What's new in Agrar-Simulator 2013 Patch 1.1.0.2
Jun 13, 2013
- Placeable buildings do not move vehicles anymore
- Crash issues fixed
- Some machines improved (fps)
- Storage problems in cellar fixed
- Several graphical glitches fixed
- Working on foreign land cost money again
- Display of grass silos fixed
- Fixed tutorial issues
- several small bugs fixed
New in Agrar-Simulator 2013 Patch 1.1.0.1 (May 22, 2013)
- User-Account system added
- Animals do not disappear from stable
- Swath extensions works correct now
- Trailer for small animals can take 9 animals now
- Weights and helper problem solved (Colision)
- Alpinemap: Market stands fixed
- Baglimit changed
- Balelimit changed
- Silo information corrected
- Door at animal trader fixed
- Shop-Icon on Alpine map added
- Chicked can survive now with fodder
- Many machine functions and animations corrected
- Hydraulic-problems fixed
- Performance improved
- Watericon added on US map
- Helper can rework a finished field directly now
- Unload trigger: Colision fixed
- Gecko-textures improved
- Corn shower menu improved
New in Agrar-Simulator 2013 Patch 1.0.0.6 (Feb 4, 2013)
- new cultivators (thank you IMP)
- new trailer
- SUV added
- Improved helper
- Plowhills corrected
- Machine jumping reduced
- Corn into bags is now possible
- FPS problems with helper reduced
- Dung hill fills up correctly
- Plows are turning
- Animals enter now trailer
- Gras silo problems fixed
- Cornshower does not start automatically
- Straw swaths disappear after 5 days
- Animals do not die on pastures
- Horses can be bought
- Several machine problems solved
- Sunflowers do not produce swaths
- Animals walk correct on hills now
- Improved performance
- and a lot more
New in Agrar-Simulator 2013 Patch 1.0.0.5 (Nov 27, 2012)
- Descriptions and prices fixed
- Helper improves
- Disk reflections fixed
- Hotspot Help system added (Tuscany)
- Tutorials improved
- Pendants made ??accessible
- Extensions can be washed in the Paint Shop
- Added particle effects for loading and unloading -
- Fixed bale fork
- U.S. Map repaired bridge collision
- Bags in storage silo fixed
- Helpers have now work when no collision
- Red reflections can be removed with F3
- Large plow repaired
- Historical transfer vehicle in Standard Edition adds
- Weight and front deck can be coupled
- Animals are not dying in the pastures
- JD and lance can go now
- Quicksave and Autosave hinzugefüht (tutorial to follow)
- Siloinhalte adjusted
- Work on a strange land now costs punishment
- Menu images for cows
- Many prices adjusted
- Colors are stored
- Achievement system improves
- Driver supplemented with helper-controlled vehicles
- Machines no longer fall through the floor