New in version 15.8.1 Hotfix

December 22nd, 2014
  • Hardware:
  • Improved hardware for better connectivity and stability.
  • Fixes:
  • Fixed "Fomorian Integrity" failing to update in UI once health falls below 10% (its actual health was still tracking correctly however!).
  • Reduced server load when Operation missions appear or are completed.
  • Fixed issues with low-end PC's using incorrect timing for Eyes of Blight.

New in version 15.8.0 (December 20th, 2014)

  • OPERATION EYES OF BLIGHT:
  • Take down the Fomorian Vessels!
  • A message from the Lotus:
  • Vay Hek is making his move. We have just detected a Balor Fomorian traveling on an interception course with Vesper Relay. The beast moves slowly but if we allow it to get within firing range, it will surely obliterate our new Relay. We need to destroy it before that happens.
  • Intelligence reports state that the Balor Fomorian’s power core emits a thick energy field composed of deadly omega radiation. In order to break through the field you will need to craft this Fomorian Disruptor. It will allow you to safely approach the core and when activated it will temporarily disrupt the core allowing you to inflict damage.
  • Take note Tenno, the Disruptor is forged using recently discovered Omega Isotopes. These are a by-product of a Fomorian’s core and will only appear in and around planets with a Fomorian present.
  • Move quickly Tenno, this is the first Balor Fomorian attack but it won’t be the last. When the others come we must be ready.
  • The Lotus
  • HERE'S WHAT YOU'LL NEED TO DO:
  • Fomorian Vessels will intermittently appear in the Solar System as event nodes. These event nodes will be locked until you have the Fomorian Disruptor in your Consumable Inventory.
  • You will receive a Blueprint from the Lotus for the Fomorian Disruptor. It will require Nano Spores, Cryotic, and Omega Isotopes to craft.
  • Build your Disruptor in the Foundry and equip it in your Gear Menu to start the Fomorian Sabotage Mission.
  • Once in the Mission, fly to the Fomorian. Once you’re close enough to the Fomorian you must disable the exterior Shield Cores so you can enter the ship.
  • The Fomorian’s internal Shield Generators are protected by a magnetic field. Use your Fomorian Disruptor from the Gear menu to disrupt the magnetic field, and temporarily expose the Shield Generators, allowing you to destroy them.
  • With the Shield Generators destroyed you can now deal damage to the ship’s Main Reactor Power Cores.
  • After damaging the cores, escape to safety outside the Fomorian.
  • WHAT YOU NEED TO KNOW:
  • Completing a successful Sabotage run will earn you event points, and reduce the global health of the Fomorian.
  • Your Fomorian Disruptor will be consumed after completing the Fomorian Sabotage mission.
  • This Operation is on now until Monday, January 5 at 12 PM EST.
  • SCORING:
  • Completing the Fomorian Sabotage mode successfully will earn you one Battle Point.
  • You can earn a maximum of one Battle Point per Fomorian. Repeating the same Fomorian will not generate additional Battle Points. These points will count towards individual rewards.
  • Fomorian missions with a higher level of difficulty will provide extra points.
  • Leaderboards are available for players that want to compete for the best score during Fomorian Sabotage Missions. Your individual score is determined by the amount of damage dealt to the Fomorian Power Core during a single run. The highest scores can only be achieved by squads with coordinated deployment of Fomorian Disruptors, and efficient attacks on the Power Cores.
  • Clan Scoring considers the following:
  • Your score will be based on the most damage dealt to the Fomorian Power Core in a given mission. Clan score is sum of personal best but divided by max clan size for that tier (ie: 10 for Ghost Clan, 1000 for Moon).
  • REWARDS:
  • 3 BATTLE POINTS: Eyes of Blight Skin Pack (Badge + Rahk Fluctus Skin)
  • 10 BATTLE POINTS: Eyes of Blight Mod Pack (Magma Chamber + Searing Steel)
  • 15 BATTLE POINTS: Imperator Vandal
  • Clan Scoring: The Top three Clans in each tier will be awarded with Gold, Silver and Bronze Statues.
  • Take down the Fomorian Ships, Tenno!
  • EVENT / LEADERBOARDS - Operation Eyes of Blight:
  • Leaderboards are updated every 15 minutes for Clans, and every 5 minutes for players. Good luck, and may the best Tenno win!
  • New Resource:
  • Omega Isotopes: Produced by a Fomorian’s power core, these particles only appear on planets where a Fomorian is present. Omega Isotopes can only be obtained in non-Archwing missions where a Fomorian vessel is present.
  • Changes:
  • Adjusted the damage threshold on the Infested Boiler’s ability to spawn new enemies, preventing players with incredibly high dps spawning an overwhelming number of enemies.
  • Added Liset custom energy glow effect to Archwing terminal menu.
  • Fixes:
  • Fixed Soma Prime and Vasto Prime not being visible in the Codex.
  • Fixed duplicate Stance Mods appearing in Codex
  • Fixed the Breach Loader Mod showing an incorrect description in the Arsenal.
  • Fixed audio issue when interrupting the Supra mid-reload.
  • Fixed non-Archwing Pistol and Shotgun Mods appearing in Archwing Missions.
  • Fixed the word ‘SCANNING’ appearing in the Codex for non-localized descriptions.

