What's new in Agrar-Simulator 2013 Patch 1.1.0.2

Jun 13, 2013
  • Placeable buildings do not move vehicles anymore
  • Crash issues fixed
  • Some machines improved (fps)
  • Storage problems in cellar fixed
  • Several graphical glitches fixed
  • Working on foreign land cost money again
  • Display of grass silos fixed
  • Fixed tutorial issues
  • several small bugs fixed

New in Agrar-Simulator 2013 Patch 1.1.0.1 (May 22, 2013)

  • User-Account system added
  • Animals do not disappear from stable
  • Swath extensions works correct now
  • Trailer for small animals can take 9 animals now
  • Weights and helper problem solved (Colision)
  • Alpinemap: Market stands fixed
  • Baglimit changed
  • Balelimit changed
  • Silo information corrected
  • Door at animal trader fixed
  • Shop-Icon on Alpine map added
  • Chicked can survive now with fodder
  • Many machine functions and animations corrected
  • Hydraulic-problems fixed
  • Performance improved
  • Watericon added on US map
  • Helper can rework a finished field directly now
  • Unload trigger: Colision fixed
  • Gecko-textures improved
  • Corn shower menu improved

New in Agrar-Simulator 2013 Patch 1.0.0.6 (Feb 4, 2013)

  • new cultivators (thank you IMP)
  • new trailer
  • SUV added
  • Improved helper
  • Plowhills corrected
  • Machine jumping reduced
  • Corn into bags is now possible
  • FPS problems with helper reduced
  • Dung hill fills up correctly
  • Plows are turning
  • Animals enter now trailer
  • Gras silo problems fixed
  • Cornshower does not start automatically
  • Straw swaths disappear after 5 days
  • Animals do not die on pastures
  • Horses can be bought
  • Several machine problems solved
  • Sunflowers do not produce swaths
  • Animals walk correct on hills now
  • Improved performance
  • and a lot more

New in Agrar-Simulator 2013 Patch 1.0.0.5 (Nov 27, 2012)

  • Descriptions and prices fixed
  • Helper improves
  • Disk reflections fixed
  • Hotspot Help system added (Tuscany)
  • Tutorials improved
  • Pendants made ??accessible
  • Extensions can be washed in the Paint Shop
  • Added particle effects for loading and unloading -
  • Fixed bale fork
  • U.S. Map repaired bridge collision
  • Bags in storage silo fixed
  • Helpers have now work when no collision
  • Red reflections can be removed with F3
  • Large plow repaired
  • Historical transfer vehicle in Standard Edition adds
  • Weight and front deck can be coupled
  • Animals are not dying in the pastures
  • JD and lance can go now
  • Quicksave and Autosave hinzugefüht (tutorial to follow)
  • Siloinhalte adjusted
  • Work on a strange land now costs punishment
  • Menu images for cows
  • Many prices adjusted
  • Colors are stored
  • Achievement system improves
  • Driver supplemented with helper-controlled vehicles
  • Machines no longer fall through the floor