable. So please be patient and stay with us, our goal is to provide players with diverse strategies and better game experience.
  • Terran:
  • Sentinel
  • Karna Missile prioritizes the target of the highest value.
  • Siege Tank:
  • Upgrade Adjustment
  • Lv1: No change.
  • Lv2: Attack increased by 20 when in Siege Mode.
  • Lv3: No change.
  • Shadow Watch:
  • Added a new ability Conceal: In the next 4s after the Shadow Watch throws the flash bomb, he won't be targeted by the enemies. But there’s a very short interval in between. At level 3, the Shadow Watch won't be targeted immediately after he throws the flash bomb.
  • Upgrade Adjustment:
  • Lv1: Attack +10%. Won't be targeted for 6s after being activated.
  • Lv2: Attack +10%. Shoot deals true damage to enemies.
  • Lv3: No change.
  • Infiltrator:
  • The attack range of Shoot increased from 18 to 20.
  • Grenadier:
  • The attack range of Shoot increased from 18 to 20.
  • Heavy Cruiser:
  • HP increased from 240 to 280, armor increased from 12 to 15, and movement speed increased from 10 to 10.5.
  • Upgrade Adjustment:
  • Lv1: Armor increased to 20.
  • Lv2: Armor increased to 30.
  • Lv3: HP +20%.
  • Atlac:
  • Blind Skycrab:
  • Upgrade Adjustment:
  • Lv1: With shield, it takes no more than 12 damage from each attack.
  • Lv2: No change.
  • Lv3: No change.
  • Skycrab:
  • Ability cooldown reduced from 1.8s to 1.6s.
  • Vajra:
  • Upgrade Adjustment:
  • Lv1: Acquires shield and receives no more than 16 damage from each attack (does not work on incoming true damage).
  • Lv2: With shield, it takes no more than 12 damage from each attack.
  • Lv3: No change.
  • Azure Dragon:
  • Fire Spit’s attack range increased from 28 to 30. Inflicts true damage on air targets.
  • Yaoguai:
  • Swift Pangolin:
  • Upgrade Adjustment:
  • Lv1: No change.
  • Lv2: HP +10%. Digestive Acid deals 20 damage to up to 3 enemies.
  • Lv3: No change.
  • Shadow Bat:
  • Batling Swarm’s cooldown reduced from 3s to 2.6s.
  • Sapphire Spider:
  • Spiderling Attack’s cooldown reduced from 3s to 2.8s.
  • Bowcat:
  • Aimed Shot’s attack range increased from 30 to 32.
  • Upgrade Adjustment:
  • Lv1: Shoots 2 arrows at a time, dealing 150% damage in total.
  • Lv2: +30% attack speed.
  • Lv3: No change.
  • Markscat:
  • Rapid Shot’s attack range increased from 26 to 30. Rain of Arrows’ attack range increased from 32 to 35, and damage increased from 40 to 52. The Markscat won’t be hurt by any damage reflection.
  • Upgrade Adjustment;
  • Lv1: Casts Rain of Arrows every 6s.
  • Lv2: Attack +30%.
  • Lv3: No change.
  • Added “buff” and “debuff” in unit, unit ability and unit upgrade description to clarify that these effects can be removed by commander skill Flare. Meanwhile, clarified the damage and other value in some unit ability and unit upgrade description.
  • Improvements:
  • Maximum friends on friend list increased to 150.
  • Added chances of getting different items from each kind of supply drop.
  • Added Clan Name Change in Boosts & Others.
  • If a commander’s rune page or formation slot reaches maximum, s/he then gets gems that equal the price of a rune page or a formation slot instead.
  • Optimized the description of Soulblast Vajra’s ability Soulblast by adding “During the moment of explosion it won’t be hurt by any damage…” to it.
  • Optimized the description of Heavy Tank’s ability Bastion Mode by adding “During the process of transformation it won’t be hurt by any damage.” to it.
  • Desert Storm will be available from September 27 to November 29.
  • Bug Fixes:
  • Added reminder to remind commanders once their friend list is full.