New in version 15.7.2.1 Hotfix (December 20th, 2014)

  • Changes:
  • Removed Weapon and Sentinel experience Login Rewards providing experience to a Weapon or Sentinel in the Arsenal if the player logs in with a fully ranked Weapon. We will revisit this as a feature after more testing to ensure tradable weapons are not affected!
  • Fixes:
  • Fixed players being unable to sell weapons.
  • Fixed enemies not spawning in Void Defense and Interception Missions.
  • Fixed black screen when loading into an Interception Mission.
  • Fixed error that would occur when scrolling through Inbox message list before Inbox had finished retrieving all messages.
  • Fixed Nova Prime not appearing in the Codex for all players.
  • Fixed issue that would occur when selling an item you have more than one of.
  • Fixed NPCs not correctly aiming projectile weapons.
  • Fixed the Grineer Ogma being unable to hit players.
  • Fixed player HUD disappearing when a Corrupted Key is equipped.
  • Fixed issue with host migration in Archwing Missions where players using Zephyr are no longer able to move.

New in version 15.7.2 (December 20th, 2014)

  • New Archwing:
  • ITZAL ARCHWING: Designed for quick clandestine attacks, the Itzal Archwing excels at striking from the darkness of space.
  • Blink: The Itzal Archwing teleports a short distance, dropping all enemy target locks.
  • Penumbra: Activates a cloaking field that hides the Warframe and any nearby allies who remain stationary.
  • Cosmic Crush: Forms a miniature black hole that sucks in all nearby objects before rupturing in a massive shock wave.
  • Fighter Escort: Deploys drones that fight alongside the Warframe, each detonating in a destructive blast when killed.
  • New Archwing Weapons:
  • FLUCTUS: An Archwing energy weapon that sends waves of deadly plasma crashing into enemies.
  • CENTAUR: Part sword, part shield, the Centaur excels at charging headlong into enemy fire.
  • Start your Research for the Itzal and Fluctus in the Clan Dojo, and purchase the blueprint for the Centaur from the Marketplace today!
  • Additions:
  • Liset interior effects will now change color depending on player Liset energy customization.
  • Added various effects and NPC animations in Syndicate Rooms.
  • Added a new melee combo to Shattering storm and Crushing Ruin Stances.
  • New Resource:
  • Tellurium: This rare metal is foreign to the Origin System, broken loose from asteroids that have made the long journey from other stars. Tellurium can only be obtained in Archwing Missions as a drop from any slain enemy.
  • Changes:
  • Reduced negative penalty on Tainted Shell and Critical Deceleration’s fire rate adjustment to avoid purely negative fire rates on shotgun weapons.
  • Reduced bloom effect on a particular room within the Void that was shining too brightly.
  • How many shots it takes to destroy a Nullifier Crewman’s shield is no longer determined by the number of players in a mission.
  • Joining a Syndicate Mission mid-progress will now show how many Medallions are remaining in the Mission, updating appropriately if Medallions in the Mission have already been picked up.
  • Reduced the bloom on the Mutalist Incursion Event Badge to make the icon more visible.
  • Toned down the bright white snow on Corpus Outpost Defense Missions.
  • Large Energy Pickup added to Archwing Missions.
  • Increased the frequency of Energy Pickups dropped in Archwing Missions.
  • Weapon and Sentinel experience Login Rewards will now provide experience to a Weapon or Sentinel in the Arsenal if the player logs in with a fully ranked Weapon.
  • The Host of a Dojo will no longer be able to pause the game if their matchmaking has been set to Solo.
  • Adjustments made to Kunai and Despair holster to remove redundant visual attachments.
  • Events in the World State Window will now be sorted by time remaining on the event.
  • Players that have multiple of an item with a limit of 1 will now be given an appropriate message when attempting to craft said item in the Foundry.
  • Added confirmation message with all standing changes when turning in Medallions.
  • When creating piles of items to sell, all identical items will automatically be sorted into the same pile.
  • Removed the Anemic Agility Mod from the Grineer Ballista's drop table. This was only ever intended to drop in Orokin Derelict Vaults.
  • Adjusted visual effect from heat generators on Ice Planet tileset.
  • Toned down visual effect from the Coolant Leak Mod.
  • Updated the look of the Conclave Team Select screen.
  • Oxium Ospreys now drop more Oxium!
  • Added spin down effect to Kohm.
  • Rebalanced Missions on Europa to allow for a greater variety of Missions.
  • Hives in Hive Sabotage are now immune to Warframe abilities that cause push / pull effects.
  • Damage numbers will now appear when destroying environmental objects.
