Arcane Worlds Demo Changelog

What's new in Arcane Worlds Demo 0.24

Sep 29, 2014
  • Change log:
  • Game settings are now saved in the Windows app data folder instead of the registry.
  • Removed the launcher.
  • Added dark worlds.
  • Worlds with undiscovered treasures are now highlighted on the universe map.
  • Available resources are now displayed on the universe map.
  • Added a hint on how to scroll and zoom the universe map.
  • Added descriptions for special worlds, visible on the universe map after visiting the world.
  • Activated triggers are now changed on the world map. No more looking for the missed one!
  • Changed magic vortex effect a bit to make it different for portals, spells and resources.
  • Improved tutorial to tell which buttons to use and point to objects on the map.
  • Player now respawns in the castle with zero mana and half health after death.
  • Available resources are now displayed when at the crafting altar.
  • Monster loot is now configurable from script (note for modders).
  • Optimized some parts of the world generation.
  • Added some decorative filler elements like forests and lakes.
  • Improved artistic post-effect and sky shaders quality a bit.
  • For debugging purposes, log files are saved in the Windows app data folder now.
  • Screenshots are now saved in the Windows app data folder.
  • The new game now starts in the first world directly, without the universe map.
  • Fixed saved game bug which likely only affected the tutorial world.
  • Fixed rare universe generator bug that prevented the access to the crafting world.
  • Some other minor improvements.

New in Arcane Worlds Demo 0.22 (Jul 28, 2014)

  • Added magic stones on the map
  • Rewrote world generation script

New in Arcane Worlds Demo 0.21 (Jun 30, 2014)

  • Worlds with all monsters, objects etc. are now saved in the saved game.
  • Added button to open saved games folder.
  • Added “black dot” crosshair option.
  • Combat music now starts immediately when a caterpillar attacks the player

New in Arcane Worlds Demo 0.20 (Jun 11, 2014)

  • Added first land monsters (caterpillars)
  • World palettes (so I can customize world colors to look more interesting than just randomly generated ones)
  • Magic vortex to highlight portals
  • Collectible spells
  • Fixed some bugs