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    Home > Games > Games Demo > X-Motor Racing Demo > Changelog

    X-Motor Racing Demo 1.375 - Changelog


    What's new in X-Motor Racing Demo 1.375:

    · Improved online multiplayer code
    · Added multiplayer chat
    · Added torque distributions for electric cars
    · Improved SDK



    What's new in X-Motor Racing Demo 1.36:

    · Improved RPM control code
    · Added "No Steering Wheel" feature
    · Added global FFB adjustment
    · Added FFB adjustment for the each car
    · Added TireLoad data to SDK



    What's new in X-Motor Racing Demo 1.35:

    · Improved engine load
    · New motor-transmission-wheels code
    · New clutch code
    · New RPM control code
    · New values of the moments of inertia of cars



    What's new in X-Motor Racing Demo 1.34:

    · Improved clutch
    · Improved RPM code
    · Improved Viper/Doxster/GT3000/V911 models
    · Added inside reflection
    · Improved engine dissipation & braking
    · Min mass of the car reduced to 10 kg
    · Added idle throttle
    · Added max torque of clutch
    · Improved VehicleSound tool
    · Added new sounds of motor
    · Added new sounds of tires
    · Added internal/external samples of engine
    · Added slip/skid samples of tires
    · Added movement samples of tires
    · Added tractive/braking samples of tires
    · Added slip anlgle samples of tires
    · Added start/shutdown samples of engine
    · Added brakes/handbrake samples
    · Added angular velocities of wheel to InGameDataSDK structure
    · Added Perfect Driver mode



    What's new in X-Motor Racing Demo 1.33:

    · Added new AI
    · Steering behavior
    · Racing line
    · Overtaking
    · Traffic jams
    · AI customization
    · Reading and passing in-game screen to SDK
    · Added angular velocities and acceleration to SDK
    · Added slowing down time
    · Improved visual spring displacement
    · Improved TORCS compatible UDP interface
    · Improved rear-view mirror rendering
    · Highway mode is transformed to Competition
    · Table of Results is changed



    What's new in X-Motor Racing Demo 1.32:

    · Physics code optimization
    · Cars rendering optimization
    · Shadow rendering optimization
    · Animation code optimization
    · A4 interior and exterior views are improved
    · Fixed 3D sound code
    · Improved rear view mirror
    · Improved User Interface
    · Improved Replay menu
    · Added Quick Start Mode
    · Fixed replay loading
    · Cockpit rendering optimization
    · Added new setups with new tires
    · Scene structure optimization
    · Added "No hands in cockpit" feature
    · Scene structure optimization
    · Increased performance
    · Added pitch angle for cockpit camera



    What's new in X-Motor Racing Demo 1.29.2:

    · Improved tire data
    · Improved RPM code
    · Added mid-engine and front-engine layout physics setups



    What's new in X-Motor Racing Demo 1.29:

    · New open wheel car
    · Loading optimization
    · Added skin support
    · Improved sound
    · Improved tire model
    · Added open wheel HUDs
    · Improved aerodynamics model
    · Added ClutchType LSD differential
    · Improved differential blocking
    · Changed engine re-starting code
    · Improved shadows



    What's new in X-Motor Racing Demo 1.28.2:

    · Mouse steering fixed
    · Changed Tires Model
    · Changes in transmission code
    · Changes in sound code



    What's new in X-Motor Racing Demo 1.28:

    · Added transmission blocking on the inverse motion
    · Improved bump mapping rendering
    · Added bump mapping for the car
    · Added LOD supporting for the car
    · Changed stencil shadows algorithm
    · Added stencil shadows for the scene objects
    · Improved real-time reflection rendering
    · Improved damage model
    · Added deformation for the objects
    · Added detachable objects
    · Added full/partial destruction objects
    · Added visual effects - cracks on the glasses, dust on the tires etc
    · Added driver's hands animation for the external view
    · Added two-side rendering for the all types of polygons
    · Added spring animation
    · Added glass objects for the cockpits
    · Improved clutch code



    What's new in X-Motor Racing Demo 1.275:

    · Improved cockpits
    · Improved hands animation
    · Improved tire model
    · Added a friction circle tool to VehiclePhysics
    · Improved camera
    · Added Look To Apex effect



    What's new in X-Motor Racing Demo 1.27:

    · Improved cockpits
    · Added hands animation
    · Added new car
    · Added XMR SDK
    · Added resizing of VehiclePhysics utility
    · Increased RPM limit up to 20000
    · Increased max velocity up to 400 km/h
    · Improved shadow rendering
    · Added sound/string messages on collisions



    What's new in X-Motor Racing Demo 1.26:

