What's new in Air Aces: Pacific Patch 1.01

Aug 13, 2010
  • Graphics:
  • improved look of water
  • improved behavior of water
  • improved connection between land and water
  • improved sky
  • moon added in night missions
  • added more diverse vegetation on islands
  • improved ships lighting
  • soft shadows added
  • improved ships firing
  • improved shading on island
  • improved look of roofs
  • ships level od detail changed
  • fire and smoke added to shooted away parts of the plane
  • amount of details increased in game menu
  • changed water reflections
  • clouds graphic changed
  • improved look of the game on low details
  • optimized display of the island terrain
  • particles now displayed more properly
  • object's shadow building improved
  • post-process system changed
  • sfx balance fixed
  • improved flares behavior during collision with water
  • Fixes:
  • corrected brightness of ships when a rocket closing in
  • corrected sun flares
  • corrected radial blur of the plane position
  • corrected awards display after end of the mission
  • corrected a bug that sometimes caused wrong collison detection for the bullets
  • corrected mission 10
  • corrected mission 13
  • corrected mission 15
  • corrected problems with loading explosion gfx
  • corrected problem with wrong clouds colour display on ATI cards
  • fixed problems with wrong display of bullets on ATI cards
  • fixed loading sfx files
  • plane speed display corrected
  • lighting now behaves properly when game pasued
  • Features:
  • improved torpedo/rocket camera behavior
  • AA turrets now visible on map
  • Gameplay:
  • flight steering slightly corrected
  • changed information about secondary targets
  • carrer points system improved
  • improved targeting in zoom mode (after pressing space)
  • achievment points balanced
  • building collisions improved
  • shock wave range increased
  • bullets trajectory calculated earlier
  • AI:
  • improved enemy planes AI
  • improved AA-turrets AI
  • improved AI pathfinding