  • Fixed the bug that Force Field would be removed by Flare. Now it won’t be affected by the Flare.
  • Corrected the unit cost in “ARMY SETUP” > “Yaoguai” > “TRAIT”.
  • Fixed the problem that the level 19—Roaring Vanguard—in Command Academy couldn’t be passed.
  • Clarified the damage value that the Garuda deals with its ability Ascend to the Sky activated.
  • Fixed the bug that the level 2 Marauder was not immune to stun and petrify.
  • Fixed the problem that units would be interrupted occasionally when casting active abilities, e.g. the Shadow Watch.
  • Fixed the problem that multi-targeted units did not deal damage occasionally, e.g. Anti-Armor Interceptor.
  • Fixed the bug that Essence Recycler could only collect a small amount of soul essence within the green mist generated by the Dragon’s dead body.
  • Fixed the bug that the active ability of the level 2 Dragon Breath, the level 2 Blademaster and the Garuda would be removed by Flare.

New in Art of War: Red Tides Open Beta 0.7.21 Beta (May 3, 2018)

  • Laborfest Event
  • Grind your skills in the upcoming Laborfest for abundant rewards
  • Event Period
  • April 20 after patch - May 10, 08:00 GMT
  • Medal of Diligence
  • Competing in Ranked and Quick Play have large chances to earn medals of diligence.
  • Completing some daily events can earn a large amount of medals of diligence.
  • Laborfest Chest
  • 330 medals of diligence are required to open a chest. The Laborfest chest contains the following rewards: new skins (Markscat - Elder Legend, Hailstorm - Jungle Assault, Storm Hierophant - Azure Executioner), exclusive avatars (Workaholic, Striver), runes and coins.
  • Laborfest Leaderboard
  • During the Laborfest event, commanders will be ranked according to the total medals of diligence they have earned (including the spent ones). Once the event ends, commanders who achieve specific rankings will be rewarded accordingly:
  • Top 50 commanders will be rewarded with the avatar “Grinder”, 300 rune dust, and 20 Coin Boosts (1Win).
  • Commanders who rank between 51 and 200 will be rewarded with the avatar “Grinder”, 100 rune dust and 20 Coin Boosts (1Game).
  • Commanders who rank between 201 and 500 will be rewarded with 50 rune dust and 15 XP Boosts (1 Win).
  • Commanders who rank below 500 will be rewarded with 80 gems and 15 XP Boosts (1 Win).
  • These rewards will be sent to in-game inbox once the Laborfest ends.
  • New Base Skin: Aldebaran
  • The new base skin, Aldebaran, is about to land and will only be available for a limited time. Take the chance and dress up your base!
  • Available Time Period
  • April 20 after patch - May 3, 08:00 GMT
  • Features
  • In games, the base of the Aldebaran owner’s side will be replaced by Aldebaran.
  • A special mark will be entitled to the owner’s avatar.
  • After the match ends, Aldebaran will grant 20% bonus XP and coins to each team member on the owner’s side. The bonus effect of multiple base skins do not stack.
  • Acquisition
  • Go to “Store” > “Bundle” and purchase the New Base Skin Bundle.
  • How to Paint
  • The base skin will be automatically painted upon purchasing.
  • Or, go to home screen, tap the commander avatar in the top left corner. Tap commander avatar again, then tap “Base” > “Aldebaran” > “Replace”.
  • New Unit Skins
  • Three new unit skins are coming to the Store: Elder Legend for the Markscat, Jungle Assault for the Hailstorm, and Azure Executioner for the Storm Hierophant.
  • Commanders can either purchase them in the Store, or get them from the Laborfest Chest.
  • The balance adjustment are based on tremendous match-up data. We’ve also analyzed the overall improvement according to players’ feedback. Balance adjustment is a long-term process, and sufficient amount of time is needed to make sure every adjustment is effective and reasonable. So please be patient and stay with us, our goal is to provide players with diverse strategies and better game experience.
  • Terran
  • • Attack range increased from 13 to 15, and the duration of slow effect reduced to 2 seconds.