  • Warframe Changes:
  • Textures updated on the Pyra Prime Syandana and Vasto Prime now match Nova Prime’s metallic texture!
  • Added a 3 second delay on players losing Zephyr’s Jet Stream Mod buff once stepping out of range of Turbulence.
  • Made small tweaks to Mesa’s Peacemaker pistol draw / holster animations.
  • Archwing Changes:
  • Buffed effect of Auxiliary Power’s Mod.
  • Smaller Archwing enemies now have a slightly larger hitbox.
  • Increased Velocitus’ damage from 1200 to 1800.
  • Fixes:
  • Fixed the Nullifier Crewman’s protective bubble not removing Trinity’s Link.
  • Fixed Nyx’s Chaos causing Hives in Hive Infestation to become invincible one Chaos expires.
  • Fixed water in Dojo fountain turning black when players stand in the water.
  • Fixed host migration issues occurring when picking up Syndicate Medallions.
  • Fixed Syndicate Medallions disappearing during a host migration.
  • Fixed Mod search bar numerical entries causing issues
  • Fixed Miter’s charge loop sound continuously playing after charge has been completed.
  • Fixed lack of sound related to zoning issue in Corpus tileset room
  • Fixed issue with objective marker and AI spawns in the Archwing Corpus sabotage tileset.
  • Fixed Steel Meridian Syndicate Missions not being selectable due to Star Chart being occupied by other factions.
  • Fixed Dojo paint colors not properly showing up after being implemented.
  • Fixed visual issue caused by player Inbox being forced to open on login during loading process.
  • Fixed previewing multiple paint colors in Dojo causing a lock on the player’s camera.
  • Fixed incorrect player stats appearing when viewing Warframe in Liset Arsenal.
  • Fixed visual issue with textures on Ice Planet Mobile Defense.
  • Fixed issues with animation on Archwing primary weapons.
  • Fixed grey square appearing at bottom of screen instead of text when picking up resources.
  • Fixed Mirage’s Eclipse Augment effects not working correctly when applied to other Warframes.
  • Fixed issue that caused players to be stuck holding their melee weapon in an area where weapons are disabled. (ie - Liset, Relay)
  • Fixed issue in Foundry where player cannot purchase additional inventory slots after having just purchased and filled inventory slots.
  • Fixed various localization issues.
  • Fixed numerous holes and collisions.
  • Fixed an error caused by Nekros’ Desecrate.
  • Fixed an error caused by Nova’s Molecular Prime.
  • Fixed Valkyr’s Hysteria tagging dead enemies with its visual special effect.
  • Fixed Silva and Aegis losing texture when used by Mirage during Hall of Mirrors
  • Fixed Nyx’s Mind Control causing Brood Mother Maggots to attack enemies after Mind Control ends.
  • Fixed exploit that gave players infinite ammo provided they used the mouse scroll wheel as their weapon fire button.
  • Fixed the miniboss in Void Sabotage missions not spawning.
  • Fixed Infested Boiler’s spawned enemies improperly attacking players while under the effect of Nekros’ Shadows of the Dead.
  • Fixed players being unable to pick up a Syndicate Medallion until another player in the mission picked it up first.
  • Fixed Mirage’s Prism never going away when cast outside of a Nullifier Crewman’s bubble, just before stepping into the bubble before the throw animation is complete.
  • Fixed issue occasionally caused by Mirage’s Hall of Mirrors.
  • Fixed broken lighting effects on Syndicate Medallions.
  • Fixed issue caused by melee whip animations.
  • Fixed additional instances where Alad V’s Mind Control ability would cause issues for the player.
  • Fixed not being able to swap the polarity of a slot on Kubrows and Sentinels.
  • Fixed selecting an item in the Marketplace followed by fast-navigating to another terminal on the Liset causing the item you were previously looking at to become stuck on screen.
  • Fixed an issue where items with no color customization will display as grey, instead of default colors.
  • Fixed Zephyr’s Turbulence not being dispelled when entering a Nullifier Crewman’s shield.
  • Fixed potential issue in Survival game mode that prevented the spawning of new enemies.
  • Fixed some weapons not correctly applying damage to Antimatter Drop
  • Fixed some weapons with puncture damage registering too many hits on Antimatter Drop.
  • Fixed Nova Prime’s Antimatter Drop not correctly applying unique visual effects to non-host players.
  • Fixed issue with weapon skins not properly applying to weapons.
  • Fixed enemies not spawning properly on Corpus ship during Grineer Invasion.
  • Fixed being unable to properly gift Void Keys.
  • Fixed Nullifier Crewman not properly deploying shield when resurrected by Nekros’ Shadows of the Dead.
  • Fixed Mesa’s Regulator Pistols persisting on non-Mesa Warframes when switching loadouts in Arsenal.