    · Physics optimization
    · Improved FFB code
    · Added FFB telemetry sub-system
    · Improved tire tweaking precision
    · Added gamma control
    · Improved HDR rendering
    · Improved Traction control
    · Improved ABS
    · Improved Stability control



    What's new in X-Motor Racing Demo 1.25:

    · Improved Tire model
    · Added Turn Wheel Limit
    · Physics optimization
    · Improved suspension kinematics
    · Improved steering system
    · Improved graphics materials
    · Added reflection controls slider
    · Improved sound
    · Added an VehicleSound utility to customization sound
    · Added Suspension telemetry
    · Changes in engine simulation code
    · Added update master to manage updates



    What's new in X-Motor Racing Demo 1.24:

    · Improved suspension kinematics
    · Fine-tuning of suspension kinematics in VehiclePhysics Utility - Camber vs. Travel, Toe vs. Travel and Track vs. Travel
    · Added suspension kinematics animation to VehiclePhysics Utility
    · Improved clutch code
    · Improved engine's RPM code
    · Expanded temperature limits of the tires
    · Added ability to watch tire's temperature in game
    · Added ability to apply the skin to the car
    · Added ability to change resolution and graphics options in game
    · Added additional HDR filters as Camera, Cinema Camera, Sunny Cross, Snow Cross etc
    · Added a shooter style camera and a free camera
    · Improved replays
    · Improved GUI
    · Improved keyboard controls



    What's new in X-Motor Racing Demo 1.23:

    · Improved Force Feedback code
    · Improved Suspension simulation
    · Improved Camber Thrust simulation
    · Changes in Clutch
    · Changes is Sound code
    · Added "G-G" Diagram
    · Added "START REPLAY" at once
    · Improved replays
    · Added Camber Thrust diagrams to Telemetry System



    What's new in X-Motor Racing Demo 1.22:

    · Improved Force Fedback code
    · Added 3D Tire Model Viewer
    · Changes in graphics engine code
    · Changes in Clutch Code
    · Changes in Transmission Code



    What's new in X-Motor Racing Demo 1.21:

    · Improved precision of the original tire model
    · Added combined-slip Pacejka tire model
    · Changes in FF code
    · Improved physics
    · Changes in VehiclePhysics Utility
    · Changes in track format



    What's new in X-Motor Racing Demo 1.20:

    · Improved tire model
    · Added one track
    · Advanced Tire Model Telemetry
    · Changes in FF code
    · Changes in clutch code
    · Changes in engine code
    · Improved mouse steering
    · Improved precision of tire model in VehiclePhysics
    · Improved graphics



    What's new in X-Motor Racing Demo 1.15:

    · Improved tire model
    · Changes in sound code
    · Added OpenAL support
    · Changes in FF code
    · Engine load changes



    What's new in X-Motor Racing Demo 1.14:

    · Improved tire model and simulation code
    · Improved suspension simulation
    · Added country and team selection
    · FF code changed Increased simulation precision
    · Differentials simulation improved
    · Changed table of results
    · Added online supporting (it needs more testing yet)
    · Added Dedicated server
    · Added an ability to change tires in game
    · Added additional options in sound and music menu
    · Replay improvements
    · Added additional controls for Traction Control and Stability Control
    · Changes in game starting
    · Added some statistics
    · Pit stops and fueling added
    · Changes in VehiclePhysics UI



    What's new in X-Motor Racing Demo 1.12:

    · Added MHRT vehicle.
    · Added three tracks.
    Added a QUICK PHYSICS tool that allows to change:
    · steering system
    · camber/toe angles
    · brakes torques/balance
    · suspension properties like stiffness, anti-roll, bump/rebound damping
    · transmission
    · tire properties
    · Added Traction Control and Stability Control Program.
    · Added support for D-BOX motion platform
    · Improved tire model like characteristic of the lateral velocity and temperature
    · Vehicle Physics changed
    · Exporting telemetry data into a text file
    · FF code changed
    · Replay improvements
    · HDR improvements
    · Cockpit improvements



    What's new in X-Motor Racing Demo 1.11:

    · Physics optimization.
    · Sound improvements.
    · Performance customization in multiplayer
    · Controls improvements
    · Changes in particle systems
    · Added Axis Wizard
    · Fixed shifter gear



    What's new in X-Motor Racing Demo 1.1:

    · Improved Tire model in physics profiles
    · Improved suspension simulation
    · Improved HUD
    · Improved Sound engine
    · Additional sound customization
    · Added Display menu
    · Additional info in Developer mode
    · Added Number of kilometres/mileage
    · Added fuel consumption
    · Added camera customization menu
    · Added HDR customization menu
    · Added Fly camera




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