  • • Upgrade Adjustment:
  • Lv.1: Attack +10%
  • Lv.2: Attack +10%. Each attack slows the target for 4.5s.
  • Lv.3: Each attack gains stronger slow effect.
  • Atlac
  • • Shield increased from 150 to 190
  • • Upgrade Adjustment:
  • Lv.1: Attack range +2
  • Lv.2: Attack +10%
  • Lv.3: Attack range +1, and attack +10%
  • 3) Yaoguai
  • • The life steal effect granted by the Vampiric Aura increased from 100% to 130%.
  • • Upgrade Adjustment:
  • Lv.1: Vampiric Aura grants 160% life steal to allies within.
  • Lv.2: Vampiric Aura grants 175% life steal and 1 bonus armor to allies within.
  • Lv.3: Vampiric Aura grants 190% life steal and 2 bonus armor to allies within.
  • Added an in-battle tip “Insufficient soul essence for Tech Switch”.
  • Added a new level in the Command Academy—The Optimal Solution.
  • Further optimized commander skill descriptions.
  • Further optimized the in-battle tips for bases, turrets and neutral units.
  • Added circles to units. Tap the unit icon in the panel at the top right of the battle screen and each of that unit you produced will be marked by a circle.
  • The required feats to receive a star for Supreme Commander increased from 400 to 2000, and that for God of War increased from 400 to 4000.
  • Fixed the occasional game crash in The Tactician Trials.
  • Fixed the incorrect or lack of icon(s) that occurred to the tips of some units.
  • Fixed the cut-off rune description caused by some long rune names in battle preparation screen.
  • Fixed the problem that the Swift Skycrab was always followed by a beam in battles.

New in Art of War: Red Tides Open Beta 0.7.20 Beta (Apr 17, 2018)

  • The balance adjustment are based on tremendous match-up data. We’ve also analyzed the overall improvement according to players’ feedback. Balance adjustment is a long-term process, and sufficient amount of time is needed to make sure every adjustment is effective and reasonable. So please be patient and stay with us, our goal is to provide players with diverse strategies and better game experience.
  • Atlac
  • Units
  • Shield increased from 80 to 150
  • Shield increased from 80 to 120
  • Yaoguai
  • Units
  • Movement increased from 5 to 8, attack damage increased from 30 to 40
  • Batling Swarm’s cooldown decreased to 3 seconds, the summoned small bat’s survival time decreased to 4 seconds
  • HP increased from 200 to 250
  • Upgrade Adjustment:
  • Lv1. HP +10%. Active ability fully recovers HP.
  • Lv2. HP +10%. Active ability deals true damage.
  • Lv3. No change
  • HP increased from 120 to 130, armor increased from 4 to 5, and attack increased from 30 to 35
  • HP increased from 140 to 180
  • Upgrade Adjustment:
  • Lv1. HP +15%.
  • Lv2. Attack +12%.
  • Lv3. Attack +18%.
  • Optimized the DAILIES screen: added a red dot to any unclaimed supply drop or chest.
  • Optimized the ARMY SETUP screen: now click the icon of the first unit under a unit type and the red dot that marks the unlocking of a new unit will disappear.
  • Optimized the in-game tips. Now click the base, any turret or neutral unit and you will see their description.
  • Optimized the battle screen of the Desert Storm: lengthened the space between rune selection and chat button at the right side during rune selection phase.
  • Optimized the News system: added “Like” and “Unlike” buttons at the bottom of each piece of news.
  • Now if a commander hasn’t reached level 8, there will be no red dot on the “ARENA” button in the home screen.
  • Fixed the problem that commander avatar disappeared after starting a match in Command Academy or The Tactician Trials.
  • Fixed the bug that in a formation (if there’s any empty slot), the automatically added unit was wrongly positioned. Now all units in a formation are positioned by their cost.
  • Fixed the bug that a new commander couldn’t be found by searching his/her default name.
  • Fixed the bug that the “Motorcycle Gang” in Command Academy couldn’t be passed.