What's new in Arsenal of Democracy Patch 1.07

Apr 13, 2011
  • It fixes few minor issues.

New in Arsenal of Democracy Patch 1.05 (Oct 13, 2010)

  • New Convoy Assert Limits
  • Fixed overseas convoys not loading properly from scenairo files.
  • Added Missing TT images
  • Implemented "access_to_alliance" event command
  • Province Navalbase flag now correctly cleared when ending scenario.
  • Fixed Buffer size to take into account leaders long battle history
  • Increased Default buffer Size
  • Fixed 1 STR Brazillian unit
  • Fixed CTD with statistics table if string = null
  • Fixed Multi Deployment
  • Added more Convoy debug lines
  • Fixed Convoy need value in trade screen
  • Units boarded on ships only draw from its stock if the ship has >50% supplies
  • Merge Trades Reworked
  • Trade Info window now shows own / other trades by color
  • Fixed brigade icon in deployment pool
  • Fixed tool tip for trade deals ("nothing")
  • Tweaked attrition rules
  • Fixed Text Files
  • Fixed enormous convoy losses Convoy Bug
  • Fixed Possible Memory leaks
  • Fixed a bug that could cause CTD or timer corruption
  • Small AI tweaks
  • Removed Debug Output
  • Rescaled Nuclear Production
  • Fixed Support #945 : Peace with all
  • Fixed Bug #617 : Convoy Transprt Conversion display bug
  • Fixed Bug #678 : Poor AI Assignment of Leaders
  • Fixed CTD related to to small text buffer for high resolutions.
  • Fixed Random leader name CTD
  • Fixed Day / Night cycle
  • Some Small Text Changes
  • Minor DB fix for fNATCHI falkenhausen event
  • Minor Tibet Minister Fix
  • Improved debug output for invalid unit models (for modding)
  • Further Speed Optimizations.
  • Assigned specific default sprites to air units.
  • Balancing changes + Latest Balancing proposal by Andy
  • Fix For Infra Repair speed
  • Fixed possible CTD with air superiority mission
  • AI default preference for repair is now 20%
  • Slider Not responding issue resolved
  • Implemented Support #946 : Message popup when production line can be upgraded
  • Implemented Support #801 : Change Retooling Time via Event
  • Implemented Support #943 : Give XP to Unit via Event
  • Implemented Support #944 : Give XP to Leader via Event
  • Implemented Support #941 : Change Partisan Activity via Event
  • Implemented Support #945 : White Peace with All
  • Implemented Support # 813 - Check for battle in province
  • Implemented Support #859 : Change a nations National Idea/Social Policy/National Culture via Event
  • Implemented Support #858 : Add trigger that checks a nation's national idea
  • Implemented Support 818 : Trigger an event with delay
  • Implemented Support # 953 : Moddable max number of attachment for each naval unit type
  • Implemented feature # 923 : Make it possible to mod the number of escorts/transports generated by converting transports/destroyerstransports/destroyers
  • New AI transport
  • When MP is low reinforcements now prioritizes Air and Ships
  • Combat now uses relative organization as attack modifier instead of absolute
  • Fix for the missing move event (which could cause unit to stall indefinitely)
  • Fixed bug # 879 : Lent expeditionary forces are also deleted by delete_unit command. Those are now returned to the owner.
  • Implemented Support # 817 : Member of "Big Alliance" Yes/No/Specific
  • Militia now free from retooling
  • AI now build Infra
  • AI files can now specify preferred infra provinces.
  • AI now is more stable in building IC in preferred provinces
  • Newly released country now doesnt get "FREE" transports - the releasing nation gives it to them.
  • AIR AI now correctly understands the amount of damage it can do to non national IC.
  • Small code cleanup in provinces
  • Scorched earth now doesnt destroy province until the last defending army has started to flee.
  • Updated event commands.txt with new "capital_province" trigger syntax info
  • Implemented Support # 816 - New Event Trigger : Capital Location Province Check
  • Scorched Earth doesnt destroy province with active combat.
  • Arid Attriction reduced
  • Bug #874 Minimap is still active when tab is opened
  • Fixed bug 903 - French leaders defecting to Vichy doesn't fire
  • Coup chance now more tied to dissent. Exported coup chance increase per dissent point to misc.txt
  • Fixed Support #939 - Increased maximum player name length
  • Fixed Support #940 - Increased maximum chat winodw length
  • Fixed Support # 948 : Newly-created countries get 10 free convoys.
  • Bug 651, retooling should be possible even if no manpower is available
  • Bug 667 : Synthehtic Oil/Rare can be kept at the deployment queue until needed for no TC cost. - Also added TC cost to other prov improvs
  • Fixed Bug 678 : AI seems happy to assign its worst Admiral to its best and most important fleets.
  • Fixed bug # 722 - when you deploy naval units with multiple brigades the unit shows in the deployment-pool only with one attachment.
  • Fixed bug #728 - AI can ignore redeployment delay when auto-assigning attachments.
  • Fixed Bug 730 - AI ignores garrisons when making army detection estimates
  • Fixed bug # 810 - Military control causes foreign units to appear as the controller model.
  • Improved Timer Tick accuracy
  • Fixed Small memory leak when division dies
  • Small Optimizations (Air AI + Province update)
  • AI now uses min 10% on repair of provinces
  • AI now uses scorched earth
  • You cannot repair province engaged in combat
  • Air AI now prefers national IC
  • Asian Area Colors Fixed (more colors for regions + areas)
  • Fixed Transport issue where transport fleets where moved around while unloading divisions.
  • Fixed Issue where invasion AI would become inactive to to targetting country that can be invaded, but province that cannot be acessed.
  • Shore Bombardment now per default 16 days.
  • Fixed Region / area Color issue
  • Improved naval retreat rules
  • Slider Control Improved - now they all work with buttons as intended
  • Province MP affects revoltrisk
  • CombatList now shows military controlled combats
  • New Front AI - making smaller attacks if it can
  • Fixed Garrison retreat bug
  • Changed Unit resupply method - and exportet values to misc
  • partisan now have bigger effect on ESE
  • Unit can now go out of supply even if in capital area
  • Fixed type errors in minister files
  • Default minor nation sprites for naval,cas,transport and tactical bombers.
  • Fixed a bug in Canada minister - non-existing ID 45068 changed to 45071

New in Arsenal of Democracy Patch 1.04 (May 26, 2010)

  • Added Missing Flags and Shields
  • ARM takes a bit less damage
  • Artillery bombardment - now lower infra damage
  • Artillery Bombardment now damages Forts again
  • Coup Works
  • Cannot send expeditionary forces while in air
  • Fixed Russian CTD