New in version 15.7.1 (December 19th, 2014)

  • Changes:
  • Void Mission rewards are no longer included in caches upon finding all 3. Please note we are working on a way to return this feature, but exploits prevent us from leaving it active at this time.
  • Fixes:
  • Fixed personal contributions to Dojo color Research ingredients not being properly counted in the Dojo if you had not found any ingredients during our previous Update.
  • Fixed Nova’s Antimatter Drop being uncontrollable at Rank

New in version 15.7.0 (December 17th, 2014)

  • Nova Prime and the newest Prime Gear:
  • A torrent of offensive destruction, Nova Prime bursts into Prime Access.
  • Get Nova Prime Access now and make the newest Primes yours - instantly - including Nova Prime, Soma Prime and Vasto Prime. Plus, stock up on discounted Platinum and get Exclusive Gear available only through Prime Access!
  • Packages include:
  • NEW NOVA PRIME WARFRAME:
  • Harness electromagnetic energy and command control with Nova Prime, the newest addition to the ranks of elite Prime Warframes.
  • NEW PRIME WEAPONS:
  • Add the deadly Soma and Vasto Primes to your Arsenal.
  • PRIME ACCESSORIES:
  • Modify your Warframe with the Pyra Prime Syandana and the Velorum Prime Sigil. Add Exclusive Nova Prime Avatars to your online presence! Speed up your in-game progress with 90-Day Affinity and Credit Boosters.
  • DISCOUNTED PLATINUM
  • New Enemies:
  • More Corpus and Grineer have been corrupted by the Void!
  • Corrupted Butcher has been added to the Orokin Void Mission types.
  • Corrupted Rocket Bombard and Corrupted Nullifier have been added to T3 and T4 Void Missions
  • Weapon Changes:
  • Increased the Kohm’s weapon damage from 15 to 25.
  • Decreased the Kohm’s Ammo Consumption.
  • Changes:
  • Corpus Nullifier shields will now decrease in size depending on incoming damage.
  • Players can no longer sell Large Restore Blueprints of any variety for credits.
  • Adjusted Conclave rating for resistance Mods. The following Mods are now 15 Conclave points when fully ranked: Lightning Rod, Flame Repellent, Insulation, Shock Absorbers, Diamond Skin, Antitoxin, and Resilient Focus. Sure Footed is now 10 Conclave points.
  • Fixes:
  • Fixed Invasion Battle Pay not being correctly awarded to players. Please note we have retroactively given all ‘missed’ payments.
  • Fixed the Redeemer playing the wrong sound when fired.
  • Fixed friendly fire damaging Sentinel’s Sanctuary shield.
  • Fixed issue caused by destroying enemy drones in Archwing.
  • Fixed Kubrows getting stuck on the Galleon Defense tileset.
  • Fixed Banshee’s Resonance Augment Mod not functioning.
  • Fixed Mag’s Shield Transference Augment Mod not properly rotating with Mag as per: https://forums.warfr...frame-rotation/
