Zombotron Changelog

What's new in Zombotron 1.1

Jul 18, 2011
  • Fixed problem with invisible walls;
  • Fixed problem with "greedy" store at level 9.
  • Fixed problem with zeroing missions when restarting the level;
  • Fixed problem with hot keys in the the game menus;
  • Fixed problem with the saves (now testing);
  • Increased reliability of lifts (If the elevator is stuck then it is likely to interfere with garbage and dead bodies, wait until they will be removed and the elevator will go up);
  • Updated self-destruct mode;
  • And some other small fixes.