What's new in World of Warcraft Addon - TellMeWhen 4.8.3

Mar 10, 2012
  • Conditions are now almost entirely event driven, resulting in a (tremendous) performance increase.
  • Enrage is now a proper dispel type, and no longer relies on a pre-defined list of enrages.
  • Implemented a proper class-based inheritance system for many objects (Icons, Icon Types, Groups, Condition Groups).
  • You can now check units relative to the special condition unit '%u' (//for example, '%u-target' or '%upettarget'//).
  • You can now drag spells and items to the Custom Texture editbox to easily insert the texture of that spell or item.
  • Icons that check units now have their units managed behind the scenes whenever possible so that icons aren't trying to check units that don't exist.
  • There is now an option (enabled by default) to color the names of units in text displays and outputs.
  • Added Floating Combat Text as a text output.
  • Bug Fixes:
  • (Condition): attempt to call global 'GetPrimaryTalentTree' (a nil value)
  • (Condition): attempt to call global 'IsResting' (a nil value)
  • conditions.lua line 447: attempt to compare nil with number
  • Implemented a workaround for Blizzard's mismanagement of color in the Raid Warning Frame text output
  • TellMeWhen_Options.lua:1434: attempt to index local "icon" (a nil value)
  • An icon/group should no longer be treated as if it has failing conditions after it had conditions that were failing, but those conditions were removed
  • Fixed the list of unitIDs used to guess a unit's class
  • A unit's class should now be properly detected when the unit is from another server

New in World of Warcraft Addon - TellMeWhen 1.1 (Dec 16, 2008)

  • Added cooldown and buff/debuff timers. Compatible with OmniCC.