  • Fixed unique case of Mesa’s Regulator pistols still being usable after Peacemaker ends.
  • Fixed the Archwing’s vacuum attempting to pull in Mods you’ve already picked up.
  • Fixed various collision issues in the Relay Station’s Mission Control room.
  • Fixed screen never returning from blackout after using Mesa’s Peacemaker while falling into a pit.
  • Fixed players being unable to purchase the Spearmint Scythes weapon skins from the Marketplace.
  • Fixed elevator not functioning properly on Deception in Grineer Shipyard tileset.
  • Fixed Tar-Mutalist MOA’s projectile still causing Radiation damage. Also removed area damage effect from attack.
  • Fixed an infrequent lockup that would occur when using jump attacks with the Scoliac.
  • Added Orokin Ducat cost to Lex Prime Blueprint.
  • Fixed issue that would occur when a player joins a Mission just as the host is going back to a lobby.
  • Fixed issue with G3 that would cause Mission to be impossible to complete when players were spread out too far from one another.
  • Fixed Feral Kubrow dropping Oxium.
  • Fixed the Ruinous Extension Mod not being compatible with the Gammacor and Synoid Gammacor.

New in version 15.6.4 (December 13th, 2014)

  • Fixes:
  • Fixed issue on tilesets with Infested enemies that would cause players to crash at spawn or mid-Mission.
  • Fixed in game transmissions playing during cinematics.
  • Fixed issue where changing loadout in a Relay Station gives Tenno back their powers. Relays are a no power zone!
  • Fixed an issue with Archwing’s pickup vacuum that would cause items you couldn’t use to be destroyed, or would keep certain items around indefinitely.
  • Fixed issue when selling the same item in multiple stacks.
  • Fixed some holes in Relays that players could escape through.

New in version 15.6.3.1 (December 13th, 2014)

  • Fixes:
  • Fixed Void Trader running away!
  • Fixed doors in the Void not opening properly.

New in version 15.6.3 (December 13th, 2014)

  • Additions:
  • Added Invite button to the Profile screen.
  • Changes:
  • Baro Ki’Teer now has a spawn effect when entering / leaving a Relay.
  • Baro Ki’Teer, after complaining of some claustrophobia, will now stand a little higher on his own custom soap box.
  • Liset capacity for decorations has now been doubled.
  • Relay Stations will now display events, and which relay those special events may be occuring at.
  • Relay ambient music volume has been lowered slightly.
  • Updated animations for NPCs in Syndicate rooms.
  • Fixes:
  • Fixed adding and removing an item in your sell pile will cause your cursor to disappear.
  • Fixed a typo in Nekros’ Despoil Augment Mod.